Hello, old friend

generalissimofurioso said:
The first two were good.

Trinity does not exist as far as I cam concerned.
First maybe 10 minutes of Trinity were awesome. I made a fat doob and and played it, expecting anything from really crap to mediocre. But surprisingly, it starts with a good car chase, Blade kills that guy *GASP* finds out it was a set-up: he killed a human and now it's gonna be all over the news... Blade gets busted, oh noes!!! By this point, I was like DAMN that's sick (could be the weed talking, but I reckon that was a good start to a movie).

WRONG. Through one-sided mirror enters Slick Lame Lines followed shortly by iPod Girl. They save Blade ("Yeah right, like he needed your help", I'm screaming at the screen). And what's worse, Blade ends up just hanging out with them instead of killing them instantly /WTF? rage. quit.

So yeah, you're right, I guess :P
 
alec said:
He looks younger while he should be looking older.

Botox.
While its clear to recognize marcus I think they could have done a "bit" more to make it looks similar. It looks to much like a regular Ork to me then the typical Marcus mutant. But I apreciate the effort they put in it. Somewhat. But again they could have tried to pay a bit more attention to the details.
 
He needs to be a bit more chubbier (F2 face is pretty round), and have a bit more wrinkles on his skin, but even given that he doesn't look too bad. I recognized him before I saw that it was, in fact, him.

I must say, at this point I'm actually looking forward to this game, and I hope Obsidian get's it right. This is the most hopeful I've been about the Fallout franchise in over 10 years.
 
I would like to add that the space between the nose and the upper lip is too long as well. Shortening that would make his face more rounder like the F2 version.
 
TheGM said:
You people are never happy.

true dat. half of you nma'ers would eagerly sign up for a "Win A Chance to Eat Dinner at MCA's House!" contest only to subsequently nitpick his cooking and complain about what he was wearing.

i mean seriously.

Obsidian just made Marcus out of Bethesda's shitty engine with about a year of development time. Marcus. not an orc. not that thing from Resident Evil. Marcus. and you're complaining about his lack of texture, the gap above his lip and his cheekbones. the fuck is wrong with the lot of you? truly: :roll:
 
please just drop it about him not looking perfect if anything he will look like that on the 360 but to me it would seem he is missing a normal map or bump map whatever map, which true, may not be in the final game, but someone could apply one to make his exact face with a texture mod. The 3d model is there and seems right on so all the hard work is done. Still would require an artist's touch but f3 modders have that.

Bring on the hi rez GPU frying mods i say!
 
What's wrong with wanting more? Never understood people telling me I have no right to want my products to be the highest quality.
 
me neither. Particularly when you see what some modders can do. And dont tell me "they have the time programmers dont". Many which do high quality mods do it in their free time next to their job. So how comes they can offer textures of high quality professionals cant ? Next one might tell me is that we have to accept bugs by Obsidian cause otherwise it would be "nitpicking".
 
Thing with higher texture quality is the growing size of the game and also performance on consoles have to stay good. Modders on computer don't have to care about that bullcrap.

Like Sawyer said on the mutants a while ago. They changed body stuff with texture mirroring, etc. so they could spend more texture size on the faces. It's always a kind of tradeoff.
 
Ravager69 said:
What's wrong with wanting more? Never understood people telling me I have no right to want my products to be the highest quality.

what's wrong is considering your source. it's like you all walked into a McDonalds and are surprised to find that you ended up with a bag full of fast food. like, it's not news that Obsidian had a limited time to work with a shitty engine and shitty existing models. i was already prepared to stomach all that garbage for the sake of a good story and a better overall RPG experience. the fact they actually did what they did with Marcus, way i see it, is akin to ordering McDonalds, paying money, getting a bag of fast food and the wrong change back...in my favor.
 
WhatisthisIdon'teven.
Wait, it's Marcus? Seriously? The one from Broken Hills? You've gotta be kidding.
 
Crni Vuk said:
me neither. Particularly when you see what some modders can do. And dont tell me "they have the time programmers dont". Many which do high quality mods do it in their free time next to their job. So how comes they can offer textures of high quality professionals cant ? Next one might tell me is that we have to accept bugs by Obsidian cause otherwise it would be "nitpicking".

Console performance, maybe? FO:NV is a cross platform title, remember.

Also, your bickering is childish. Really.
 
it does look pretty crappy actually. hopefully they'll make him look better in the final release.

and if not, there are always the modders.
 
The bottom line for this thread is...
Make your customers used to eating shit, and they will be happy when you'll bring them a roast chicken tasting strongly of... shit
I'm just talking the visual appearance of one character here, but... just waiting for the actual game to come out so I can generalize it.

And if you're going to remodel the original armor, at least care to do it entirely instead of pasting some patches onto the same old shitty Fallout 3 armor.

I also like how everyone is soooo enthusiastic about one character from the originals making an appearance in NV, and him having some light ressemblance with the original character. It's not great, it's the least you can ask. Why should this be any different than say, Harold appearance in Fallout 3 ? Was it a sign of a return to canon ? A sign of quality ? Not really...
 
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