Well I wrote that around 2 AM, so >_>
but after 15 years, you have in most cases much more simple worlds. Game world size and graphics have catapulted, but the functionality has declined to the 80
but after 15 years, you have in most cases much more simple worlds. Game world size and graphics have catapulted, but the functionality has declined to the 80
Of all things that dissapointed me the most, soon after starting to try out Skyrim - my character no longer casually looks around himself, at other NPCs. That was a deliberate feature in Oblivion, and Morrowind as well iirc. I always liked it. It made the environment seem natural and social, someone walks past you, you look at them. In 3rd person view, if certain characters talk to you in Oblivion, your character might even smile at them!
In Skyrim - absolutely static! Completely and utterly unaffected by the world around, it was just dissapointing, because it's so obvious that it has been done as a decision: "Let's remove that feature where NPCs will give each others glances if they are nearby"
but after 15 years, you have in most cases much more simple worlds. Game world size and graphics have catapulted, but the functionality has declined to the 80
Of all things that dissapointed me the most, soon after starting to try out Skyrim - my character no longer casually looks around himself, at other NPCs. That was a deliberate feature in Oblivion, and Morrowind as well iirc. I always liked it. It made the environment seem natural and social, someone walks past you, you look at them. In 3rd person view, if certain characters talk to you in Oblivion, your character might even smile at them!
In Skyrim - absolutely static! Completely and utterly unaffected by the world around, it was just dissapointing, because it's so obvious that it has been done as a decision: "Let's remove that feature where NPCs will give each others glances if they are nearby"
Well, Fallout was dumbed down Oblivion as well.
Cmon guys. Don't derail this thread anymore. Lets talk about the impressive accomplishment of rigging up NPC's to work as vehicles since the game engine is so abominable. Bethesda are truly masters at pulling shit out of asses.