General Felipe
First time out of the vault
Say fella... this mod is compatible with Killap's restoration 1.2 and or patch?
Thanks !
Thanks !
I'm working on a solution for this. At this point I don't know when it will be finished.Styphelus said:Is there anyway to reduce the number "extra" tiles around the screen? For example, when i get to the edge of a map, I see quite a few extra tiles "stitched" on although my character can't move beyond a certain point. Is it possible to remove a certain amount of those tiles so my character stops moving closer to the edge of the screen instead of seeing all those extra tiles? Same goes for the extra tiles on the top portion of the screen.
I'm not talking about smaller maps like the temple entrance, but about any other good size map that requires scrooling back and forth.
As far as I know it works fine with the restoration project.General Felipe said:Say fella... this mod is compatible with Killap's restoration 1.2 and or patch?
Thanks !
Mash said:As far as I know it works fine with the restoration project.General Felipe said:Say fella... this mod is compatible with Killap's restoration 1.2 and or patch?
Thanks !
General Felipe said:I don't think so man...
When I run the mod... the game crashs...
The resolution is 1280x1024 pixels.
General Felipe said:Well... well...
As I said in other topic... my computer reaally needs some oil...
Heheheehehehehe...
joe_strummer said:Keep up the good work. The FO1 res patch is pretty much perfect for me. I only have minor problems such as seeing the outside of maps and the smaller chat screens. If there was a way solve this?
Just wondering if you managed to get it working?General Felipe said:I don't think so man...
When I run the mod... the game crashs...
The resolution is 1280x1024 pixels.
I'm aiming for a release some time in the next couple of weeks, as long as no major problems arise. I'm focusing on fallout2 and the mapper at this point. With fallout1 being released shortly after.joe_strummer said:Glad to hear that you are working on new version. Do you know when it will be released?
I'm glad you like it. And thanks to everyone for the compliments.epsilon said:Thanks a lot for creating this, currently replaying Fallout 2 at 1680x1050 and it looks beautiful!
That's an issue with the scroll distance from the player. With a higher res the scroll distance can be less than the dimensions of the screen, meaning you can walk your character beyond the scroll limit causing scrolling to stop.Hyrulian said:I did find a bug also that it seems very hard to scroll the view at times, it gets stuck and you have to move around a bit before you can move again (one example I can think in FO2 of is vault city at the entrance to the inner city if you try go in the building to the right)
#SCROLL DISTANCE FROM PLAYER
SCROLL_DIST_X = 480 ; ORIGINAL 480
SCROLL_DIST_Y = 400 ; ORIGINAL 400
Just to confirm did you run "f2_res_patcher.exe" after you installed the other patches?The Oats said:I tried to change the resolution in the f2_res.ini file and sett the auto resolution option to 0.
Running Vista 64bit.
Yes i did :/Mash said:Just to confirm did you run "f2_res_patcher.exe" after you installed the other patches?The Oats said:I tried to change the resolution in the f2_res.ini file and sett the auto resolution option to 0.
Running Vista 64bit.
I don't have a 64bit OS, so I don't know how much help I can be there. Can anyone confirm if the resolution patch is working in Vista 64bit?
The Oats said:Mash said:The Oats said:Yes i did :/
The game runs fine so im not sure that the 64bit os is to blame.
Its just the resolution patch i cant get to work.
You could try disabling "User Account Control" temporarily, and then rerunning the "f2_res_patcher.exe". There was a program floating around called TweakUAC that might help there, just google it. UAC can cause problems when modifying files installed under Program Files.
Apart from that I'm at a loss at the moment.
Thanks a lot I will change that then!Mash said:That's an issue with the scroll distance from the player. With a higher res the scroll distance can be less than the dimensions of the screen, meaning you can walk your character beyond the scroll limit causing scrolling to stop.Hyrulian said:I did find a bug also that it seems very hard to scroll the view at times, it gets stuck and you have to move around a bit before you can move again (one example I can think in FO2 of is vault city at the entrance to the inner city if you try go in the building to the right)
You can get around this by either moving the character more towards the centre of the screen. Or increase the scroll distance from the player. The variables for which can be found in the VARIABLES section of f2_res.ini.
SCROLL_DIST_X is the distance from the player horizontally.Code:#SCROLL DISTANCE FROM PLAYER SCROLL_DIST_X = 480 ; ORIGINAL 480 SCROLL_DIST_Y = 400 ; ORIGINAL 400
SCROLL_DIST_Y is the distance from the player vertically.
Mash said:The Oats said:Mash said:The Oats said:Yes i did :/
The game runs fine so im not sure that the 64bit os is to blame.
Its just the resolution patch i cant get to work.
You could try disabling "User Account Control" temporarily, and then rerunning the "f2_res_patcher.exe". There was a program floating around called TweakUAC that might help there, just google it. UAC can cause problems when modifying files installed under Program Files.
Apart from that I'm at a loss at the moment.
That was the first thing i disabled in Vista when i got it =P
(If what your talking about is that message that pops up each time you do anything, and everything else goes black)
Maybe I did something wrong under the installation?
I'll take a screen cap of the fallout folder:
(Sorry did not find any spoiler tag feature to hide the picture in.)
UAC may still be on. It doesn't look like the "f2_res_patcher.exe" ran correctly. the "Date modified" for the fallout2.exe still displays 11.12.98, it should display the date and time you ran the "f2_res_patcher.exe".The Oats said:Maybe I did something wrong under the installation?