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Discussion in 'Fallout 76' started by T-65PowerArmorisCool!, Feb 3, 2022.
Right? What else is 76 good for. haha
I mean, what else am I going to do... enjoy the story?! explore the deep and philosophical questions raised by the game?! Reflect on the commentary of the human condition?!
I must have missed those parts last time I played either 4 or sloppity socks
Just not play?
If the base building is the only fun part, there are probably better base building games around, which don't have all the other bad stuff clogging it.
I don't know. I only played FO4 once and never even beat the game.
For example, I thought it was pretty boring having to go around collecting tons of trash, dismantling the trash into materials and then building a chair using those materials, when I couldn't just collect the exact same chair from tons of ruined houses because the game doesn't let me.
I hate wasting time doing useless stuff in games, and having to go through all those steps and build a chair that didn't even look new or clean, while it would have made more sense to just allow the character to grab a chair and place it anywhere. It's pretty time wasting for me. Put me off the base/house building right away.
I tried giving fallout 4 chance after chance but it just pushes me away. I'm guessing 76 is like dayz or rust? if so it might be fun i don't know i'm not much of a game person, I'm more into books and vagina.
And you'd be guessing quite wrongly. 76 has none of what those games offer... the building is far simpler (and a lot of the build options are looked behind the paywall of Fallout First or whatever it's called... buy fake digital money to spend on the even faker building parts...
The main play loop of FO76 is, once you reach 'end game' mostly fits around the in-world events that Beth throws out, and even these 'events' just break down into the repetitive grind of the same missions or raid-boss fights to be awarded your shiny digital baubles.
I have to restate; for me, the game was worth playing. I enjoyed the progression through the 'story' of the world - yes, yes... I'd previously made fun of the lack of story... which is still true, perhaps I should refer to it instead as a guided narrative to move your character to differing locations around the map.
I enjoyed enough parts of the game that I played it for many hours at a time, I enjoyed the often repetitive grindy end-game repeating missions, I even enjoyed some of the bullet sponge boss fighting. As much as I can mock the game I can do so from the experience of having played it, come to understand it and know why I don't like some parts of it.
As for 'not playing it' I no longer do, there are much better games to play, I'm unlikely to ever revisit FO76 I feel I've done it...
I understand that, i had quite a bit of fun with it a while back when i had it on Xbox One.
i think its mediocre as a game but scratches a kind of mmo survival itch i had.
i think it would have been better recieved if it wasnt a fallout game, it wouldnt be liked nesasary but there would be alot less anger
I didn't care about the basebuilding in 4 at all, I nearly quit the game when it made me craft shit to access the Institute, but apparently everybody else loves it. Doubling down on it in 76 was certainly the right decision from a business standpoint. Shame that an inferior shoehorned version of Minecraft is most of what Fallout's known for these days. (Well, that and debating about which New Vegas faction was right.)
i thought the base building and resource management was pretty fun but i hated that you could only build in certain spots, kind of ruins the feeling of building back in the wasteland when i can only build in pre determined places
The base building would be fine if the invasions and all that shit were not so retarded. NPC hit squads should roam the map instead they are spawned right in front of it to attack it.