Impressions thread for positive impressions

Shattering Fast said:
Wrong on a few counts:

I was in introduced to the Fallout universe in the 3rd installment, but I also happen to enjoy the 1st and the 2nd (Tactics, too, but I'm an RTS nut).

Secondly, in Moira's quest you have the ability to discourage Moira from even finishing her book - netting you negative karma and a perk which dampens opponent's critical hits.

rcorporon: It's not right or wrong if no one gives a shit? That statement is wrong on so many levels - not even limited to the realm of gaming.

You're a minority in going back to playing the first and second games then. Majority of people I tend to find in discussions about the game, compare this to Oblivion or Morrowind at best, and at worst do they "lol this looks like shit" type of comment at the previous games. And I was deferring to your point that most have a moral choice of sorts - Moira's..come on, it's immoral to discourage a writer ? :P
 
Two out of my three roommates downloaded and played 1 and 2 over Christmas break. Some folks just have stereotypes about every gamer that isn't them.
 
Ulysses said:
Shattering Fast said:
Wrong on a few counts:

I was in introduced to the Fallout universe in the 3rd installment, but I also happen to enjoy the 1st and the 2nd (Tactics, too, but I'm an RTS nut).

Secondly, in Moira's quest you have the ability to discourage Moira from even finishing her book - netting you negative karma and a perk which dampens opponent's critical hits.

rcorporon: It's not right or wrong if no one gives a shit? That statement is wrong on so many levels - not even limited to the realm of gaming.

You're a minority in going back to playing the first and second games then. Majority of people I tend to find in discussions about the game, compare this to Oblivion or Morrowind at best, and at worst do they "lol this looks like shit" type of comment at the previous games. And I was deferring to your point that most have a moral choice of sorts - Moira's..come on, it's immoral to discourage a writer ? :P

I don't know - actively crushing a poor girl's dream seems pretty immoral to me. It's not exactly popping her head like a melon, but it's certainly not something a hero of the wastes would do. The perk you get for it is called "Dream Crusher", for crying out loud! If it's not evil, it's downright ornery.

I'm sorry to hear that some people think Fallout 1 and 2 look shitty...I'm a fan of Starcraft, as well, and I'd say those graphics are more or less timeless. They easily surpass games like Final Fantasy 7, where the blocky 3D models make it almost impossible to take the game seriously anymore.

rcorporon: Personally, I am of the belief that we each stand as our own moral judges in the end. Law means little to nothing in comparison to our own perceptions of it and its consequences. Question: when you blow up Megaton, do you feel you're doing good? Or do you need an NPC to tell you what is good and what is not?

By the way, there's really no indication that the Wasteland as a whole is aware that you were the one to blow up Megaton. It was a more or less cloak and dagger affair, really. Karma isn't really so much a measure of how NPCs perceive you (some of them are always nice, or always unfriendly), so much as how you carry yourself in wake of your actions.
 
Karma is a way to determine how you'll be reincarnated in the next life :) Yay Hinduism meanings that died out in modern culture!
However, Karma in this case is about how you carry yourself personally, not how much you do bad things and get caught. If anything, your karma shows your true colors by how you act. I mean, even the most smooth talker has this aura about them it seems that'll clue some people into thinking " He looks good, but I'm sure his night job consists of a dagger and a body bag."

As for discouraging Moira... it's probably considered bad karma because you're discouraging a slightly deranged, yet smart lady from trying to help the Wasteland. It'd be like discouraging a cancer researcher from holding a class.
 
nemetoad said:
Karma is a way to determine how you'll be reincarnated in the next life :) Yay Hinduism meanings that died out in modern culture!
However, Karma in this case is about how you carry yourself personally, not how much you do bad things and get caught. If anything, your karma shows your true colors by how you act. I mean, even the most smooth talker has this aura about them it seems that'll clue some people into thinking " He looks good, but I'm sure his night job consists of a dagger and a body bag."

As for discouraging Moira... it's probably considered bad karma because you're discouraging a slightly deranged, yet smart lady from trying to help the Wasteland. It'd be like discouraging a cancer researcher from holding a class.

Well put. When you discourage Moira, you basically condemn her to a life of shovelling brahmin manure. It's not so much killing a person, so much as the potential contained within that person to make the Wasteland a better place (or, at least, an easier place to live in).
 
Shattering Fast said:
nemetoad said:
Karma is a way to determine how you'll be reincarnated in the next life :) Yay Hinduism meanings that died out in modern culture!
However, Karma in this case is about how you carry yourself personally, not how much you do bad things and get caught. If anything, your karma shows your true colors by how you act. I mean, even the most smooth talker has this aura about them it seems that'll clue some people into thinking " He looks good, but I'm sure his night job consists of a dagger and a body bag."

As for discouraging Moira... it's probably considered bad karma because you're discouraging a slightly deranged, yet smart lady from trying to help the Wasteland. It'd be like discouraging a cancer researcher from holding a class.

Well put. When you discourage Moira, you basically condemn her to a life of shovelling brahmin manure. It's not so much killing a person, so much as the potential contained within that person to make the Wasteland a better place (or, at least, an easier place to live in).
So now there's something wrong with hard work? Oh, boohoo, there can't be artisans in a harsh world such as Fallout's. Frankly by discouraging her you save her a lot of time and heartbreak. How is she going to print this book? Distribute it? Hell what makes she think people will read it? (How many people can read anyways?) I mean why pay to learn shit you've already learned from elders and experience. To say that the book has the potential to change the wasteland is one thing, a statement I don't entirely agree with, but to say it will change anything is slightly preposterous. It would've made more sense for the quest to have you doing stuff for her like testing her new mirelurk bait grenade or her mole rat club. Or finding new supplies of weapons like Minefield for her to sell in her store.
 
There's also no need for porn studios, mobsters, and other nonsensical things that were in Fallout 2. Yet you're throwing a fit over a book and the karma change you get for telling a girl to give up her dreams. Congrats, you're the winner of the night :)
 
Isn't there a porn studio in Paradise Falls?

On topic, I dig Mr. Burke and his pre-orgasmic *Excellent! EXCELLENT!*
 
nemetoad said:
There's also no need for porn studios, mobsters, and other nonsensical things that were in Fallout 2. Yet you're throwing a fit over a book and the karma change you get for telling a girl to give up her dreams. Congrats, you're the winner of the night :)
Yes and those things were stupid and have been heavily criticised as well.
 
I like the porn studios, mobsters, and other goofy stuff. Why does the wasteland have to be ultra-realistic and serious all of the time?
 
jzbadblood said:
I like the porn studios, mobsters, and other goofy stuff. Why does the wasteland have to be ultra-realistic and serious all of the time?
I'm not saying I have a problem with it (I personally didn't) but that's sort of besides the point. He kind of went far outside of my point with that one.
 
Got FO3 as a gift, very fun so far. As a fan of the originals I have to say that the FO3 hate is retarded, quite frankly.
 
Herr Mike said:
Got FO3 as a gift, very fun so far. As a fan of the originals I have to say that the FO3 hate is retarded, quite frankly.

A. no arguments
B. your personnal opinion won't turn it into a better game
 
jzbadblood said:
I like the porn studios, mobsters, and other goofy stuff. Why does the wasteland have to be ultra-realistic and serious all of the time?

I always thought that with Fallout 3 this is the exact opposite of the situation where the Bethesdian wasteland takes it self not serious enough. Like with this pan-village Lidle Lamplight - Bigtown stuff. Or the totally pathetic repetitive violance [granted the Violance could become reptitive in Fallout 1/2 as well but at least you had here a bit more of variation and for 2D sprites it was adequate].

No one can tell me that the Bethesdian wasteland is "serious" with a character like Moira "anyoing" Brown. Or communities of 5 surviving in the wasteland ...
 
granted the Violance could become reptitive in Fallout 1/2 as well...
...but in FO3 you have death animations every few seconds, 3-5 times during the battle, and in Fo1&2 battles were usually taking longer time around minutes.
 
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