Impressions thread for positive impressions

I liked that robot in Vault 101, when you return in that side quest to "save" the vault from the overseer. The robot (Andy, I think) that was made a doctor and butchered a patient and was all nice and polite about it. It reminded me a bit of that "doctor" or med student from that awful movie "The Ruins" that was quite amputation happy.

It made me giggle a bit. Pretty much the only time I did that in F3. Then again, it might have only been because it reminded me of that awful movie. Still, score one out of a quadrillion for Bethesda.
 
I am playing it again (played it when it came out, but did not finish and decided to wait for some good mods) in this configuration:

01)Installed Fallout 3
02)Installed patch 1.7 uk
03)installed DLC pack from dvd2
04)Installed and activated archive invalidated
05)Installed Fallout Mod Manager 0.11.5 and auto sorted load order
06)Installed Fallout Unofficial patch 1.2 full install
07)Installed Fallout Script Extender 1.2b2
08)Installed DelayDLC for all DLC and activated
09)Installed Arwen ReducedXPR extreme version and activated
10)Installed Weapon Mod Kits and activated
11)Installed High Res Weapons and Ammo and activated
12)Installed Reanimated Mod + idle patch
13)Installed Eyes without cataracts
14)Installed High Res Historical Documents + Skill Books + PreWar Books
15)Installed Existance 2.0 and activated
16)Installed PipBoy Item Descriptions Mod
17)Installed Darnified UI and activated
18)Installed Enhanced Night Sky
19)Installed CASM - saving mod
20)Installed Bobbleheads - No Boost and activated





And gotta, say love it. 60 hours in, I am level 16 (arwen's mod is just perfect) and having great fun. Dialogues are worse than in Fallout 1 and 2, but serviceable, the atmosphere and immersion is just great. I like how many options most quests offer. Game mechanics are super. Most sucky part of the game so far was Mothership Zeta - just action, no RPG questing or anything. The Pitt was much better, rest of DLCs still ahead of me.

From technical perspective I haven't encountered any bugs , but the game ocasionally crashes (once every few hours on average..with CASM mod it is no problem).
 
I generally quite liked the visuals of F3 and thought they did a decent job on that. Standing on high ground during a sunrise, looking out over the wasteland. Stuff like that was (sadly) some of the best moments of F3.

I loved the idea of Rivet City. The execution is pretty meh (though the android quest is the best quest in the game as far as I'm concerned) but again... A great idea for a post-apoc game I thought.

The Vault tour in the Museum of History was pretty cool.

As a stand alone game, I thought it was alright (and as far as Bethesda goes, a huge step up from Oblivion). But it's still a huge disappointment given the previous games.
 
I've noticed that over the years. Bethesda seems to go for what looks good at the time, over something that will stand the test of time as a good game. They're like the big special effects blockbuster that no one will care about in a year, since the effects will be outdated.
 
Crni Vuk said:
so in other words they are to the gaming what Michael Bay is to movies.

Or James Cameron. But yes. Just look at the progression of Bethesda over the years. They were never the "best" or anything. But they had some enjoyable games that were eventually lost for what looks really good. And by the time the next game comes out, the graphics of the previous games look like shit compared to the newer one. Which with some games that do stand the test of time, doesn't really matter. However, Bethesda's games really only have the nice-ish looking sandbox thing going for it, with very little in story or character development.
 
No matter how much I like the game, it just pissed me off to no end.

It fucking started crasing when in Project Purity (after enclave arrives). It crashes when I try to save too, so it is impossible to actually progress. I want to kill someone at bethesda.
 
I actually sat at my desk for the past two days at work, and read this entire thread before posting my own impressions. For reference, I played F1 and F2 the summer before F3 was released, to "prepare" myself for it. I'm upset with myself for missing those two brilliant games when they came out, especially because i played all the other Bioware and Black Isle titles at the time.

That being said, I loved Fallout 3. I should also say that I love Morrowind, and felt Oblivion was ok, but excellent with mods. Fallout 3, out of the box, is a much better RPG than Oblivion, and on par with Morrowind for world building. I'm not sure on what planet F3 isn't an RPG, but on my world, it is. Granted, it's a different kind of RPG. It's not quite the choice and consequence game of the first two, or games like Planescape. But you make a character, and play a role. Yes, you CAN become a jack of all trades, but it's not necessary or even fun to do so. In fact, I find it much easier to pick a role in my head for a character and play it out. Again, it's different. In the first two games, your roles are really limited to your responses to NPCs, where as in F3 the NPCs are still sort of card board cutouts, so I can "pretend" i'm actually in the role. It's different, but I like it.
 
Yeah, you can play the role you want in Fallout 3, but no one in the world would ever care about it.

In GTA 4 you can also play a role. Still no one care (In fact, that's not true, because you have some choices with consequences in GTA 4. More than in Fallout 3).

In Assassin's Creed, you can play a role if you want. No one would ever say that you don't have the right to pretend to be playing a role. But, still, in the game's world, no one care.

The only difference between GTA 4/ Assassin's Creed and Fallout 3, is that you have the possibility in the latter to choose how your character look. That's all (well, if you ignore the fact that the first two are far superior in pleasure they bring to Fallout 3).

So Fallout 3 is not a role playing game, period.
 
I thought Fallout 3 was a great game. Mind you I never did play the first 2...

My only major problem with it was how much health everything had. If i shoot something in the head with a sniper rifle it should die in one shot. Not 5-10.
 
I have no idea where this thread is right now, but I lol'd when I read the first few responses that clearly had not even read the first post.

A lot of people really need to hop off Fallout 1 & 2's dick, or at least stop foaming at the mouth when Fallout 3 is mentioned.
 
Michael of the Wastes said:
I have no idea where this thread is right now, but I lol'd when I read the first few responses that clearly had not even read the first post.

It's probably a thread that most impressions got merged here so people don't create a new thread posting the same arguments all over again. Of course, I guess that not many people here could stop themselves from trying to prove "wrong" one side or the other. There is an "Impressions thread for negative impressions" as well for those people.

My suggestion is, don't ever try to prove the other side "wrong". If you want to get a general idea why, most people here consider Fallout 3 a separate thing from the first two, so much to start doing jokes like Fallout 3: 2.
 
A lot of people really need to hop off Fallout 1 & 2's dick, or at least stop foaming at the mouth when Fallout 3 is mentioned.

Ummm. Just like Bethsoft fans need to jump off FO3's dick and stop raging about when people don't like FO3. It works both ways.

As for the topic at hand. I liked the Exploring the first time around, and some of the side quests were really neat Also the slight nod to Tactics as well.
 
Hmm, althought the game never hits the sweet spot like the old ones (1+2) it definitely hits the sweet spot a few times.

Granted, lack of choice and consequences ( a big let down for me) and that vanilla gets boring after two playtroughs I still find FO highly enjoyable.

It's a nice game to get my mind of things, and that's what I mostly play games for.

On a side note, a few days ago I decided to to install the van Buren tech demo (against my better judgement) and now feel what a lot of older fans feel. It could have been such an awesome game...

However, I believe that New Vegas will be a lot better, and can't wait for that one to arrive.
 
The biggest plus of Fallout 3? For me it's the mods. The game is playable and sort of fun in small doses, but the mods really add a lot more depth and enjoyment.
 
midshipman01 said:
Here is how things really are...

The biggest complaint I'm noticing is that the story lacks some...I dunno, pizazz. I can get on board with that for the most part, it definitely could have been more enticing along the way and more profound at the end. The real problem, however, is not that Fallout 3's story was weak. Many, many games, movies, and books have worse. The real problem, on this forum, is that the story is no longer told through miles and miles of text. Picture yourself as a writer. You have 2 games sitting in front of you. One full of static screens with text boxes just waiting to be amassed, and another with live action segments of realistic conversation length. It seems obvious to me that the static game will lend itself to a healthy, developed story line because I can write a friggin book if I want to. I can write paragraphs about specific armor types in the inventory screen, or take characters on a whirlwind 20 minute dialogue that would never actually take place.

So I was just poking around and saw there was a positive review thread and decided to have a quick read. I've only read the first 2 and last 2 pages, but really 31 pages? Not reading all that.

Anyway, of all the posts the very first just blew me away...with ignorance. Really, bashing Fallout 1 and 2 for telling all the story in blocks of text....despite most the main characters being voice acted? Then claiming that 3 sentence conversations are more realistic than ones that actaully take a few minutes?

Well, this being the positive thread, I'll offer this:
- I thought the charcter creation was novel and engaging.
- the Vaults were pretty well designed, better than the originals.
- they well designing most critters, weapons, armors.
- I like the inclusion of a radio feature.
- VATS is pretty decent, there are some tweaks combat needed with hitpoints/damage done and with power armors general protective ability, but it proveded a foundation that mods could adjust until it worked quite well.
- I appreciate that FO3 allowed for Fallout to be revived, so that Fallout Vegas might try and return a deep cohesive story and reactive ingame communities.
 
Oh man... I don't even know where to start... it's cool that there is a thread that's positive Fallout 3. I'm excited.

Let me tell you. I have played a LOT of games in my time. I've been playing since Atari/Commodore 64. I've done the pen and paper DnD. I've done MUDs. I've done all kinds of RPG gaming and nothing has compared for me like Fallout 3.

When I started playing Fallout 3, I had no idea what the hell was going on. I hadn't played since Fallout 1, I barely remembered this game... it was a whole new experience. I remember starting to Ron Perlman's introduction and thinking... well, that certainly sounds very cool. Let's see if the game lives up to the hype. Then I started the game as a baby and I was like... wtf... this is the craziest character creation sequence I've ever done.

What were my positive impressions? I will try to keep it condensed:

- Starting the game as a baby. I thought that was inspired... this was the first time I'd encountered a creation screen like this. I thought the age transitions were perfect and allowed me to customize my character in a unique way that I had not previously experienced.

- The radio stations... I still remember fondly when I had first entered the wasteland. Listening to the soothing voice of Malcolm McDowell. Those Enclave radio broadcasts, telling me about America and how great it was. Inundating me with American band music and propaganda. All the while I was looking out across this desolate wasteland... filled with the remnants of a once 'perfect' world.

Then Three-Dog's station... his radio channel turned me onto a genre of music that I've become utterly infatuated with. The ambiance of Ella Fitzgerald, the Ink Spots and Bob Crosby while wandering a blasted white picket fence neighbourhood was incomparable.

- The minor details... this goes from post-apocalyptic diary recordings to finding skeletons holding child skeletons in burnt out buildings. There are so many things that I just noticed that speak to the level of detail put into some areas.

- The number of side quests... or just stories you could discover if you wandered the wasteland really intrigued me. Something in particular that I found interesting was stumbling upon pre-war fallout shelters.

Fallout 3 really resonated with me on a lot of different levels. I think the most important was atmosphere. It was a game that could make me lose track of time without ever feeling like what I was doing was a chore or a grind.

Above all, I really dug that post-apocalyptic wasteland with a "perfect '50s world" undertone that permeated the environment. Something about it was just really addicting.
 
For all the Hate Fallout 3 Gets there is a Silver Lining

I know many of the original fans critic Fallout 3 for its inconsistencies and errors to the fallout universe (which are usually right). Coming from someone who's first fallout game was Fallout 3. This game actually pulled me into the universe. Enough so that after playing a few characters I went out and purchased the original 2 fallout games. This solidified my love for the series and the universe. Then New Vegas came out and it was awesome to see just how they developed the ideas created from the first 2. Now I still do love Fallout 3, but yes it is filled with inconsistencies but it created a love for this series like no other series had. This holds true for many people as well. So i'm thankful to Bethesda that those gem's of games were not lost to me! So cheers to that. Anyway I'm just glad that this series was introduced and like all of you hope it continues into the future. Hopefully with less errors.
 
My only good impressions of Fallout 3 were that it introduced me to the series, and it led to the creation of New Vegas. I love the original trolling posters at the start of this thread. They look like such whiny children now, I was imagining them with similar whiny voices. New Vegas kinda proved them wrong big time on thinking that NMA'ers hated the new setup. Seriously, all 3 required was good writing

Funny really, most people don't care for FO3 or FONV now, already seen as outdated. The only people who give a shit are the new annoying FO3 fans and the original series gamers.

(and as usual, I'm late to the discussion <sigh)
 
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