I think Real Time with pause has its place. I definitely liked it in Baldurs Gate. Though, I would not replace the Turn Based combat of Jagged Alliance with it.
I believe if a game is made with a certain gameplay in mind, then its alright to have the one or the other. As long not someone comes around claiming that stuff like Fallout 3s VATS or what ever is a "turn based" thing.
I believe if a game is made with a certain gameplay in mind, then its alright to have the one or the other. As long not someone comes around claiming that stuff like Fallout 3s VATS or what ever is a "turn based" thing.