Thats kinda unfair, what have the Fiends ever done to you ? What! Oh well ...Tagaziel said:Correction: giant, pissed off, hardcore old preacher crushing puny Fiend skulls with his bare hands.
Thats kinda unfair, what have the Fiends ever done to you ? What! Oh well ...Tagaziel said:Correction: giant, pissed off, hardcore old preacher crushing puny Fiend skulls with his bare hands.
Thomas de Aynesworth said:Crni Vuk said:Well I would like him to be a bit more complex then just that. A tourmented character seeking for peace with him self, both from his past and the hate with the legion (eventually).
+ 1
One dimensional characters with little motivation other than wanting to see people die has no place in a Fallout game, in my opinion.
Even Orion Moreno is a deep character, and he's the closest thing to it.
Leave the poorly written characters to Bethesda.
Crni Vuk said:well he can be complex AND cause you to have issues with tribals. Pfff ...
YOu know its just the "hurr durr ... I hanged man! KILL PEOOOOPLE ALLL NOW !!!" kind of mentality which I dont think fits except he became a degenerated super mutant somehow.
Little Robot said:My argument towards not doing it with Yes Man was that they weren't bothering me. And I got very positive endings. I don't think that it's absolutely necessary to wipe them out.
brfritos said:Little Robot said:My argument towards not doing it with Yes Man was that they weren't bothering me. And I got very positive endings. I don't think that it's absolutely necessary to wipe them out.
But in the end they will go to war against your robots, it's in their Codex not to let other groups have advanced technology.
Every projection House or Yes Man run ends with the BoS engaging against Vegas.
Not destroying their bunker is only postpone the inevitable (in every possible game ending they always go to war against Yes Man and House).
That's why the game runs towards the NCR, it's the only group who accept them as allies.
[ ]'s
brfritos said:Little Robot said:My argument towards not doing it with Yes Man was that they weren't bothering me. And I got very positive endings. I don't think that it's absolutely necessary to wipe them out.
But in the end they will go to war against your robots, it's in their Codex not to let other groups have advanced technology.
Every projection House or Yes Man run ends with the BoS engaging against Vegas.
Not destroying their bunker is only postpone the inevitable (in every possible game ending they always go to war against Yes Man and House).
That's why the game runs towards the NCR, it's the only group who accept them as allies.
[ ]'s
Not destroying their bunker is only postpone the inevitable (in every possible game ending they always go to war against Yes Man and House).
White Knight said:No, the Codex says that the Brotherhood has a Responsibility to protect Humanity from itself by acquiring all Military Technology. This stemmed from Roger Maxsons experience at Mariposia. The original view was to prevent incredibly powerful technology that could harm humanity from falling into the wrong hands. Of course now its been warped into that nobody else is worthy of technology.
Anarchosyn said:White Knight said:No, the Codex says that the Brotherhood has a Responsibility to protect Humanity from itself by acquiring all Military Technology. This stemmed from Roger Maxsons experience at Mariposia. The original view was to prevent incredibly powerful technology that could harm humanity from falling into the wrong hands. Of course now its been warped into that nobody else is worthy of technology.
Those could still be argued to be the same thing or, at the least, an natural evolution in thought (seeing as how there is quite a bit of time between Fallout 2 and Fallout 3). It all hinges on how you define "incredibly powerful" (and where that wording comes from originally). I guess "wrong" is also a slipperly slope from a select few to everybody.
These kind of ideological shifts aren't too hard to imagine.. hell, Richard Nixon invented the EPA and the 1956 Republican platform was all about "[continuing] our far-reaching and sound advances in matters of basic human needs--expansion of social security--broadened coverage in unemployment insurance, etc" (if you're not an American then or just out of the loop, this is about 180 degrees from their platform today).
Plautus said:2. Deeper interaction with the Frumentarii. How cool would it be to learn to blend in with NCR citizens and soldiers, just to undermine their strength? Go on quests with Vulpes Inculta as he teaches you to hide yourself in plain sight. Possible rewards could include a better disguises perk! Also, perhaps Vulpes could become a permanent companion...
Crni Vuk said:well he can be complex AND cause you to have issues with tribals. Pfff ...
YOu know its just the "hurr durr ... I hanged man! KILL PEOOOOPLE ALLL NOW !!!" kind of mentality which I dont think fits except he became a degenerated super mutant somehow.
Plautus said:Thank you for bringing this up. In my opinion, Caesar's Legion has too much of a tribal look and feel, especially since they shun medicine. The real Romans, in truth, had the best battlefield medicine available until after the American Civil War, with central heating, professional doctors, and specialized wards in their military hospitals. I wish they had brought that up for the Legion. Also, there is a mention in the quest to get Boone about a bureau of slave trading led by (presumably civilians) with three Latin named apiece (one was Marcus Licinius Crassus...) and that theme too could have been expanded upon.
1. Improve the uniforms. If Caesar can mint coins, he should be able to make chainmail. In the late Roman Republic, soldiers would wear metal helmets, chainmail, tunics, pants that covered the leg down to the kneecap, and thick leather sandals. Surely, the Legion could make such uniforms. The more professional look and improved quality of armor could add a layer of shock and awe (and challenge) to the game. Also, in lieu of machetes, real gladii could be used (once again, making steel swords it a relatively low tech affair)