CaveJohnson said:
FO3 was received extremely well, just not by Black Isle diehard fanboys.
By who?
Fans from Bethesda?
Old Fallout fans?
The Press?
The "usual" gamer which is neither a fan of Bethesda or Fallout?
Oblivion was once received extremely well as well.
Britney Spears as well with their music.
doesn't mean they had quality though. Just popularity. And that is what you have with Fallout 3 here. Its very "popular". But has it "quality" is the correct question here. Its like comparing
Le Pétomane's performance with the great theater actress
Sarah Bernhardt. The one was extremely popular. The other very talented.
SouthboundSoul said:
I actually think the change in gameplay was good. I hate games that don't evolve or change and stay the same game with different levels. And if Fallout 3 was made like the original Fallouts with the kinds of games that are around nowadays, no one else would play it. Expect old time Fallout fans. I admit the gameplay could have been a lot similar to the original, or have an option to play it like the original or as the Action First Person RPG.
So by mixing Fallout 1 and Oblivion to make it basically a "shooter" of some sort tit is already a "change"?
I see that kind of argument thrown around a lot. Jus that its a fallacy. Fallout 3 was in no way a "change" or with better words an "improvement" compared to the old games. Just as how it would be no improvement to take Age of Empires, making some sequel, slapping some First person combat on it and calling it some kind of "evolution"
By making Fallout 3 the way how it was done they actually followed an very old formula that basically exists since Morrowind. How is that a "real" change? Thats something I cant really see here. All they did was a "shift".
If you or someone else personally does not like the gameplay of Fallout 1/2 thats alright. I don't like every game either. But I would never get the idea telling people that love for example anime-style games like Final fantasy that its outright "shit" or "outdated" and that I want it to completely change in something that is totally alien to the world and gameplay. Like making a top down strategy game out of doom or something.