Eurogamer: Given the military sim setting, would you say the balance in Anchorage swings more towards gameplay than storytelling? Or have you tried to remain consistent with the way the two are interwoven in the main game?
Jeff Gardiner: There definitely is a story here - the Brotherhood Outcasts are trying to acquire advanced military technology, and the only way to open the vault containing these relics is by completing a tactical simulation only the player can enter. The bulk of the gameplay in this DLC is gunplay and stealth, along with some 'team building exercises.'
WOW! The story is incredible!!111! Well done, Mr. Gardiner, Fallout is dead!