Ranne said:By the way, a game's budget is very much tied to its quality.
Your arguments on indies are really frustrating. Mostly because you are completely ignoring that indie and AAA industries are separate production points that do not - I repeat do not - compete directly and should thus not be compared directly.
Indie gaming brings a different experience than AAA gaming, either by experimental innovative design (like Narbacular Drop or Mount & Blade) or by reviving old-school gameplay for those that like it (like the Spiderweb games or Eschalon: Book I) or by reviving design principles that AAA gaming chose to shed (like Age of Decadence).
I'm sorry, but it's really ignorant to then sit around and pretend that indie games are inferior because of lower-end graphics or smaller budgets. They're "inferior" in the same way experimental film is "inferior" to Hollywood film. But the thing is, nobody is silly enough to make that comparison, because the productions serve different purposes and different audience.
I mean.
Duh.