Mass Effect 3 discussion

Discussion in 'General Gaming and Hardware Forum' started by brfritos, May 11, 2011.

  1. Kilus

    Kilus Not Australian Orderite

    May 3, 2003
  2. Serge 13

    Serge 13 *On Vacation* Orderite

    Jul 20, 2006
    I got my key but it seems that it only works for the PC version...
    Anyway, my key if anybody is interested: 7DR9-QX4G-YLK4-UWAQ

    Also, thanks for the info kilus.
     
  3. SmartCheetah

    SmartCheetah It Wandered In From the Wastes

    182
    Feb 23, 2009
    http://www.metacritic.com/game/pc/mass-effect-3

    *Wink wink*

    Freaking funny stuff. User score? 2.2
    "Professional" reviews? 90-95%
    :roll:

    And funniest quotes of all;
    In contrast to one of most constructive critiques from user who gave it 5:
    :clap:
    Well. All in all, we all know what to think about "professional" critics.
     
  4. generalissimofurioso

    generalissimofurioso The Hole Time Orderite

    Jun 17, 2007
    So the reviews are coming out, pretty much perfect scores across the board.

    I wouldn't agree, but I'm not hating the game per se.

    It's just that I haven't really facepalmed this much since I paid to go see Dane Cook.

    I mean, he got murdered with a shovel, but still, Dane Cook.
     
  5. Brother None

    Brother None This ghoul has seen it all
    Staff Member Admin Orderite

    Apr 3, 2003
    93 is a pretty low score for the first few reviews, since those are the most under publisher control (as in, have friendly relationships with publishers).

    The user scores are ridiculous. Just spamming 1s to get it down by butthurt angry internet people. Whatever.

    I hate Metacritic. So much.
     
  6. generalissimofurioso

    generalissimofurioso The Hole Time Orderite

    Jun 17, 2007
    So, if you were Tyler Durden, would bombing Metacritic be a major part of Project Mayhem?

    Because personally, I wouldn't be opposed to the idea.
     
  7. Serge 13

    Serge 13 *On Vacation* Orderite

    Jul 20, 2006
    So? The graphics look good.
     
  8. AskWazzup

    AskWazzup Sonny, I Watched the Vault Bein' Built!

    Aug 21, 2008
  9. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    I just watched the entire game walkthough in Youtube, and I have seen nothing that was new or different from ME1/ME2 or was done better in any other game I have played so far.

    The storyline is quite frankly underwhelming and did not feel at all like a strong conclusion to the trilogy.
    The dialog writing is pretty average and quite forced sometimes to point that its ridiculous.

    Gameplay, well as I said we have seen it all before and its pretty much a corridor shooter like the previous game with no real room for exploration that could increase replayability.
    In fact I think most people will only finish this once and probably not bother with the extra ending as it would mean getting through all the damn boring elements again.

    Its more like a big expansion to ME2 really and a boring one at that.

    Edit: all the choices and outcomes of the previous games BTW?
    They don't really matter in general, even if characters died replacements are ready to take up their role.
     
  10. Lexx

    Lexx Background Radiant
    Moderator Modder

    Apr 24, 2005
    I started it now too and wow, the beginning is so cheesy. And the dialog is so bad... really... what the hell. It feels so unnatural and all. Gameplay so far only had been cutscene, walking, shooting from cover, cutscene, etc... hope it get's better.
     
  11. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    Sadly that is pretty much what the game amounts to.
     
  12. Stanislao Moulinsky

    Stanislao Moulinsky Vault Fossil

    Jul 16, 2009
    Score: 93

    :facepalm:
     
  13. Edmond Dantès

    Edmond Dantès It Wandered In From the Wastes

    174
    Jul 15, 2008
    Well where else are gaming review sites supposed to get their revenue? I keep reading indignant responses to the state of gaming reviews, but how else apart from advertising revenue are they supposed to carry on a business?

    You might say that they could keep making revenue even while staying objective, being content with less revenue and less traffic because more objective reviews would inevitably lead to less sneak-peaks, less 'premiere' reviews and so forth, but they'd still be able to keep alive while gaining a kind of core audience; and that might be true, but I doubt any major operation revolving around games and their reviewing is going to survive let alone thrive with such a market plan. Simply put, I fear there either is only a very small market for actual gaming journalism, or this market has as of yet gone unnoticed.

    The same phenomenon is happening in the news sector. The amount of people who actually want to pay for news is dwindling rapidly. Newspapers aren't just shrinking because a news-'paper' is a somewhat outmoded model of communication, but because people don't want to have to pay for something they can just as well get on the internet for free, or as a matter of fact from free newspapers. Without anyone wanting to pay for news standards are lowered, revenue needs to be gained by advertising, and actual good papers become what amounts to a niche-market.

    The best-selling UK newspaper is The Sun; the best-selling German newspaper is Bild; the best-selling Dutch newspaper is De Telegraaf. Each one of them follows the same simplistic model: big headlines, big pictures, lots of colours, simple words, filled with 'vox populi' and 'human interest' stories that make any sane man vomit, look back in despair, and vomit again. This, sadly, is what sells, so this is what you're getting. As news is, luckily, a rather big industry, people who still want to pay for actual news can do so.

    The comparison with the gaming journalism industry doesn't run along this example very nicely, but the disease and its cause are the same. As consumers we don't want to pay a gaming journalism site for its information. There isn't a lot of data on game magazine circulation, but a quick review of some numbers available shows a downwards trend. (though I don't wish to exclude the recession as an important factor either)

    Edge
    29,007 (Jan 09 - Dec 09)
    28,898 (Jul 08 - Dec 08)
    31,304 (Jul 07 - Dec 07)
    35,145 (Jul 06 - Dec 06)

    Play UK
    21,735 (Jan 10 - Dec 10)
    24,062 (Jan 09 - Dec 09)
    26,464 (Jan 08 - Dec 08)
    24,007 (Jan 07 - Dec 07)

    PC Gamer UK
    26,487 (Jan 09 - Dec 09)
    32,619 (Jan 08 - Dec 08)
    38,654 ABC (July - December 2007)

    If we don't want to pay for something, someone else has to. And who else to pay for a review, *ahum* advertising spot but the producer of the products under review? One reviewer might get the idea in his head to publish an actual review, and suddenly either his company sends him a memo or the publisher/developer he reviewed suddenly no longer sends him free game copies, and most certainly no advance copies. And that's what a lot of people want. We want flashy, early, premium; we even want to pay for stuff like that. We look forward to ME3, Skyrim, Fallout 3, Half Life x and gaming journalism feeds on that anticipation and thus has to get 'the scoop', the proverbial big flashy colourful 'The Sun'-esque headlines about why Jenny (26) is so awfully fat and how Prince Whatever just broke his ankle.

    We don't care about these 'events' a week after they happened, nor do we care about a well-written review of a game months after we bought it and formed our own opinion. The gaming journalism market right now isn't concerned with itself forming an opinion because it isn't paid to do so; it is, in effect, concerned with forming your opinion about a game before the game is there. Thát is when you can change bearable anticipation to an unbearable need to buy, to play. Who looks at reviews of Dragon Age 1 these days? Dragon Age 2? ME1? ME2? People aren't interested in that, they want DA3, ME3, the scoop, the pictures, the cinematics, the sneak-peaks. People want to believe their glass bulb is a diamond because diamonds are so much better; they want to believe they can get rich quick, they want to believe that ME3 is going to be great, that Modern Warfare X is going to be amazing, and they want to be told that it IS great, and WILL amaze. So that's what journalists tell them.

    And then they buy, and play, and since nobody paid a gaming journalist for his opinion, who is he accountable to? And who remembers a review when, out there, on the horizon, is DA4, the new Modern Warfare, a new Valve game, Diablo III? Look! It's shiny! Want to know what's new? Course you do! Want some pictures? We got them, nobody else does! We even got moving pictures! Think it'll be great? We'll tell you just HOW great!

    Come on in ladies and gentlemen! Be amazed by the three-headed woman, the strongman bending steel, the astounding Asian twins! Pay to see the Egress!
     
  14. Guiltyofbeingtrite

    Guiltyofbeingtrite Vault Dweller

    751
    Oct 13, 2008
    is it just me or do the console versions not have any instruction manual at all?

    I obviously don't need one, but I miss the times when I'd sit on the toilet and read the manual before playing a game. :(
     
  15. Lexx

    Lexx Background Radiant
    Moderator Modder

    Apr 24, 2005
    Btw. I don't like that there are so many actions now which do not require any button press. Like walking in cover, etc. Wasn't it needing some action to work too? It feels so strange running around, having Shepard randomly taking cover on a wall or not, etc. Really annoying.
     
  16. AskWazzup

    AskWazzup Sonny, I Watched the Vault Bein' Built!

    Aug 21, 2008
    I hope you're not encouraging subterfuge marketing. In any case, even if they wouldn't be making money out of it, that's their problem. Before you start a business it's pretty much mandatory to write A BUSINESS PLAN, where you account for such things.
     
  17. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    We haven't had decent manuals in years, I remember the ones that weren't just instructions but also full of information about the game's world, people, history and so on, making it fun to go through them.
     
  18. Kilus

    Kilus Not Australian Orderite

    May 3, 2003
    But with Mass Effect you have the in game codex. Physical manuals are a thing of the past and won't be coming back save for possibly in collectors editions(and flight sims).
     
  19. Brother None

    Brother None This ghoul has seen it all
    Staff Member Admin Orderite

    Apr 3, 2003
    This seems to be pretty normal response from the fans of mainstream games. Just plug up your ears and ignore dissent. Or call them insane.

    Does Uncanny Valley mean "ineptly made"? That's how people keep using it.

    Awesome button, now without button.
     
  20. Lexx

    Lexx Background Radiant
    Moderator Modder

    Apr 24, 2005
    Played some more. Graphic-wise, I find the game to be totally okay. It has some nice vistas and stuff. Definitive not the "crap" lots of people try to make it.

    Also, so far the game is 100% linear. No choices, no consequences, only lots of cutscenes and cover based shooting in tunnel maps. Kind of hilarious to see how Bioware RPGs are less RPG with every new game. Maybe they should try to make the next Doom or something, with romances and stuff.