Tom9k said:
Yeah, about Vault 13 - it was used for testing and not removed. But I think it was removed in 2.35.1 patch, wasn't it?
Dammit! No, I forgot to delete that stuff after testing. It's still there. Removed for 2.35.3.
The roaches' spit weapons will be changed soon. I'll change it to a 'thrown' weapon rather than a type of gun they use.
I'll check the other bugs posted by Naminator5. Thanks.
Zathras said:
1. Okay give up as opposed to fix..NPs
About the weather mod, I have no idea what you are talking about. If you don't want the weather mod, then delete the file. If you actually installed 2.35.2, then the weather mod is already turned on. You get the error if weather.ini and the shaders are in the folder and you are not in the proper mode (read earlier in the newspost).
Zathras said:
2. A "cheat" is something you use to gain an unfair advantage in any situation. However my point was that I was using it to explore what requirements are needed for various options e.g. you need a decent charisma and speech to gain the barter training from silk and I had not noticed this before in vanilla F2 and thought that it was a bug so i checked using F2se and it was not(this char uses more luck than charisma) That is only "cheating" if you keep any changes and whatever gains you make in using them.
Re F2se:
While i do appreciate your efforts in making the Mod (and we all do..bugs or no bugs) if you think that F2se is only useful as a cheat then I beg to differ & vehemently so.
Yes, cheat also means to deprive of something valuable by the use of deceit or fraud; to influence or lead by deceit, trick, or artifice; to elude or thwart by or as if by outwitting; to practice fraud or trickery; to violate rules dishonestly; to be sexually unfaithful...
We can go on for days talking about what the definition of a "cheat" is or what it means to you or me. I don't care to. My point was that I don't use the program, don't care if you use the program, and have no intention of going out of my way to ensure the MM is compatible with it.
Zathras said:
The 2.35.1 saves do NOT work in 2.35.2. However they do work in 2.35.1 + yr patch for which i am grateful. Why? I have no idea but all loads crashed with an "Application error">>"breakpoint error" whatever they are and that is without any F2se involvement as I deleted any saves made by using it as I ALWAYS do.
I don't understand what you are saying. Both 2.35.1 and 2.35.2 are patches. What is available at NMA is my latest version of files. We'll call that 2.35.2. It contains everything that is detailed below.
What was originally available at FMC was 2.35. Then I made a patch to bring it to 2.35.1. I forgot to add the working Redding map. In order to ensure that people got the Redding fix, Cubik included the redding map with the other files from 2.35.1, called it 2.35.2, then removed 2.35.1.
So, there is virtually no difference between 2.35.1 and 2.35.2. Just one map. There is ABSOLUTELY no reason why saved games between the two should not work. There is also no reason I can think of why 2.35 games would not work with later versions of the game.
Zathras said:
I take it that the coarse gentleman in Vic's home and who gives you the whereabouts of Colly in 2.35.1 has been removed in 2.25.2? I never managed to explore it before 2.35.2.
What are you talking about? Dipper hasn't been removed. He's still there and tells you or shows you where Colly is.