Sgt Sniper145
First time out of the vault
I'm having the same exact problem as Strange Object. I've been having a problem with the elevator next to the shack and i got permission from the guard to use the elevator in the BOS facility.
Rantalot said:Sulik and Klint do not change appearance w/armor. I also cant find the RUNME.bat in the game directory, but it seems like i got all other features and location of the mod in place.
I installed the game to a new directory and used the self installing version of the mod and started a brand new game. I also made sure that every single file in the proto folder was read only.
On the side note, the Proto folder where everything has to be "read only" is located in the same place as the fallout2.exe right? Not the one in the data folder?
Nirran said:the one in the data folder is the one that needs read only,run ProcessDat2.exe,should clear the no save bug
Nirran
Michi said:Further testing shows that the problem only happens when I have a weapon equipped. If I save with no weapons in my hand, I can restore.
MIB88 said:That line is already set in the latest ddraw.
Rantalot said:@ Michi
weird, i am on windows 7 64 and I don't have any issues with saving. The only time I experienced something very similar is when I gave my self a gun using the editor b4 entering the temple. You haven't done that right?
Blackened said:Have you started integrating the RP into the Megamod? What's on the to-do list for the Megamod? I like seeing how this mod is growing with time.
MIB88 said:Yeah, don't do that. The reason for that kind of crash is because you are still using the "tribal" art. There is no artwork that exists for the player character tribal with most weapons. If you try to wield a weapon for which there is no artwork, and then start to walk, the game will crash. Only way around that is to replace the artwork for the hero used at the beginning of the game (which can be selected in the ddraw.ini file).