Silver-Lambda
First time out of the vault
is that the newest version or what ?
E:\Steam\steamapps\common\Fallout 2\mods - let it stay, but I didn't test the dependenciesRPU is in MODs folder, but not wiithin its own folder in there.s
added descriptionis that the newest version or what ?
Update links. Please, download again.View attachment 15448
Oh well, installed it. Since it is new to me, I wont know the difference anyways. FYI, the splash screens says 4.2 as well. Thanks for the MOD.
v2.47.6:
-Numerous dialog and grammar fixes
-Minor corrections to various maps (especially with regards to walking through objects)
-Cleaned up code in many scripts
-Removed some more instances where killed enemies had two sets of armor
-Corrected a number of scripts which had incorrect/missing variables regarding
Sexpert, Gigolo and Virgin (Thanks to Muttie)
-added story/character enhancements from Endocore
-Asking Klint, Sulik, or Cassidy to wait will no longer corrupt saved games
-Orphans in the Den really need to be watched: they'll attempt to steal from party NPCs too!
-Corrected team issues with certain caravans
-Numerous corrections to NPCs/quests in Colly
-Can no longer repeat the Arroyo/Umbra pact repeatedly for experience
-Corrected Dipper's script
---will not mention Vic or GECK if not appropriate
---added dumb dialog
-Klint can still attempt to heal the PC, but only if he has plant components
-Andy in VC now heals more party NPCs
-Inclusion of Vault Village and related quests
v2.47.5:
-------------------------
-Numerous dialog and grammar fixes
-Minor corrections to various maps (especially with regards to walking through objects)
-Cleaned up code in many scripts
-Added Lootable turrets and bots by NovaRain
-Added SCAR (Skilldex Color Asthetic Redux) mod from Kamos5
-Numerous party NPC fixes
---Myron has the proper talking head when wearing advanced power armors
---Human Lenny should no longer be referred to as a ghoul when entering Vault City
---Fixed bug causing crash when asking Private Dobbs to rejoin your party
---Made a number of corrections to dialog for Private Dobbs
---Removed potential bug regarding waiting for Cassidy, Sulik, and Klint
---Marcus no longer becomes unresponsive after speaking with him about mutant sterility
---Meris can once again be gained for your party
---Corrected party member backgrounds for some locations
---Skynet floats will no longer appear when it is not in your party
---Asking to have Klint change his distance will no longer lead to a crash
---Asking Klint to change his distance actually works
---Sounds restored to Dogmeat when wearing armor
-Removed some more instances where killed enemies had two sets of armor (including
the Bridgekeeper, who will now not produce a regular robe when killed)
-Corrected a number of scripts which had incorrect/missing variables regarding
Sexpert, Gigolo and Virgin (Thanks to Muttie)
-Fixed Modoc farm trapdoor in event explosives are used
-Unwashed villagers no longer generate armor when killed
-Other wild dogs (reddish brown ones) have sounds in combat
-added story/character enhancements from Endocore (Balthus, Chrissy at Vault 15, McGee
in New Reno, Arroyo tribesmen, Sheila in the Den, Elder regarding treaty)
-added moving turrets to Vault City
-Removed potential bug regarding an unimplemented perk and related items
-Unused items should no longer be spawned by geckos killed in random encounters
-Toned down (just a little) the enemies of Vault 14's leaders
-Fixes to critter artwork regarding dodging and being hit for artwork pulled from FO
Tactics (Thanks to Muttie)
-Fixes to Umbra Tribe
---Nessa's corpse can now be looted
---Nessa's ghost cannot be bartered with nor stolen from
---Nessa's ghost will not pick up loot around the area
---Krom's dialog/script have been corrected regarding the 'collect weapons' quest
---Leaving the merchant map before the trade is complete will no longer lead to the
Liebowitz Monastery
-Ms. Kitty has dialog for additional party NPCs to receive services at the Cat's Paw
-Minor change to centaurs >
-Some fixes to Scraptown
---Cleaned up some code Skippy's script
---Corrected bug with Skippy (in Scraptown) dialog that failed to start combat
---Corrected some slightly confusing dialog with Rayze
---Fixes to Baka's dialog options
-Failing the arm-wrestling contest against Francis does yield a benefit (message
stated that there was a stat increase but it didn't work before)
-Minor map change to make completing the first shaman quest a little easier if you
happen to take companions first
-Slik's drug inventory will refresh
Added Mods
-------------------------
- SCAR (Skilldex Color Asthetic Redux) mod (by Kamos5)
- F12se 17.11.19 (by Vad).
- Removed unused content.
- Use the default critical with bug fixes (value=2).
- Optimized cockroach animation (by BlackMail01).
- Redrawed worldmap Town Signs (by Pyran).
- Update 3 maps (by Pyran).
Key mod 1.2.1 (26.03.2020) (by Foxx).
-----------------------------------
* F3 - enable\disable key mod features (reassigning keys).
* F4/F8 - quick save\load.
* F5/F9 - standart save\load.
* A - Enter in combat mode or cursor selected "sight".
* E - End of fight.
* Q - Switching weapon modes.
* H - Remove items from your hands.
sfall-e:
* G - Pick up item.
* X - Hide interface.
* W - Reload weapons.
* Rctrl - Quick move items.
Additionally [Update by Pyran]:
-------------------------
Fixes:
- Children Patch (by Henrik Hvidtfeldt).
- Tribal animation fix (by Pixote).
HRP:
- Hi-Res 4.1.8 (by Mash).
- New menu background (by Pyran).
- Create\Fix maps edges for HRP (by Pyran).
Tweaks:
- sFall-Extanded (by Mr.Stalin).
- sFall2 alternative (by Crafty).
- sFall Configurator (by Mr.Stalin).
- Inventory Filter Plug-in + adds (by Mr.Stalin).
Advanced Appearance Mod:
- add. 6 models (by Mash, Mouse CZ, etc)
- with fix (by Foxx).
Adaptation:
- Adapted to the current version of gog\steam (by Pyran).
- Installation by the Lexx method (subfolder mode).
__________- BOS bunker facility, though that is not a suprise. Managed to lift the siege, but after that can't get down.
- Advanced power armor doesn't always display animation in maps. Seems like sometimes it does, sometimes it doesn't.
- BOS research facility - can't get quest for gecko pelts
- EPA - I cleared all the plants on the entrance level, but alas, groundskeeper doesn't recognize my efforts
- EPA - game crashes when I try to open doors with deathclaws behind them
- EPA - generally crash every now and then.
- Abbey - despite downloading data from all the required computers, when I get back I can't download date to quest computer
did you fixed vault 23's elevator in 2.47.5 ver and the other bugs that mentioned in this topic or what ? i'am very comfortable with this version
It should work, in test this map working correctlywhat do you mean ?
I am beginning to think my installation is buggered. I cant find the hammer to open the door in rat tunnels with wrench. Did find a crowbar though.