[MOD] Item descriptions

coliphorbs said:
Had the same problem, [Erik]. I got it working by changing the following line in My Documents\My Games\Fallout 3\Fallout.ini:

bInvalidateOlderFiles=0
to
bInvalidateOlderFiles=1
I had created a fallout.ini file in the game directory, based on fallout_default.ini. I didn't think to look in the My Documents directory structure. When I edit THAT fallout.ini file, it works. Thanks for the help!

Mikael - I'd definitely suggest adding this to the readme file, which contains no indication that fallout.ini needs to be edited, or where it's located.
 
I have noticed a small problem, if you have a Xbox 360 controller plugged in when you start the game (even if you are using keyboard and mouse to control). This is because it adds options on the Pip-boy screen causing some of your descriptions to overlap.

There is a work around if you do want to use a xbox 360 controller which is to plug it in only after you have loaded your game.

see here: http://farm4.static.flickr.com/3067/3039158412_f46ac688bf_b.jpg

I know its a bit pedantic, sorry.

BTW:Excellent mod
 
Registered to say Thank you for your time Mikael Grizzly. I found this site from Google search on Fallout 3 mods. This one was most useful from the bunch.
 
Hi, this is a great mod, one of the things my friends and I felt was sorely missing. However (and there is always a however), some of the item descriptions have spelling and/or grammar issues, which is perfectly understandable considering it's a lot of text to type out. Having said that, I was wondering if:

1 - There was a place we could report errors
2 - There was a way we could edit the text ourselves
3 - You need any help with this? I'm a bit of a grammar nazi myself, and obsessively correct spelling and grammar whenever I can anyway, so I'd be willing to help proof-read (I understand if you don't want any creative input, since it's your work).

I just downloaded and started using this, so I don't have a list of items yet, but I'm noting them as I go along (first couple of things I noticed were Raider Badlands Armour and the Ripper). Kudos for a great mod!
 
True, but I didn't see any actual reports here so far, so I wasn't sure if it really was the right place to post such things. In addition, I'm not sure if he'd want the corrections/suggestions public or not. I'd prefer it if they were, since I make no claim at being a grammar god, just a nazi, so I'd be happy with others being able to see and correct, if necessary, anything I'd submit.
 
Alrighty, here are a few to start with, I'll add more as I find them. I tried to make it as organized as possible, with snippet of original text, corrections and/or suggestions and notes as needed. The suggestions are of course merely that: suggestions.

Ripper - ... the chainblade rips and tears into it's target.
Correction: rips and tears into its target.
Notes: "it's" is never possessive, but always a trunctuated form of "it is".

Wine - ...its bound to have an excellent taste...
Correction: it's bound to have...

Raider Badlands Armour - Simple Raider outfit, threwn together from...
Correction: thrown together from...
Suggestion: cobbled together from...

Nuka Cola - ... the flavored softdrink of the...
Correction: soft drink

Med-X - A small syringe with morphine...
Suggestion: A small syringe containing/filled with/of morphine
Notes: Just a nitpicky suggestion. 'syringe with morphine' doesn't quite suggest that the morphine is actually in the syringe.

.308 caliber round - ... High accuracy.
Suggestion: High velocity.
Notes: Accuracy is generally an attribute of the weapon rather than the ammunition.

Missile - A rocket shell, with a smaller but designed to pierce armor plating.
Notes: Sorry if it's just me being slow, but I don't quite get the description, I'm guessing there are some words missing?

10mm SMG - The mp9 is considered to be one of the finest weapons in the world. The mp9 is easy to control, and...
Suggestion: ... finest weapons in the world. It is easy to control...
Notes: Not really a correction, just thought it sounds better without the word redundancy.

Flamer - ...Fires a spray of extremely hot, flamable liquid...
Correction: hot, flammable liquid...

Mesmetron - ...waves designed to affect higher brain functions...
Suggestion: ...designed to disrupt higher brain functions...
Notes: Purely a stylistic suggestion. I felt disrupt more accurately describes it than affect, which is rather ambiguous. Again, just a style suggestion, nothing to do with correctness.

Plasma rifle - The plasma burns and melts even through toughest armor plating.
Correction: even through the toughest armor plating.
Suggestion: through even the toughest armor plating.
Notes: There's a 'the' missing, although the word switch is again a stylistic suggestion. It sounds nice if you say it with a russian accent though.

Silenced 10mm pistol - ...perfect for those occassions...
Correction: those occasions

Sledgehammer: A large hammer with big handle.
Correction/suggestion: Large hammer with big handle/A large hammer with a big handle.
Notes: Arguable, I suppose. I don't know if there's a grammatical rule about this, but my every instinct tells me there is, so it's here in case someone knows for sure.


Hope this is what you wanted, and apologies if I inadvertently slipped any britishisms in there, I do that by default. Quite difficult to stick to american spelling.
 
awsome mod bro,

now lets us not wonder why the Dev. in its development stage, did not think of this in the first place...
 
Any chance of reposting the template? I have some custom weapons I want to make descriptions for...
 
Are you considering adding in FO1/2 item descriptions for the relevant hold-over items? And unique item descriptions?
 
This is a great idea and I look forward to your next edition. Just wondering if it would be possible to show a picture of the body armor for stuff like the Power Armor, Tesla, etc instead of another helmet.
 
Excellent mod. The only problem I'm experiencing (other than unclear install directions) is that the low-rez friendly version is still having display issues on armors. Is there an ETA for a new release, perchance?

Thanks again for the great workaround. Descriptions make the game feel more "fallouty".
 
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