So should swimming become a skill?
1. A secret government lab where pre-war stuff was stashed to be used after the war, like seeds and equipment to restarte civilazation or even a military base that would be off the radar and not get nuked.
2. A small band of people that were stranded here when they left the depravity of the mainland and though they barely survive on the island they live in peace.
2. A small band of people that were stranded here when they left the depravity of the mainland and though they barely survive on the island they live in peace.
Either way these concepts don't really sound like the basis of an entire FO game. Not denying what you are saying, but there wouldn't be much of a game if there were only a few islands in existence to go to... IMO, there should be side quests, which delve deeper into the Vault-Tec side of things, but not the main story.
Not that I see a reason why it would be imperative to have FO3 take place elsewhere, especially not in the middle of the fucking Pacific.
Richoid said:6) Europe
Most of Europe would be under water, most of Europe was previously destroyed in the middle east- EU conflict prior to the fallout.
7) Asia
Western culture simply would not accept a game set in Asia, plus Asia would mostly be under water.
Ok, Europe; yes Belgium would be flooded, so probably would parts of France and Germany maybe. But consider that an awful lot of Europe is hilly, mountainous, and generally above 50m above sea level (cause thats about as high as its ever going to rise.)
Have you ever visited Britain? Maybe the south coast would flood and bits of London too, but you've got to be joking when you say it'll all be underwater.
Asia speaks for itself. I doubt you've every looked but Asia has the tallest mountain ranges in the WORLD
and a damn huge portion of China, Russia and Japan is totally hilly.
Parts of India (stop me if i'm talking about places you've never heard of), like Bombay might get a little flooded but a lot will remain.
To Flood Europe (even a small part of it) would require the seas to rise a good 50m or more
which, if you've ever even seen the pacific as well would sink EVERY single island except for the tallest volcanic peaks. All it is is reefs and atolls out there with big sandy beachs and a smattering of volcanic archipegios. You're reasoning is totally flawed.
Consider the FO 1 world map. The Boneyard and the Cathederal are both on a really large seaside city, (Los Angles i think.) Which hasn't sunk into the sea. So therefore we can imply that there hasn't even been much rising of the seas, so again your logic is totally flawed.
I'd say there's more to do than in a bloody deserted sandbox. Sheesh.Richoid said:True but it would not be a very inspiring game set in hills and mountains, I doubt there would be much to do .
No it wouldnt, both Belgium and the Netherlands would be hit harder.Richoid said:I live in Britain . Where I live in the east would be hit harder than all the places you have listed, have you ever visited any where in East Anglia?
Yeah, obviously some places will not be flooded but these places would tend to lack the requirements for a post nuclear role-playing game
The relevance was that you said China would be flooded. He's confronting you with your own flaws, and you try to weasel out of it by saying 'not relevant' while you brought the subject up in the first place.Richoid said:And the relevance of this is? Unless you are suggesting that Fallout 3 be set in the Himalayas...
Ah yes, because the entire world is flooded, except of course California because California is a magical country safe from flooding by a large energy shield.Richoid said:True, and China is a possibility for a setting, however its also true to say that most parts of China which would have interesting things relating to the whole China vs. US story line would either be flooded or split up from other relevant areas by water, mountains and huge distances.
Stop weaseling out of this. You brought up Russia as an unviable option because it would be flooded, you just got that disproven and then you try to twist it by saying 'It wouldn't be relevant anyway'.Richoid said:As for Russia you are exaggerating in altitude considerably, also there the problem see that Russia did not have anything directly to do with the Fallout plot line in any way shape or form so setting the next game in the series there is not really a viable option.
Because everything that's not California gets flooded. Of course.Richoid said:Parts of India? Very vast parts of India and the whole of Bangladesh...
Which wasn't the point at all. The point was that only the tops of the largest volcanoes would still be there if the rest of the world (except California) gets flooded, as you posit. Which makes for negligibly small islands, since the tops of Volcanoes don't amount to much.Richoid said:If you've ever even seen the Pacific, the islands are volcanic, hence the reason they exist, no?
Ehe. Sure, LA got wiped out because we don't see it anymore, then why is there still a certain San Francisco and a coast-line without any sign of rising waters at all after several hundred of years?Richoid said:How can you say again my logic is totally flawed when you are addressing exactly the same point .
Yeah, that’s Fallout 1 this is Fallout 2 a considerable amount of time has past, global warming is not instantaneous, LA was probably wiped out by Fallout 2 let alone Fallout 3.
Oh and nice signature by the way.
I live in Britain Rolling Eyes . Where I live in the east would be hit harder than all the places you have listed, have you ever visited any where in East Anglia?
I'd say there's more to do than in a bloody deserted sandbox. Sheesh.
No it wouldnt, both Belgium and the Netherlands would be hit harder.
The relevance was that you said China would be flooded. He's confronting you with your own flaws, and you try to weasel out of it by saying 'not relevant' while you brought the subject up in the first place.
Ah yes, because the entire world is flooded, except of course California because California is a magical country safe from flooding by a large energy shield.
Get this: there was no huge flooding in Fallout's universe. No flooding. Understand?
Because everything that's not California gets flooded. Of course.
Which wasn't the point at all. The point was that only the tops of the largest volcanoes would still be there if the rest of the world (except California) gets flooded, as you posit. Which makes for negligibly small islands, since the tops of Volcanoes don't amount to much.
Ehe. Sure, LA got wiped out because we don't see it anymore, then why is there still a certain San Francisco and a coast-line without any sign of rising waters at all after several hundred of years?
That's right, because there is no global warming melting the ice caps and rising the waters in the alternate universe that is Fallout.
Sandbox. Desert. You know, Fallout 1 and 2.Richoid said:I never said the island had to be deserted.
Which is untrue since almost all of China is basically mountainous, and as we can see from the nice diagram Hotel California drew up so you might understand: there was no global warming causing a rise in sea level. None. Nill Zero. Zilch.Richoid said:That’s my point, im saying that relevant parts of China would be flooded leaving a mountain range which would be removed from the count.
No, no you didn't. You said 'It rised latorrrrrzzzz!' which isn't any kind of explanation.Richoid said:But there was, just compare the world maps to real maps of California. And I explained this at the end of my post.
Wait, a flooded island with only the top of a mountain with about 3 square kilometres of space is a good environment?Richoid said:Exactly! I tried to explain this right from the start, that’s what makes the location feasible, small isolated communities will have developed on these volcanoes, you can find the tanker and travel to them, this keeps to the feeling of desolation but provides a change of scenery.
First, there is no such holodisk at all. Second, the afsluitdijk and the huge flood defenses the Netherlands have in place are advanced, a bit of sand isn't.I’m fairly certain there is even a holodisk in the Army Depot that talks about global warming. If you compare the maps then you will find that the coast line has actually receded, plus San Fran has very advanced flood defences, with the centres of technology that are there (Shi, Hubologists, Enclave) it stands to reason that they could have created advanced flood defences, you can even see what appears to be flood defences on the dock map.
Oh, for god's sake. The line in Fallout 2 is actually farther *into* the ocean than in the real world right now. Hence, the coast could not possibly have receded. Jesus Christ, stop being so bullheaded and just look at the bleeding pictures. Hell, download the map and do the math yourself.Richoid said:Oh and sorry HC we posted at the same time, firstly you are assuming that the rise is only 50m, secondly your argument for taht being little applies equally to Pacific islands and finnaly that nice map DOES show the coast line receding, plus you can only partly tell with thos big innacurate lines.
Sandbox. Desert. You know, Fallout 1 and 2.
AS Hotel California just said again, there were no rising sea levels. None. None whatsoever.
Are you blind? The coast has, on average, easily expanded into the sea. There are only a few small places where the coast is a bit receded, but this is nothing compared to the huge gain in the Fallout 2 territory.Richoid said:
I’m sorry but your map clearly shows the coast has been pushed in, the area where it has moved out is actually proving my point as it land around the estuary and hence silt deposits, which is a clear sign of global warming and also would account for the fact that mountains will have shrunk (hence China maybe underwater).
Because a whole of four people could live on such a space. Especially since they're volcanoes, and those tend to be extremely hot and have a tendency to erupt every once in a while.Richoid said:Wait, a flooded island with only the top of a mountain with about 3 square kilometres of space is a good environment?
No, however many islands are.
That wasn't the point, sheesh. The point was that by saying Sandbox I meant desert, as in: Fallout 1 and 2 were also placed in a deserted area, since you claimed that a game being 'set in hills and mountains' would have very little to do.Richoid said:Sandbox. Desert. You know, Fallout 1 and 2.
My point is that although it is not a desert it gives a feel of desertion which fits the fallout tone, so the islands provide the correct atmosphere, plots and are the only viable locations i can think of, i see no reason why Fallout 3 should not be set on an island.
No, it's very true, and what have you marked on that map? I don't see any of your markings at all.Richoid said:This is untrue and i have marked it on the map above.
Are you blind? The coast has, on average, easily expanded into the sea. There are only a few small places where the coast is a bit receded, but this is nothing compared to the huge gain in the Fallout 2 territory.
Because a whole of four people could live on such a space. Especially since they're volcanoes, and those tend to be extremely hot and have a tendency to erupt every once in a while.
That wasn't the point, sheesh. The point was that by saying Sandbox I meant desert, as in: Fallout 1 and 2 were also placed in a deserted area, since you claimed that a game being 'set in hills and mountains' would have very little to do.