Name a thing you DON'T hate in Fallout 4

The conversations between raiders you could stumble upon was a good idea and their are quite a few if you don't go into every area gun blazing. It was a good attempt to characterize the raiders as actual human beings instead of just the level 1-10 level banded humanoid enemy type in Fallout 3.
 
The conversations between raiders you could stumble upon was a good idea and their are quite a few if you don't go into every area gun blazing. It was a good attempt to characterize the raiders as actual human beings instead of just the level 1-10 level banded humanoid enemy type in Fallout 3.

All of the best dialogue comes from those guys which is irritating... You know fallout 4 is a lot like 50 shades of grey... They are both badly written fanfic, frustrating, and made someone a shitload of money.
 
vault tec representative Voice is so good that, it could be used for Prank call :) not kidding

 
Well, he probably has a college degree, as someone who is working a lot with children right now, it's not the most difficult job in the world. On the other side, as far as I know, he had some serious health issues in the past and lost a hell lot of weight. So much to that. The fact that he is a shitty writer, doesn't have to mean that he is a shitty person. Who knows? He might be helping old ladies to cross the street and donating money to starving children. What do we know?
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I found the ability to exit the game with ease to be very enjoyable after sitting down and playing Fallout 4 for a few minutes and then asking myself "why the fuck am I playing Fallout 4?"
 
Probably for the same reason why people are taking drugs, even though they know it isn't doing them any good.
It is very difficult to get rid of habits. Even if you hate them.

We never saw that poor lady again...
Maybe her head ...
 
I don't hate the fact that people's preference and opinion of Fallout 4 makes it very easy to spot the gamers who don't understand the difference between LARPing and Roleplaying in a cRPG.
 
I don't hate the soundtrack, together with the performance of Lynda Carter as Magnolia.

I also don't hate the NPC design and Automatron DLC as robutt construction kit.
 
Well i loved power armor mechanic,

I liked Institute (more than enclave),

Musics are great,

Combat is decent for a Rpg.

It has the best sand-box map i've seen.

Well i can even count few more thing i liked about Fallout 4..
 
Hm. Fallout 4 has quite a few good points, horrible writing aside. Mostly good "ideas", badly implemented, but still, good ideas.

-I liked the bar where Magnolia sings. Great ambiance and overall great setting idea.
-The idea of wooden, makeshift guns is good.
-I like the crafting system.
-The Diamond City soundtrack has a surprisingly emotional effect on me, I don't know why. It's just beautiful. I don't like the rest of the soundtrack, though (it's good, but it's a heroic fantasy soundtrack.)
-I like the Power Armor gameplay. Feels like driving a tank, and it's a good idea.
-I really liked the dialog with the Mr.Handy serving drinks at the upper stands, even if he's not lore friendly. I found it amusing, and it wasn't over the top or immature.
-I liked the presence of a school and a farm in the main city. Also, I liked the fact that kids were active, working people in the said city.
-I liked the idea of the laser musket. It's original.
-I liked the glowing sea. A different experience, reminded me of the glow in Fallout 1.
-The Prydwen's arrival (when it's not buggy) is pretty cool. The voice acting kind of ruins it, though ("we are... The brotherhood of SHHTEEEL" felt really over the top)
-The weather effects are nice. The radiation storms are a good idea. On the same subject, I liked the landscapes and the lighting effects.
-A handful of sarcastic answers were actually funny. Most of them aren't, but there are a few good surprises.
-The scene in Kellogg's head is surprisingly good, well written and feels cinematic.
-I like the "potential" of the characters. Piper, a post apocalyptic reporter ? That's potentially a gold mine, here, it's a shame that in the end, she's a soulless Lydia who abandons her business and family for nothing. Curie could have been an amazing character, someone YOU'd help in her research, not the other way around -her voice acting is also pretty good-. I would have loved to see how a reporter deals with her researches in a post apocalyptic world, for example. Hell, I would have loved to play a reporter. That would have been a very, very interesting approach, pretty much like the one for the couriers in NV.

But what I liked the most :
Proctor Ingram. She felt in her place. She's a good, well written character, who doesn't adore you for no reason. She has a simple, yet effective backstory and she's not oversexualized or anything. She's strong, but not over the top badass. Her voice acting is good. Long story short, if I had to remember one character, it would be her.
 
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