New animations 2

You're getting better there Jotisz. Try animating the
body a little more and, as Gaspard says a few more joints. He looks like he's got arthirtis.

Keep it up.
 
Jotisz said:
There is always room for improvement from the pic it doesn't looks but there are also some weight paint problems so its really far but as you said the mutie needs more joints...

I can't believe how fast you are picking up this critter modeling! It's... beautiful :puppy-dog:

You should try having the mutant less bent-over at the waist... he looks a little too uncomfortable there :P

--EDIT--

Pixote, you have no idea how easy your PS actions are making my life right now! I could blow through a set a day this way! :dance:

However, there is one problem with this method... you have them designed perfectly because the baldie's head is exactly the same size as the normal dude's. In my case, the red-head girl doesn't have an oversized helmet-head like the black haired one, so there are inevitably going to be black pixels on the outside that need fixing.

Solution: I'm just going to manually delete the head off of each black-haired girl. It's probably the easiest option. Bless you, my lordship :notworthy:
 
Speed-walking mutie...

MAMTNTAT-0.gif
. . .
MAMTNTAT-1.gif
. . .
MAMTNTAT-2.gif
. . .
MAMTNTAT-3.gif
. . .
MAMTNTAT-4.gif
. . .
MAMTNTAT-5.gif


My first viable contribution to the custom art repository? :P
 
I've been toying around with a Roman critter to satisfy the new gamers who will want to see Caesar's Legion implemented into the old games, but I'm having problems with the transparancy settings. Even if I set them to 100% opaque the Roman soldiers still appear as "ghosts" absorbing the background colour.

How do I fix this?

Screenshot:

 
If you have the Titanium FRM Browser, then all you need to do is click one button. Do you have it, PastaMasta?

--EDIT--

@alec Can I see the FRM's? I never know how to fix problems like this unless they are right in front of me :roll:
 
@ pastamasta
Use frame animator its here in the nma file section. you just open the frm then save as, you can save it as png, gif or bmp.

EDIT: oh you meant animated gifs then what ghouly said you can find it on teamx forums.
 
Just going to mention (again) that I love your guys work!

will these critters get a fitting place in the Restoration pack? I mean I would love to see the fallout world be filled with these new unique critters.
 
alec said:
I've been toying around with a Roman critter to satisfy the new gamers who will want to see Caesar's Legion implemented into the old games.
this wouldn't be a case of a...[spoiler:ca3b99c897]
Trollface_HD.jpg
[/spoiler:ca3b99c897]... from you, would it? :look:
 
Thanks Oracle, I'm glad you like the diversity in critters, and all the work everyone is doing with it :wink:

Although I haven't posted anything about the red-head lately, I am doing a small critter project for Mutants Rising for the time being... I've said too much... :look:
 
I think Alec is trying to highlight the stupidly of the New Vegas Roman Legion…see the image below. Go to the critters properties (e) and change the FLAG settings.

007scr00001.gif


@ PastaMasta – The heads bobble up and down – see a few pages back and see a tutorial I made, it might help.
 
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