Spacemunkey
Vault Senior Citizen
In case you needed visual aids op.
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I agree. Fallout 4 is not necessarily "bad" nor is it "good" but I think it is a fair assessment to say its a mediocre game. Everything that it does, there is another game that does it better.I won't come right out and say it's a bad game, since "bad game/good game" is generally shorthand for "game I disliked/game I liked" (possibly with reasons for either) anyway. I just know that it's not really a game that connects with me, it's even a game that connects with me less than Fallout 3 did, and that's saying something.
I agree. Fallout 4 is not necessarily "bad" nor is it "good" but I think it is a fair assessment to say its a mediocre game. Everything that it does, there is another game that does it better.I won't come right out and say it's a bad game, since "bad game/good game" is generally shorthand for "game I disliked/game I liked" (possibly with reasons for either) anyway. I just know that it's not really a game that connects with me, it's even a game that connects with me less than Fallout 3 did, and that's saying something.
I wanted an RPG - so I dropped F4 and started playing better RPGs such as Witcher or Mass Effect or Pillars of Eternity or Wasteland 2. In the same way, if I wanted a first person shooter in a post-apocalyptic setting, I'd go back to S.T.A.L.K.E.R. or Metro. If I wanted to play Minecraft, well I'd play Minecraft. If I wanted to play a mindless, repetitive shooter in a post-apocalyptic-type of Fallot setting with mindless upgrade systems, I'd go play Borderlands. If I wanted another FPS with great writing in addition to Stalker and Metro, with decent characters and story - Wolfenstein: The New Order. And lastly, if I wanted to play Far Cry I'd go play that.
The point of all this being that Fallout 4 should have stuck with its RPG roots because there is no way they were going to make this game compete with the likes of the aforementioned games in their areas of expertise, especially on that old Gamebryo engine, and because if I wanted to play those kinds of games I would just go play them instead of Fallout 4.
Then those people who want a game that is mediocre at everything and great at nothing, that is "ok" for everyone and "amazing" for no one will be completely satisfied. Good for them.See, here's the thing. What if someone doesn't want a game with excellent focus in certain aspects, but equal average focus in many aspects? What if people like quantity over quality?
It's fun because it's a hybrid of many different games, giving you a small taste of everything rather than a big taste of one thing.
Then those people who want a game that is mediocre at everything and great at nothing, that is "ok" for everyone and "amazing" for no one will be completely satisfied. Good for them.See, here's the thing. What if someone doesn't want a game with excellent focus in certain aspects, but equal average focus in many aspects? What if people like quantity over quality?
It's fun because it's a hybrid of many different games, giving you a small taste of everything rather than a big taste of one thing.
I sincerely doubt that is what most Fallout fans really wanted with this series.
I'm subscribed to Top Hats and Champagne, another one is Ethos "why I stopped playing Fallout 4" and his "Fallout 4 review". The first is his critique of FO4 being optimized poorly.I would like a list of videos like this if anyone has one, I tried searching but my google powers are not as strong as they used to be, Thanks for the vid!
Sure. Why not? It would be un-American not to promote this sort of creativity.Then those people who want a game that is mediocre at everything and great at nothing, that is "ok" for everyone and "amazing" for no one will be completely satisfied. Good for them.See, here's the thing. What if someone doesn't want a game with excellent focus in certain aspects, but equal average focus in many aspects? What if people like quantity over quality?
It's fun because it's a hybrid of many different games, giving you a small taste of everything rather than a big taste of one thing.
I sincerely doubt that is what most Fallout fans really wanted with this series.
Not talking about Fallout as a series. I would rather there be a video game series that exist for this sole purpose, even if isn't Fallout. A jack-of-all-trades, of sorts. Bethesda has proved there's a market that wants them - even if not Fallout, shouldn't something like this exist to some extent?
That summarizes my experience with Fallout 4 perfectly.Bethesda isn't breaking any new ground here, they are just making an offline MMO
See, here's the thing. What if someone doesn't want a game with excellent focus in certain aspects, but equal average focus in many aspects? What if people like quantity over quality? It's like when you don't know what you want to eat when you're hungry, so you go for fast food, which is neither nutritious nor scrumptious, but it's a wide variety menu of vastly different things that feels somewhat fulfilling.
It's fun because it's a hybrid of many different games, giving you a small taste of everything rather than a big taste of one thing.
That summarizes my experience with Fallout 4 perfectly.Bethesda isn't breaking any new ground here, they are just making an offline MMO
Howard himself said they took inspiration from Destiny, which is an fps MMO based entirely on repetitive looting and hordes.
Jacks of all trade games are never good, instead of a focused, well designed product you end up with a bunch of disconnected, shallow mechanics fighting for attention. Also, Bethesda isn't breaking any new ground here, they are just making an offline MMO, something their games have been moving towards for a while. These are games made to fill space, without caring for filling it with any meaningfull content. They are like a heroin shot.
That sounds great, but Fallout 4 is none of these things. It's an offline MMO.I think that - as someone who didn't hate Fallout 4 - most fans of Bethesda games basically want the perfect cross between STALKER, DayZ, and Deus Ex.
That sounds great, but Fallout 4 is none of these things. It's an offline MMO.I think that - as someone who didn't hate Fallout 4 - most fans of Bethesda games basically want the perfect cross between STALKER, DayZ, and Deus Ex.
When you say "I still don't see why non-Fallout fans wouldn't like it" it presumes everyone who wasn't an original Fallout fan likes dumbed down shooters with repetitive MMO grinds. Fallout 4 is not even on the same planet as Deus Ex in terms of depth, nor Stalker nor Dayz.
That is not an assumption. Bethesda put out marketing articles claiming they took direct inspiration from Destiny.People assume they're trying to copy Borderlands and Destiny, whereas I assume that it's only a consequence of not having a clear plan of how to become that aforementioned cross of three great games.
That is not an assumption. Bethesda put out marketing articles claiming they took direct inspiration from Destiny.People assume they're trying to copy Borderlands and Destiny, whereas I assume that it's only a consequence of not having a clear plan of how to become that aforementioned cross of three great games.
http://www.gamespot.com/articles/fallout-4-gunplay-modeled-after-destinys/1100-6431981/
Of course the gunplay was better. It is excellent in fact considering the previous games.That is not an assumption. Bethesda put out marketing articles claiming they took direct inspiration from Destiny.People assume they're trying to copy Borderlands and Destiny, whereas I assume that it's only a consequence of not having a clear plan of how to become that aforementioned cross of three great games.
http://www.gamespot.com/articles/fallout-4-gunplay-modeled-after-destinys/1100-6431981/
If copying Destiny was the only thing they aim for, why would they bother keeping the other features at all? Why is it assumed they are deliberately trying to ruin the series, rather than taking inspiration from the wrong games?
Not to mention - in the article, they talk about taking the GUNPLAY from Destiny. Which you have to admit, made Fallout 4 much better than it could've been.
That is not an assumption. Bethesda put out marketing articles claiming they took direct inspiration from Destiny.People assume they're trying to copy Borderlands and Destiny, whereas I assume that it's only a consequence of not having a clear plan of how to become that aforementioned cross of three great games.
http://www.gamespot.com/articles/fallout-4-gunplay-modeled-after-destinys/1100-6431981/