BJ: that's better. Do learn to use quotes, tho', it's not hard.
BowserJesus said:
1. The game is not broken. Broken would imply it doesn't work, at all. Just because something isn't made to your standards doesn't mean it's outright broken.
You're acting as if there's some linear divide between broken and working perfectly. It's not that simple, Bethesda is selling their game at full-price range which means I can expect, as a consumer, that their game is up to standards of design of other games of this time.
Now, part of what modders do is indeed just adapting the game to their preference, but another (large) part of it is actually improving the game. This includes the patch listed above which fixes literally thousands of bugs Bethesda left in their game, but it also includes fixes to graphics, animations, collision detection and other game elements that Bethesda simply did not provide up to standard.
That does mean - in fact - that modders are doing Bethesda's job for them, which was the original point.
BowserJesus said:
2. All games come out with errors, bugs, glitches, and mistakes. Even if someone comes along and fixes some bugs on a game, there is the chance more will pop-up, anyway.
I'm afraid that's no excuse for games like Fallout 2, Bloodlines or Oblivion, which were beyond reasonable levels of bugginess on release.
BowserJesus said:
3. Yes, make your own game. How hard is the concept to understand? If you think Bethesda is doing it wrong, you make your own game. Because you've obviously got everything figured out and brainstormed, amirite?
I'm unclear on what you're saying. Are you saying that being critical obliges me to make my own game?
BowserJesus said:
It relates to the point that you said you wanted compensation for "fixing a broken game" like if FO1/2 were perfect jewels and did not need any fixing.
Fallout 2's bugginess has been discussed, but it took more than half a decade for serious modding of these games to get underway.
Nobody demands perfection, but there is a difference between releasing a game that people still feel is fine to play with the basic patch now (Fallout 1) or a game that many consumers find completely unplayable without fan-made patches and mods (Oblivion).
Since Fallout 3 has already been shown to have some major texturing, animation and bumpmapping issues, I can guarantee it will need professional polish just as much as Oblivion did.
BJ said:
The point I'm trying to make here is that we're all crying, "DOOM!", without having played through the game yet.
Yet every time I point it out, some of you guys take it upon yourselves to pelt me with, "OMGLOL R U SIRIUS?" remarks.
Fool me once, shame on you, fool me twice, shame on me.
Honestly, I can't believe you're suggesting we just ignore all the lies and crap of Oblivion and trust Bethesda not to do it again.