Ediros
Water Chip? Been There, Done That
Arbitrary checks?
That would be anticlimactic and kind of boring... maybe allow the player either to get good gear or run away with... okay yeah it is tough.
That is the thing. I am trying to balance it but can not think of anything that would work. We don't want the player to leave with everything do we? The point of this DLC is letting go, but how do we do that and make it fair?
So what do you think Dr Fallout that we should do?