Best preview so far. Great job guys.
Thanks to GamerNode, MadShrimps.be and the rest for maybe making this possible. The apparent need for subterfuge is unfortunate, but I hope Bethsoft doesn't take it too badly. I somehow doubt it will reach the official Fallout 3 site.
had only the hell of the wasted to greet them.
Does Ron Perlman need elocution lessons? I believe that is wasteland, although different previews have been inconsistent. Such mediocre writing. The preview writing is excellent on the other hand, although it could be a tad tighter. How depressing.
Are we sure DPS is /s? That doesn't make sense for a hit/miss system, unless everything counts as 1 s vs fire/toxic goo etc.
Did we notice which skills have been dropped? No? Darn.
Hmm. More evidence supporting my theory that Inon Zur is composing. At least it doesn't sound like it was intrusively horrible this time.
The lack of emphasis on dialogue and 3rd person zoomed out compared to excessive violence and slaptick humour is unfortunate.
The cryolator and mesmetron would presumably be freeze and turn enemy/stun guns respectively.
Isn't a Fire Hydrant attached to a functional high-pressure underground water system? Water that leaks underground could have an even higher rad count.
Okay, so people are punished for aiming for location in real time.
Although the combat is unfixable, it seems like may of the mistakes will be fixable, so modding brings much hope. If the dialogue and quest scripting is flexible enough whilst the engine isn't too painful to use, gamers could ensure that Bethsoft's Fallout has a very long lifetime.
The possible lack of negative stim effects is irritating.
As I expected, they don't appear to have the talent to make a true Fallout sequel, or even a sophisticated RPG, but what puzzles me most is why they need to butcher the setting, such as with the BoS, super mutants, excessive swearing and multiple shiny cartoon nuclear explosions. Copying the Vault is the easy part, which seems to be done well, although more would have been nice (R.I.P. super sledge) but consistency with the setting is most important. I strongly dislike the bobble heads and mini-games, but dispensing with the setting and atmosphere which they apparently love is inexcusable.
There is still time for them to fix that, but I doubt they would have the guts to do so. It is not too late to hire better writers or get existing designers and modelers to try again. People could argue that many issues are misleading due to the preview nature of the sample, but what reasonable person would show poor material to the public, rather than appropriate examples of your best work?