NMA: Fallout 3 review

^I never said vampires, and Fallout 1&2 were made by guys from Black Isle not Bioware, thank god for that, since it would end up in the hands of EA, probably turned into a post-apocalyptic real-life simulator.
 
MrBumble said:
Ausdoerrt said:
The funniest of things, if the cars explode so easily after 3-4 shots, how come they came unscathed out of the Nuclear onslaught??

Yeah. And just imagine what would have happened during a pile-up...An entire district scrapped off the map, science ftw !

in the north part of the map is a line of cars. about 10-15, some piled up. even a bus.. its fun to watch..

what I don't get: when fusiontechnology is researched in the fallout universe, why fight over uran and oil? seems rather..pointless.
 
[/quote]in the north part of the map is a line of cars. about 10-15, some piled up. even a bus.. its fun to watch..

what I don't get: when fusiontechnology is researched in the fallout universe, why fight over uran and oil? seems rather..pointless.[/quote]

Because the technology didnt exist yeat, USA researched fusion technology DURING resource wars (war for oil and uranium), the wars that lead to the nuclear war. This technology was used in power armours and some cars as a source of power.
Why wont my PA explode when im shot ? :lol:
 
Roflcore said:
in the north part of the map is a line of cars. about 10-15, some piled up. even a bus.. its fun to watch..

what I don't get: when fusiontechnology is researched in the fallout universe, why fight over uran and oil? seems rather..pointless.
Depends on what is being fused in the reaction, there are fusion reactions which do use uranium. Still, I do believe it was said somewhere (the Bible?) that it had just emerged when the war started and that it was fairly rare and certainly not prevalent, though I could be wrong here.
 
I'm pretty sure that the Highwayman that you get in F2 is a rare type of car, and that most of the other cars at that time were not nuclear powered.
 
TheRatKing said:
I'm pretty sure that the Highwayman that you get in F2 is a rare type of car, and that most of the other cars at that time were not nuclear powered.

Smitty in The Den mentions how most people rarely checked the fuel controllers in their car and just replaced the fuel cell, and talked like the technology was pretty common.
 
I'm surprised no one's mentioned the "Used Car Salesman" special encounter from the first game. One of your responses to him is "Sure, I'll buy a car - as long as you toss in a full tank of gas."

I've always filed the Fusion-cell powered Highwayman under 'suspension of disbelief'. It made no sense whatsoever, but it was awesome-enough to enjoy it anyway - sort of like the concept of carrying a minigun as a sidearm.
 
I don't think it's ever made clear in Fallout 1/2 what the state of pre-war car production was.

The only clear things you have are the Corvega ad from the Fallout 1 intro, which lists "full analog", "no electronics", "no computers" amongst it features and costs 199,999.99 USD.

And the Highwayman, which unlike what a lot of people seem to think is not "nuclear-powered", but runs on an electric motor that you can charge with either micro-fusion cells (nuclear) or small energy cells (non-nuclear). Once charged, the engine and car itself are no more nuclear than a toaster.

The whole "nuclear engine" cars that blow up on small impact are an invention of Bethesda that were never hinted at in prior canon.

But the state of traditional, fuel-powered cars pre-war is unknown. It sounds unlikely that they would be prevalent, tho': people underestimate how much we need oil for basic production needs (plastics and the like), the consumption rate of that alone would probably be the focus of the sole remaining oil well left before the war, I can't imagine people wasting it on transportation at that point.
 
Atomic Cowboy said:
I'm surprised no one's mentioned the "Used Car Salesman" special encounter from the first game.

Why? It's a special encounter.
 
TheRatKing said:
I'm pretty sure that the Highwayman that you get in F2 is a rare type of car, and that most of the other cars at that time were not nuclear powered.

RC-Cola said:
Smitty in The Den mentions how most people rarely checked the fuel controllers in their car and just replaced the fuel cell, and talked like the technology was pretty common.

When first meeting Smitty he says: "I wouldn't mind selling the car though. If someone brought be the battery - no strike that, uh, I guess I'd need a fuel cell controller."

Seems cars with batteries was would prevalent that fuel cells.
 
Roflcore said:
in the north part of the map is a line of cars. about 10-15, some piled up. even a bus.. its fun to watch..

what I don't get: when fusiontechnology is researched in the fallout universe, why fight over uran and oil? seems rather..pointless.

Nuclear reactors and maintaining the nation's power grid. Fusion power plants were in cars, power armours, MFCs, but it seems they hadn't developed the proper technology to create a large-scale fusion plant.
 
I would like to read it. Where can I find it?
It's archived on web.archive.com:
http://web.archive.org/web/20081202033348/http://www.nma-fallout.com/article.php?id=47347
All reviews seem to be gone including the ones I made for the DLCs.
I also found the DLC reviews archived in there:

Operation Anchorage (made by Mikael Grizzly)
The Pitt (made by The Dutch Ghost)
Broken Steel (made by The Dutch Ghost)
Point Lookout (made by Mikael Grizzly)
Mothership Zeta (made by The Dutch Ghost)
 
I only hope that the financial success of Fallout 3 will pave the way for a Fallout 4 which will have talented writing and a better, deeper game experience with a tighter integration of the amazing environment with actual fun.
From one of the responses to the review. Oh boy.

Still, it's kind of funny seeing people being this fabulously optimistic about the franchise when Fallout 3 was such a clear sign of what the franchise would become down the line.
 
Ah thanks.
Heh it honestly feels like those reviews were written by someone else. It has been such a long time ago since I last read them.

I really should do so from time to time whenever I get the urge to replay Fallout 3 again (yeah it has actually happened a few times).

From one of the responses to the review. Oh boy.

Still, it's kind of funny seeing people being this fabulously optimistic about the franchise when Fallout 3 was such a clear sign of what the franchise would become down the line.

People back then were already delusional and it has not become any better since.
FNV was Fallout's swansong (I know some people have issues with its gameplay)
 
From one of the responses to the review. Oh boy.

Still, it's kind of funny seeing people being this fabulously optimistic about the franchise when Fallout 3 was such a clear sign of what the franchise would become down the line.

Even Vince D. Weller is overly positiive in the conclusion:

Vince D. Weller said:
I think that it’s the best game Bethesda have produced since the Daggerfall days and that really says something about the game. The most important feature of the game is the promise of great things to come from Bethesda in the future, so let’s get those monkeys out of the office and kick some ass. God knows, it’s been long overdue.
 
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