Stuck-in-walls has to do with collision detection in 3D and is pretty much impossible in 2D because the system is completely different. Collision detection bugs are hella common. Ragdoll physics does little to alleviate this.
Uncle None said:Stuck-in-walls has to do with collision detection in 3D and is pretty much impossible in 2D because the system is completely different. Collision detection bugs are hella common. Ragdoll physics does little to alleviate this.
That is debatable. Here is a list of bugs that the unofficial Oblivion patch fixes.Uncle None said:No, believe me, Bethesda does a lot better bug/glitch wise than BIS, that might be one of the only areas, with graphics, where we can be sure to go forwards.Sorrow said:That's pretty amusing. I've never seen glitches like that in Fallout.