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Obsidian CEO wishes New Vegas "wasn't as glitchy"
Echoing a previously expressed sentiment and firmly standing in the "rather obvious" category, Feargus Urquhart, Obsidian's CEO, told Playstation Magazine that he wishes Fallout: New Vegas "wasn't as glitchy when it came out".
<blockquote>“Now in the case of Fallout: New Vegas, we made a gigantic game, and I’m proud with what we were able to do but I wish it wasn’t as glitchy when it came out. The criticisms people had are fair but it’s difficult to get a game the size of New Vegas bug free. But that’s an excuse and it doesn’t matter when someone’s paid $60 for a game. It’s something we need to work on.”
“From the standpoint of Dungeon Siege III, we’ve been working very hard to make sure it doesn’t happen again. We’ve been playing and playing and playing and playing to ensure it’s of a high standard. On top of this, this is the first time we’ve got to use our own technology on something, which means we know where to find the bad bugs from the start!”</blockquote>As far as I remember, this isn't the first time Feargus says something along those lines, so I certainly hope that he can hold on his promises of Dungeon Siege III as a polished game.
Thanks PC Gamer.
Echoing a previously expressed sentiment and firmly standing in the "rather obvious" category, Feargus Urquhart, Obsidian's CEO, told Playstation Magazine that he wishes Fallout: New Vegas "wasn't as glitchy when it came out".
<blockquote>“Now in the case of Fallout: New Vegas, we made a gigantic game, and I’m proud with what we were able to do but I wish it wasn’t as glitchy when it came out. The criticisms people had are fair but it’s difficult to get a game the size of New Vegas bug free. But that’s an excuse and it doesn’t matter when someone’s paid $60 for a game. It’s something we need to work on.”
“From the standpoint of Dungeon Siege III, we’ve been working very hard to make sure it doesn’t happen again. We’ve been playing and playing and playing and playing to ensure it’s of a high standard. On top of this, this is the first time we’ve got to use our own technology on something, which means we know where to find the bad bugs from the start!”</blockquote>As far as I remember, this isn't the first time Feargus says something along those lines, so I certainly hope that he can hold on his promises of Dungeon Siege III as a polished game.
Thanks PC Gamer.