Obsidian finishes up Fallout: New Vegas writing

Brother None

This ghoul has seen it all
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Obsidian creative director Chris Avellone lets us know through twitter that Obsidian has finished the writing for all of New Vegas' DLC.<blockquote>Today, I wrote the last line to be spoken by a Fallout New Vegas character, and can now rest and await armageddon.</blockquote>
 
Brother None said:
Obsidian creative director Chris Avellone lets us know through twitter that Obsidian has finished the writing for all of New Vegas' DLC.<blockquote>Today, I wrote the last line to be spoken by a Fallout New Vegas character, and can now rest and await armageddon.</blockquote>

In a way its very sad as we don't know if Obsidian will ever do another Fallout game.
This might be the last time Mr Avellone works on an official Fallout game.
 
I just happy they were finally to get a lot of their ideas for a Fallout game out there after all these years, because they had a lot of good ones. Really the Fallout series is far enough long and said enough of what its developers want to say, that if they never make another that is fine, New Vegas gives me a bit of closure on what Fallout was.
 
ramessesjones said:
I just happy they were finally to get a lot of their ideas for a Fallout game out there after all these years, because they had a lot of good ones. Really the Fallout series is far enough long and said enough of what its developers want to say, that if they never make another that is fine, New Vegas gives me a bit of closure on what Fallout was.

well said, but it's about as over as the Elder Scrolls is - not at all.
 
I meant over, as in no good developer ever working on it again, which wouldn't surprise me. I'm sure it will live on Elder Scrolls with guns for a long time. New Vegas was a nice last hurrah for Fallout with role playing, if that is what comes of it. Sounds like it made a lot of money though, so maybe they'll bring back Obsidian again, but I'm not holding my breath.
 
Yes, it is kinda sad. Fallout New Vegas, to me, was Fallout 3... as Van Buren was to be. Bethsoft's "fallout" 3 doesn't even register in my mind as a Fallout game, nor do I personally accept it as canon. If Obsidian never gets to make another one, I shall consider the series dead after New Vegas.
 
100LBSofDogmeat said:
Yes, it is kinda sad. Fallout New Vegas, to me, was Fallout 3... as Van Buren was to be. Bethsoft's "fallout" 3 doesn't even register in my mind as a Fallout game...

That pretty much sums up my views. If the Fallout series continues, I sincerely hope the games are developed by Obsidian.
 
Josan said:
That pretty much sums up my views. If the Fallout series continues, I sincerely hope the games are developed by Obsidian.

Unfortunate in a previous interview with Pete or Todd it was mentioned that Bethesda had purchased the Fallout IP with the intention of making more Fallout games in the future.

Now they could of course contract Obsidian again to do the game development but I think it will be unlikely.

I don't mean this negative as I like FNV myself but I have the feeling FNV was sort of a 'filler' title Zenimax Bethesda published to fill in the period of time between Fallout 3 and TES: Skyrim, as otherwise it would not have had a release for almost two years.

Best hope for Obsidian doing new Fallout titles for Zenimax in the future depends on the reception and sales of FNV and its DLCs but I would have to ask Ausir, BN, or the other moderators what the numbers are like.
 
I always saw it as a pure filler title with the positive side effect to attract to the raging hordes and nothing else.
 
Oh, I know the practicalities regarding Bethesda and the license. I was there before the fall... of Interplay. ;)

But knowing the licensing and legalities doesn't stop me from hoping. I haven't played FO3 and even though it's now $20 in the stores, I still don't intend to. And if any subsequent titles are developed by Bethesda, I doubt very much I'll pick them up. Call it sentimentality or silliness or just personal preference but that's just the way of it for me.
 
Lexx said:
I always saw it as a pure filler title with the positive side effect to attract to the raging hordes and nothing else.

Curiously enough it improved significantly on the 'original', and I don't mean just characters, dialog, quests and locations.

Crafting was improved significantly, Reloading shells was offered even though it turned out not so essential as it might have sounded, companions offering perks, combat a bit more balanced (perhaps not enough but still more than FO3), and several other features.

It would be nice if in the future NPCs could be made more useful, the player being able to ask companions to lockpick doors the player is unable to open, doing stealth assignments the player is currently not good add, or for example in Boone's case asking him to stay on top of a hill and take anyone out who is approaching you while you try to sneak into a camp of hostiles.


Josan said:
Oh, I know the practicalities regarding Bethesda and the license. I was there before the fall... of Interplay. ;)

But knowing the licensing and legalities doesn't stop me from hoping. I haven't played FO3 and even though it's now $20 in the stores, I still don't intend to. And if any subsequent titles are developed by Bethesda, I doubt very much I'll pick them up. Call it sentimentality or silliness or just personal preference but that's just the way of it for me.

If you lived in the Netherlands and not to far from me I would give you my Collector's Edition of FO3, with the ugly little statue, for free.
After FNV came out I deleted it from my PC and I intend never to install it ever again.

And no, I don't consider it silly in a case like this, you prefer not to buy the game and pay Bethesda for the costs invested into developing Fallout 3.
Sadly it doesn't really affect Zenimax Bethesda, making them reconsider not to assign their in-house team in the future to make more Fallout games.

It would have been nice if the FNV sales had been so good and postively received that Obsidian would be Zenimax's automatic first choice for Fallout games.

The complaints about bugs aside (hell FNV was buggier than FO3 on my PC), a lot were jammering that FNV wasn't more like FO3 with its ' if its cool' approach.
I still remember one journalist complaining about the loads of speech checks in FNV after he had created a characters which tags were all weapon based.

Apparently he expected to go outside, shoot, kill, and maim for the most part and expected characters who reacted to dialog like " [Int]So you are fighting the good fight with your voice" (facepalm)

Another damn thing FO3 did was creating those damn Enclave groupies that infest the NMA forums from time to time.
Just because its cool it doesn't mean it has to be used again as a main enemy or major faction the whole time dammit!
 
The Dutch Ghost said:
I don't mean this negative as I like FNV myself but I have the feeling FNV was sort of a 'filler' title Zenimax Bethesda published to fill in the period of time between Fallout 3 and TES: Skyrim, as otherwise it would not have had a release for almost two years.

I have the same feeling. My only hope is that they'll do the same between FO4 (urgh) and TES6.
 
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