Article and pictures here
http://www.vg247.com/2010/06/07/square-enix-announces-obsidian-developed-dungeon-siege-3/
http://www.vg247.com/2010/06/07/square-enix-announces-obsidian-developed-dungeon-siege-3/
"So, let’s get this straight…
KOTOR
NWN
Fallout
…and now Dungeon Siege.
Is there any strong franchise that Obsidian haven’t been given to butcher?
I wish these developers stop touching old PC franchises.
Why not to try something new and COOL for consoles?
Lexx said:They can't really butcher a lot in Dungeon Siege. In fact, the game can only be improved...
Did someone saw the Boll movie? It was hilarious. Can't believe, that Ron Perlman agreed on a role in there.
Laziness? Tight Deadlines? Not willing to work on so many specific parts for each port in case they need to track down a bug and release a patch?Crni Vuk said:why is it so hard anyway to make descent controls for the PC when making a console version as well from it ...
SimpleMinded said:Wow, Obsidian has become the official developer of sequels to every big rpg series.
.Pixote. said:Maybe no other developer in the US is capable of building a RPG, which would be a sad reflection of the current state of the games industry.SimpleMinded said:Wow, Obsidian has become the official developer of sequels to every big rpg series.
.Pixote. said:Maybe no other developer in the US is capable of building a RPG, which would be a sad reflection of the current state of the games industry.