Alphons
National Beholder
Finished the game! I've successfully avoided spending a single skill point on offensive skills.
Here's Harvey.
Got +3 ST from PA and +1 from Vegas couch, +1 CH from beauty kit, +1 INT from Private Investigator and +1 Luck from Businessman.
Kills
Plus the people I've strangled or poisoned:
Karma
Endings
I'll write up answers for the questionnaire later (either edit or new post).
I'll be taking a short break before Fallout 1.
Good luck!
Here's Harvey.
Got +3 ST from PA and +1 from Vegas couch, +1 CH from beauty kit, +1 INT from Private Investigator and +1 Luck from Businessman.
Kills
Plus the people I've strangled or poisoned:
- Ripper (Louis' right hand)
- Harrelson
- Drug lab staff (without merchants)
- Slavers (aside from Vortis who was eliminated by mayor and smoker outside who can be left alone)
- Provo bandits (convinced Gilmore to turn himself in, poisoned the rest with the poison they gave me for Cola plant)
- Clone near the train (kept killing the train driver)
Karma
Karma 699 (Shield of Hope)
Caravan Merchants: Idolized
White jazzman
Hero of the slums
Uranium City sheriff
Safecracker
Private Detective
Nuka Cola Courier
Honest Driver
Businessman
Big Louis' Right Hand
Death Gambler
Cola Maniac
Thompson's Man
Luciano's Consigliere
Caravan Merchants: Idolized
White jazzman
Hero of the slums
Uranium City sheriff
Safecracker
Private Detective
Nuka Cola Courier
Honest Driver
Businessman
Big Louis' Right Hand
Death Gambler
Cola Maniac
Thompson's Man
Luciano's Consigliere
Endings
- Vault 8- Harvey sacrificed himself and destroyed the lab. Overseer title was abolished.
- Black Rock (no ending slide)- cured Jasmine and hooked her up with gravedigger, disabled their collars and got a job for slaves, convinced William to forgive Bolt, convinced Eugene to leave the gang and saved caravaneers.
- Gerlach (no ending slide)- repaired the pump and stopped the execution, left them alone.
- Cheyenne- left Lovelock and found a safer place somewhere in the mountains.
- Big Louis- retired as a raider and started to play jazz again. Someone killed him for what he did.
- Hawthorne- looted by scavengers
- New Reno- civil war ended and while there were some riots, order finally returned.
- Uranium City (no ending slides)- helped Burch take over the mine, used the brahmin to kill the worms, healed Tony, got them the fuse.
- Bridgeport (no ending slides)- secured a caravan route for them, restored their power grid and cured a kid.
- Winds of War- Wesker lost his patriotism and faith in his people. Decided to start helping others and WoW became a major caravan stop between Reno and Vegas.
- New Vegas- mayor was able to keep the city in order and the town prospered.
- Freaks- received the rights to live in the city.
- Drug lab- LVPD secured the intact equipment and the city decided to use it to manufacture medicines.
- Provo- with everyone dead, the trade routes were secure again.
- Salt Lake City prospers and becomes a major caravan stop, with new businesses constantly opening. Thanks to the water filter health of the citizen improves a lot.
I'll write up answers for the questionnaire later (either edit or new post).
I'll be taking a short break before Fallout 1.
Good luck!
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