Earth
Vault Senior Citizen
Codsworth is the stupidest thing in the game. If I was modding Fallout 4 I would mod his pulverised remains across the street.
Codsworth is the stupidest thing in the game. If I was modding Fallout 4 I would mod his pulverised remains across the street.
What I don't get is people's obsession with buying games on release. The $60 you spent on Fallout 4 I spent on tens of games on sale on gog.com and steam.
Here's another plot hole I just remembered. Okay, so first of all, let's assume that the Institute has teleportation technology by the time they kidnap Shaun. Otherwise how would Shaun not become infected with radiation when the Institute themselves say that when their men went outside in FULL RADIATION SUITS they still became infected? It would make no sense.
So anyway, if they had teleportation tech, and the whole reason they took Shaun is because they wanted a pure specimen to test their experiments on, then WHY THE FUCK DIDN'T THEY BRING THE WHOLE VAULT POPULATION? There's at least 30 prime specimens from before the war in there, any of which could have been used to jumpstart gen 3 synth production, none of them affected by radiation, and the adults would probably be able to reveal a lot of things about the past to them, but what do they do instead? Leave literally everyone in there to die but take the baby for no reason outside of plot motivation. Just, what the fuck? First of all they couldn't even experiment on Shaun until he was grown up, so why didn't they just take all the adults? Plus that way they'd have more population to make more pure babies to help repopulate the world!
I hilariously thought that Bethesda could have MAYBE learned a lesson or two from New Vegas. Deep down, I knew it was going to be a shit game right off of the bat from the reveal trailer, but I went ahead and bought it anyway. One of my biggest regrets of 2015 lolWhat I don't get is people's obsession with buying games on release. The $60 you spent on Fallout 4 I spent on tens of games on sale on gog.com and steam.
I hate Codsworth for the very reason you mentioned,now every machine in the commonwealth has achieved sentience and not only that but decided they have enough humanity to criticize the players actions. At the end of the day Dogmeat is the least annoying, he carries your shit and doesn't bitch when you exercise wasteland justice on the more annoying of the Commonwealth citizenry.What? He was one of the very few tolerable characters in the game that I didn't want strewn across the street by my sawn-off. I had the impression that a lot of people here agree.
What was stupid about him? Apart from inexplicably making a Mr Handy into an fully-fledged AI rather than a pre-programmed bot, he was one of the characters who the writers presumably spent more than five seconds on.
Mine was a gift season pass and all.What I don't get is people's obsession with buying games on release. The $60 you spent on Fallout 4 I spent on tens of games on sale on gog.com and steam.
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Second of all, yeah, it doesn't make sense for Codsworth to be sentient. None of the other robots besides Codsworth and Curie are sentient. The rest simply go along their programmed routines, such as being greeters, farmers, etc. Codsworth and Curie are, for whatever reason, the only exceptions to this rule it seems like and it makes no sense. I wish there'd been at least some sort of explanation, like maybe Codsworth was their newest model with improved AI or some shit, I don't know, just something to explain why those 2 are the only truly sentient robots in the wastes.
The named robots at the robot farm all had AI as well, and so did that kind of skanky assaultron in goodneighbor.
I hate Codsworth for the very reason you mentioned,now every machine in the commonwealth has achieved sentience
The named robots at the robot farm all had AI as well, and so did that kind of skanky assaultron in goodneighbor.
The named robots at that farm don't really have AI. It just kinda seems like it. They're all programmed to act like movie stars. Kinda like.. what's her face. Mr. House's Securitron lady friend. Jane I think. She isn't really sentient either, they're just programmed to be more human-like than other robots. Those guys at least make sense. Codsworth and Curie don't.
Those 3 at the farm were also pet projects by the creator of the Mr. Handy bots himself, so them having that sort of starlette personality makes sense.
I would say those robots at the farm have more than enough human like behavior to pass a Turing Test so that qualifies them as in game AI as far as I'm concerned. This is further solidified by any of the non-sentient robots in the game such as random encounter Mr. Gutsy.
Well without that bethesdas idea for a whole synth morality dilemma would fall flat. They're thinking with their elder scrolls logic, being that machines growing sentience is "magical", like some damn pixar movie. They don't even want the technology to actually be there, they just want it to simply be so that it can be an amazing feat.I'm surprised at the use of ZAX super computers when it seems that Mr Handy's have an advanced AI equal to the ZAX. This a retcon that devalues the ZAX and the toughness of AI use. It also ruins my mod dream, where a scientist attempts to put a ZAX worthy AI into a Mr Handy, now it seems that they all have it!