Resident Evil 6

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You're probably right about keeping the partner system. It went over so well in RE5 that it seems hard to get rid of on a console system.
 
While I have finished most of the previous Resident Evil games including the gameboy color game, I never actually finished Resident Evil 5.

I bought a gold version of the game second hand last year but never could get myself to continue playing it after being so incredibly annoying by the AI of the partner.

Perhaps I should give it another try but she is just more weight on my shoulders than a useful ally.
 
The Dutch Ghost said:
While I have finished most of the previous Resident Evil games including the gameboy color game, I never actually finished Resident Evil 5.

I bought a gold version of the game second hand last year but never could get myself to continue playing it after being so incredibly annoying by the AI of the partner.

Perhaps I should give it another try but she is just more weight on my shoulders than a useful ally.

It's made to be a 2 player game. You can't get past the first level on hard with how shitty the AI is.
 
The Dutch Ghost said:
While I have finished most of the previous Resident Evil games including the gameboy color game, I never actually finished Resident Evil 5.

I bought a gold version of the game second hand last year but never could get myself to continue playing it after being so incredibly annoying by the AI of the partner.

Perhaps I should give it another try but she is just more weight on my shoulders than a useful ally.

I never had any real big problems with her AI, but I think it is worth at least one play-through. I enjoyed the story and gameplay, but the horror element was gone completely IMO. I liked RE 4 better, but they are both decent. If you can make it past some of the more tedious parts you may enjoy it a little more. The game lagged a little in the middle for me, but it picked up near the end. Honestly I never paid too much attention my ally. I usually pawned lesser grade weapons off on her.
 
TorontRayne said:
The Dutch Ghost said:
While I have finished most of the previous Resident Evil games including the gameboy color game, I never actually finished Resident Evil 5.

I bought a gold version of the game second hand last year but never could get myself to continue playing it after being so incredibly annoying by the AI of the partner.

Perhaps I should give it another try but she is just more weight on my shoulders than a useful ally.

I never had any real big problems with her AI, but I think it is worth at least one play-through. I enjoyed the story and gameplay, but the horror element was gone completely IMO. I liked RE 4 better, but they are both decent. If you can make it past some of the more tedious parts you may enjoy it a little more. The game lagged a little in the middle for me, but it picked up near the end. Honestly I never paid too much attention my ally. I usually pawned lesser grade weapons off on her.

But being able to team up with a friend made it much more enjoyable to replay it multiple times to get all the weapons upgraded, infinite ammo and the action figure things.
 
Ben said:
TorontRayne said:
The Dutch Ghost said:
While I have finished most of the previous Resident Evil games including the gameboy color game, I never actually finished Resident Evil 5.

I bought a gold version of the game second hand last year but never could get myself to continue playing it after being so incredibly annoying by the AI of the partner.

Perhaps I should give it another try but she is just more weight on my shoulders than a useful ally.

I never had any real big problems with her AI, but I think it is worth at least one play-through. I enjoyed the story and gameplay, but the horror element was gone completely IMO. I liked RE 4 better, but they are both decent. If you can make it past some of the more tedious parts you may enjoy it a little more. The game lagged a little in the middle for me, but it picked up near the end. Honestly I never paid too much attention my ally. I usually pawned lesser grade weapons off on her.

But being able to team up with a friend made it much more enjoyable to replay it multiple times to get all the weapons upgraded, infinite ammo and the action figure things.

Yes very much so. If you can find a friend to play with it is even more amazing. I had fun playing with a friend, so that is worth mentioning.
 
TorontRayne said:

The debate on the RE Wiki is whether it will be tag teamed like RE5 or played in seperate scenarios like RE2.

I guess the best possible scenario is if they do like Umbrella and Darkside Chronicles where you can go it alone but have the option of a partner.

If it comes down to either/or, I would like the partner system. RE5 doesn't have the "something is gonna jump out at me" type of horror that was more like RE2 (the part with the crows busting through the window made me shit a brick).

What you do get is more like RE3. I know all the places that Nemesis can pop out. I know that 2 rockets will put him down. I am still scared shitless because I know that one slip up and I will get fucked up. RE5 loses this if you only play on easy difficulty sure, but the DLC shows a way to get around that. If you play the piece in Spencer's castle with the Guardians of Insanity, you can see how an enemy in the newer system can scare the shit out of you
 
The Dutch Ghost said:
Or why even bother saying that, the moment he sees a zombie he grabs his gun and shoots it.

I could see him saying:

Here we go again.......

I think RE3 was my favorite game in the series. Nemesis was revolutionary at the time because he would chase you into the other rooms. I loved how you were never safe. I also loved the workbench in that game. I would really like to see Nemesis, or something like it, in a future game.
 
generalissimofurioso said:
Or like Mr. X in Resident Evil 2.

Nemesis actually followed you through the city. Mr X didn't follow you everywhere. He only popped out at key points. Nemesis would follow you back and forth through different rooms. I would leave him alive a lot, so he would actually follow you over long distances. Mr X never did anything like that in 2. MR X was always predictable.

Yes Dino Crisis did do that with the Raptors. I never liked Dino Crisis as much though. I hated the main character for some reason. It was pretty unique for the time though.
 
Ah Dino Crisis and RE2 & 3. The 3 games that left me sleepless at nights as a kid.

But RE4 and 5 had those Chainsaw guys, who were as close to nemesis/x as they can be. they werea pain in the dick to kill especially in 5.

Also, I think that mechhanded BOW that captures VIP blood guy in the trailer may be a Nemesis type character, but that's just a hunch.
 
thegaresexperience said:
Ah Dino Crisis and RE2 & 3. The 3 games that left me sleepless at nights as a kid.

But RE4 and 5 had those Chainsaw guys, who were as close to nemesis/x as they can be. they werea pain in the dick to kill especially in 5.

Also, I think that mechhanded BOW that captures VIP blood guy in the trailer may be a Nemesis type character, but that's just a hunch.

Yeah but those chainsaw guys aren't nearly as memorable to me. The series has strayed away from the cramped-corridors that I liked about the originals. In RE 1-3 you had to outmaneuver zombies through cramped mansions and streets. Now they have you trudging through swamps and driving boats. It doesn't feel the same. I liked RE 5 but it is one of my least favorite in the series. Hell I think I liked RE 0 better than RE 5. The Remake of the original is amazing too. I think it's a lot better than the original actually.
 
Hey man, getting cornered in the House in the Village section at the begining of RE4 was fucking scary, the Chainsaw guy could climb stairs and stuff, and you had like 20 other Ganados slashing your back with farming tools, kinda like being in one of those "Evil Hillbillies" movies.
 
I've played all the RE games except 0 (never had a Gamecube), and any recollection outside of reading the wiki's again is all nostalgia to me. It's been years since I played them, though I own 2 and 3 on PSN.

And i never directly compared them I just said they were reminiscent in a way.
 
I replayed RE4 last year, around that time when Charlie Sheen was going batshit.

Right before the boss fight with Salazar, Leon should've said "I am about to make like Charlie Sheen and kill 2 and a half men"
 
I found some more news on RE6, but it is nothing major.

Capcom’s revealed that it isn’t looking to any particular Resident Evil title from yesterday when seeking inspiration for the upcoming sixth instalment in the long-running horror franchise.

Chatting with IGN, Resident Evil 6 producer Yoshiaki Hirabayashi said that Capcom maintains great respect for the series’ past endeavours, though is aiming to top all previous games with the next instalment.

“We have a ton of respect for the past RE games. The ways in which they were each able to provide unique experiences is incredibly important,” he said.

“With RE6 we hope to create an even greater game than the previous entries in the series. That being said, we are not focusing on any previous title in particular.

“What we can say though, is that we do consider the things we have learned from previous RE games to be really beneficial as we make this new title.”

Hirabayashi went on to say that main heroes Leon S. Kennedy and Chris Redfield were chosen due to the “focus on the story,” though confirmed there are still a bunch of characters still yet to be announced.

RE6 was unveiled a few weeks back and features a hybrid of gameplay styles, with Kennedy tackling a zombie outbreak in the U.S. while Redfield handles a biohazard threat in China.

The former campaign appears to align more with the classic, slower-paced horror vibe of old titles, while the latter takes on a more action-oriented approach ala RE4/RE5.

It also appears that a RE6 demo will be available after buying Capcom's latest game Dragons Dogma. I guess they are hoping that will boost it's sales.
 
I agree. I think it is what most the fans want.

I like how they are splitting the game up into two segments; One with more action, one with more horror. Leon will focus more on the zombie side of things in the US, while Chris is busy in China dealing with all kinds of shit. I hope it has a even balance though.
 
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