The Dutch Ghost said:In the end he still decided to get Oblivion.
Hm... maybe he has plans or the infamous mod?

Or was he not _that_ young.

The Dutch Ghost said:In the end he still decided to get Oblivion.
The Dutch Ghost said:Heh, what do you two think is going to happen if Bethesda's Fallout 3 and subsequent follow ups fail to gain the masses
Interesting story:
Yesterday, when I was at a game store to pick up my copy of "Civilization 4: Beyond the Sword", I ran into a young man and his mother (I think she was his mother) who was looking for a game for his birthday.
Apparently he had chosen "Elder Scrolls Oblivion" because he had played it at a friend's place, but he wasn't entirely sure as he was also looking at other games.
I made conversation with both and grew to the understanding of this, most of what he knew of Oblivion was based on the hype Bethesda had made.
They asked me in return what games I liked and what I would recommend.
I suggested that he should try to game first, rent it at the library before buying it, and that "Bioshock" would be released next month.
In the end he still decided to get Oblivion.
generalissimofurioso said:They told me I was interfering with their business and asked me to leave...
Brother None said:Most stores kick out people that discourage their clientele from buying products. As they have a right to. It's a store, fer chrissakes.
Tora said:The Dutch Ghost said:In the end he still decided to get Oblivion.
Hm... maybe he has plans or the infamous mod?![]()
Or was he not _that_ young.![]()
Tails said:I don't know is that mentioned on RPGCodex (don't have account to check out) but well in Polish review from E3 at GOL on six page there is a little chatting between Shuck, GOL worker and Emil Pagliarulo from Bethesda (my shitty translation):
Shuck: Are you planing support modding community with giving them tools?
Emil: We still don't know that - we are discussing about this. This is what we of corse did in case of Oblivion, but it don't means that we do the same for Fallout. The truth is that making modding tools take many much time, the time we lose on game production. We see about that.
Shuck:Is this caution made by troubles, that you have by infamous Oblivion mod?
Emil: No. But the fact is that when you release from your hands tools to the modding, you lose much control of your game.
The Dutch Ghost said:I suggested that he should try to game first, rent it at the library before buying it, and that "Bioshock" would be released next month.
Jiggly McNerdington said:The Dutch Ghost said:I suggested that he should try to game first, rent it at the library before buying it, and that "Bioshock" would be released next month.
They have games, and especially games as recent as Oblivion at your libraries?
Truly the Netherlands are a magical place.
Jiggly McNerdington said:That's really handy. Especially considering how bloated PC demos are getting. It'd be nice to swing by the library and see if a game's worth getting and hell, with most recent FPS you could play through in a few days anyway.
Tora said:So we're not allowed to expect honest-and-true not for the general public reviews? What makes the game industry so much more special in that we are not allowed to expect a higher(any) level of professionalism?xdarkyrex said:Game previews are written for the lowest common denominator, you know that.
I could've sworn I USED to see honest reviews that were easily understandable by even people who don't play games... hm...
xdarkyrex said:Just for kicks, in 50 words or less, try to explain what fallout 3 will look like to an average person who hasn't played fallout 1 or 2.
Tora said:xdarkyrex said:Just for kicks, in 50 words or less, try to explain what fallout 3 will look like to an average person who hasn't played fallout 1 or 2.
Sure, if you'll direct me to a good 50-word or less preview of Fallout 3.
![]()
xdarkyrex said:The point is that Oblivion would come up to limit how many words you use (lol, the ADD reader population is to blame for this), and present a visually similar graphics for someone who doesn't even know what a graphics engine is, right?
A business doesn't make money by making something only accessible to people who already know about fallout and the graphics engine. (thats a rule for all businesses regardless of industry)
Tora said:Part of the problem is that the ADD reader population is also a result of the way the media does things now. If we can't expect in depth stuff, we'll skim and skip around.![]()
xdarkyrex said:Tora said:Part of the problem is that the ADD reader population is also a result of the way the media does things now. If we can't expect in depth stuff, we'll skim and skip around.![]()
Sadly, this is a natural problem with no logical solution.
Information needs to be concise and accessible. We don't have the time in the day to read encyclopedic reports on everything, and information has to be accessible to people who are new to subjects. This creates a natural need to balance length with complexity, and leads to a large amount of pseudo-accurate referencing. I'd consider it a social phenomena of the information age brought about by mass communication outlets.