Renesco...does he have a talking head? He is one of the most interesting characters in the game and deserves one. I'm really enjoying my current playthrough with your mod.
Renesco...does he have a talking head? He is one of the most interesting characters in the game and deserves one. I'm really enjoying my current playthrough with your mod.
Love what you've done with this mod, the old version was one of my favorite mods and this one is so much better.
One thing to note is when the alt Miria mod for rpu is installed Miria's talking head disappears. It would be pretty nice if they could work together.
I really like the realization of your Talking Heads Addon
if you still interested in adding some characters, I tried to recreate a classic combat armor here, that might be useful..\
If you interested a PBR textures/model or blender file for some characters let me know
https://www.nexusmods.com/newvegas/images/126065
(dont know why personal messages did not work)
it was saying my message looked as a spam =)
its ok, you can use them whenever you need.. I'm also having hard time finishing it into a proper mod for new vegas... anyway
I made the armor model in blender and textures in substance. But they can be easily transferred to blender model (where i made render for the picture)
I don't know how you made the heads, but i don't have actual faces, only armor model with standard neck, if this will help..
im not good at all in modeling faces and human anatomy
Thank you, that's really kind!
Did you download the compatibility patch for the Alt/Better Miria mod? You can find it in the download section.
EDIT:
My bad never realized there was an RPU version of this, I've made a Patch and attached it to this post.
Let me know if it works (if you have the time) as I haven't had to chance to test myself.
Blender format works really well for me, I usually use the program to convert New Vegas models (NIF) into OBJs.
I make the character models mostly with Daz Studio, it makes creating people and making animations very easy.
I guess Blender would work for me but don't worry! Send it when you can, I won't be working at this mod for a bit anywayokay, let me fit it a bit for some time and I can create blender file for you with PBR textures or/and a nif model..
let me know where is it better to upload it.
Goat Boy I'm curious what your lighting setup was for the talking heads? Could you screenshot a Blender scene with the model and lighting?
You guessed it! It's a great tool for this kind of thing, a lot more powerful than I gave it credit for.Nice work. Did you made these in DAZ? Kinda feels like from some of them.
You guessed it! It's a great tool for this kind of thing, a lot more powerful than I gave it credit for.
My suggestion would be to focus on TH for Redding first.New small update added 3 characters but now all companions will have their background change in base to their location, thank you Femic for showing me how to do that!
Link: https://www.nexusmods.com/fallout2/mods/45
For future updates I was thinking of going by locations, for example I could focus on Talking Heads for Redding or New Reno. I'm happy to take suggestions