Continuum
Vault Fossil
Horse should wear Power Armour. Horse-ish-walking-tank you can ride on.
Lexx said:Now I have to edit my files the third time. Bwrr..
Well... splitting every larger art into 16-32 pixels width pieces is the only solution to achieve very good effects, but uber cool highlight feature will fuck up you hard work in night anyway!Lexx said:Did I told already how fucking annoying it is to fuck around with the offsets and transparency in these cars and trucks? At least I just have to edit existing images now... :>
This act is reserved for Fallout 3!Jesterka said:4th "final act", please!
Sounds like a ghosts!Lexx said:This means, sometimes, a element is there and sometimes not.
My mental powah is even stronger than Lizard's one.Lexx said:Now I see it too.
No problem, Lexx. You can always count on me.Lexx said:Thanks, you ruined the game for me. :>
What do you mean by "perspectively wrong"?smilodom said:All buildings and tents are perspectively wrong
That highlight occurs when you step on the exact frame offset point the artwork is sitting on…I don’t expect this will ever be fixed.Continuum said:Well... splitting every larger art into 16-32 pixels width pieces is the only solution to achieve very good effects, but uber cool highlight feature will fuck up you hard work in night anyway!
alec said:It's just to bring variation into my isometric drawings which otherwise seem awfully unorganic, structuring everything along the main axis of 30°. Any ideas on that?
Yep, here's moar about this issue..Pixote. said:That highlight occurs when you step on the exact frame offset point the artwork is sitting on…I don’t expect this will ever be fixed.