Irwin John Finster
Sonny, I Watched the Vault Bein' Built!
Basically, Bethesda wasn't able to trick as many people into thinking Fallout 4 was a deep, hardcore RPG like they did with Skyrim. If they go even further with TES 6, it's going to be hilarious. Can you imagine the dialogue wheel, voiced protagonist, and crafting focus in an Elder Scrolls game? I wouldn't be surprised if the lore books weren't even in the game because as their own marketers tell us - they don't have the attention span for reading and dialogue.I've never really understood why Bethesda games are so popular; I personally find them to be a waste of time I could be using on something less tedious. Still, that doesn't mean I don't recognize that they are popular. I suppose it's just something I'll never get.
I'm reminded of a review for the Age of Decadence that gave the game 1 out of 5 stars. The reviewer started with "I haven't played a decent RPG since Skyrim" and went on to complain about Age of Decadence being too complicated for having the basic things that define RPGs such as skills, skill checks, and stats for building a character. This is because Bethesda has dumbed down the meaning of RPG to the point that they are interactive movies with childish writing to the point that they put the answers for their Skyrim "puzzles" directly above the player's head. With their most recent game, their "RPGs" removed skills entirely and made the stat system worthless by removing the level cap. So I imagine TES 6 won't even have perks or any numbers of any kind at this rate.
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