So, yeah. Like it says in the title, I’m making a PnP Fallout game, specifically one set around the time of the first Battle of Hoover Dam. So far the idea is that the party is a caravan, made up of diverse player characters and builds of course, which travels the Mojave, making deliveries and adventuring in their free time. Item capacity will be shared across ALL party members, based upon how many pack Brahmin are in the caravan; more can be purchased, with no theoretical maximum (Brahmin can also be blown up by raiders, etc so if your caravaneers fuck up their luck rolls a lot, it might be best to buy some extras). Classes will be custom to Fallout but theoretically open ended, with most rules derivative of DnD and Pathfinder (though which ruleset I wanna use mainly hasn’t been hashed out yet). As time goes on and the war between the NCR and Legion escalates, more NCR checkpoints and Legion Raider events will happen, and I’m toying with the idea of the caravan being able to choose to supply one side specifically, making an enemy of the other. So far this is about all I’ve got off the top of my head, but I’d love to hear any suggestions or questions that you all have. If you need me to elaborate on or clarify anything, I’d be happy to.