So, should the SS have been a Synth or not?

What the title says

  • Yes

    Votes: 3 11.1%
  • No

    Votes: 24 88.9%

  • Total voters
    27
There's a novelisation?

WHAT THE FUCK?!?!?!

EDIT: Wait, never mind, misread that as John Henry Eden. This isn't a Fallout 3 novelisation is it?

Not that I'm aware of. It would actually be a pretty good book, though.

Conceded on the enclave.

Surely if they had already prepared she'd say something like "The original survivors realized that global war was inevitable and secretly inititated a project that would provide shelter for them and their families, as well as kickstart our technological development." But no, they're just there and because they are scientists they can do anything.

While true, there's also something to be said for the fact that the Institute is shown to be doing a pretty thorough job of harvesting all materials for research, development, SCIENCE, and so on. The bombs lose their immediate lethality pretty soon after their dropping as we know so they could have gathered all the equipment they needed to make their underground home.

More info on this would be welcome but there was a shocking lack of lore for Fallout 4 all round.
 
Last edited:
I dunno, androids are a fairly common 50s sci-fi trope. It was also pre-established in Fallout 3 before they made the ridiculous idea they were indistinguishable from humans (which is not the case since they had mechanical parts in Fallout 3).

Albeit, the concept needed more expanding to work.

For example, they need a reason to MAKE androids as infiltration seems a trifle small to do it. I would have said they made androids because RoboBrains were the most advanced droid they could come up with due to the fact smaller bots were incredibly stupid--so making fake humans was the ultimate in AI for the technology.

Back when Fallout 1-2-tactics was a thing, 'androids' were at least partly mechanical, look at say, Bladerunner, and the differences between humans and the androids (replicants).

In fallout 4, the institute has made what is basically 100% human androids in every way, other than a small implant.

These organisms are also impossibly tough, strong, cannot gain weight (which makes no sense thermodynamically), and otherwise are stupid.
 
Back when Fallout 1-2-tactics was a thing, 'androids' were at least partly mechanical, look at say, Bladerunner, and the differences between humans and the androids (replicants).

In fallout 4, the institute has made what is basically 100% human androids in every way, other than a small implant.

These organisms are also impossibly tough, strong, cannot gain weight (which makes no sense thermodynamically), and otherwise are stupid.

I think they made them so humanlike because they wanted it BLINDINGLY OBVIOUS they were people. Which kind of defeats the point, doesn't it? Oddly, I think more obvious flaws would have made them MORE relatable versus a race of superbeings who don't actually seem all that tough.
 
They made them humanlike because Emil Plagiarulo is a hack and he can only write in an overtly manipulative fashion to elicit simplistic emotional responses from the lowest common denominator even if it results in a retarded story full of cliches.
 
They made them humanlike because Emil Plagiarulo is a hack and he can only write in an overtly manipulative fashion to elicit simplistic emotional responses from the lowest common denominator even if it results in a retarded story full of cliches.

It's one of my big issues because it makes the choice feel less real rather than more. Codsworth and Curie also show more human-ness and emotion than the Synths.

Which ironically makes me wonder about enslaving Mister Handies.
 
It's completely retarded that the Mr handies show humanity. They don't have AI. That's some of the worst lore shitting FO4 engages in, making the robots have emotions.
 
It's completely retarded that the Mr handies show humanity. They don't have AI. That's some of the worst lore shitting FO4 engages in, making the robots have emotions.

You could pretty easily patch it by revealing these are Robo-Brain Mister Handys.

Besides, there's precedents with the Securitrons and the Misty Gutsy who guards Necropolis.
 
Back when Fallout 1-2-tactics was a thing, 'androids' were at least partly mechanical, look at say, Bladerunner, and the differences between humans and the androids (replicants).
To be fair, the replicants in Bladerunner are organic and genetically engineered too. That is why the only way of identifying one is through the Voight-Kampff test.
If you open a replicant it is just like a person, there is no metal in it.
 
Well, if I remember correctly you can identify them even without the voight Kampff test, but it takes some surgery and medical equipment, again I could be wrong with this, but I can remember that I have read about stuff like a serial number or someting like that embeded in the cells of replicants on the size of molecules, like a print, you know nano-technology.
I have to agree with some others here, I never liked the way how 'Synths' or 'Androids' have been introduced by Beth into the Fallout setting. I am not against Androids in general, they are a 50s thing, but Beth should have simply stoped at the first and second generation of Synths. Those more human then human Synths simply feel like something that belongs to Star Trek or something like that, and not into a Fallout setting like as how it was with F1 and F2.
 
Last edited:
Eh, weirdly, I think Data-esque Androids would be fine.

Imagine for example you would have to deal with the fact Synths who aren't reprogrammed by the Railroad to look and act human would appear to be strange, emotionless, or subdued creatures. They would have maybe a different skin tone or noticeable feature like humans green eyes. You could also throw issues in to make it morally gray.

Like, imagine that Synths don't naturally rebel against their service but need to be kidnapped by the Railroad and reprogrammed (or it turns out Patriot is doing it and his family) but for maybe a rare 1 in a 100 which is abused to the point it flees.

Make most Synths ENJOY work because that's the way they were made.
 
You could pretty easily patch it by revealing these are Robo-Brain Mister Handys.

Besides, there's precedents with the Securitrons and the Misty Gutsy who guards Necropolis.
What Securitrons in Necropolis? Securitrons are House's special brand of Robots that weren't introduced until FO NV and Robo Brains don't have AI either. And Mr Handies only have simulated personalities.

AI in the Fallout world requires Room sized computers like the ZAX, hell Bethesda knew this in their previous game but then they just turned all the robots into the Geth with everything and giving them one eye with rotating bits around.
 
Rotating tits would have been awesome!

Now that I am thinking about it, this could be the trailer to Fallout 5.
 
It's just like how Lonesome Road ruined ED-E. Making him into a floating R2D2 clone.
Most of the perceived cuteness and attachment one would develop with vanilla ED-E was completely the player projecting on the Robot, Whitney treated ED-E as a mobile USB and he just seemed to be running some simplistic simulated personality that made him play battle sounds when entering combat. Then Lonesome Road came, made ED-E give "scared beeps" and had Whitney's story being about trying to save his robot because the Enclave was abusing it. Avellone really fucked up with a lot of Lonesome Road.
 
What Securitrons in Necropolis? Securitrons are House's special brand of Robots that weren't introduced until FO NV and Robo Brains don't have AI either. And Mr Handies only have simulated personalities.

Securitrons have personalities is what I'm saying *AND* the Mister Gutsy who guards Necropolis.

Two separate examples.

AI in the Fallout world requires Room sized computers like the ZAX, hell Bethesda knew this in their previous game but then they just turned all the robots into the Geth with everything and giving them one eye with rotating bits around.

Robo-Brains have A.I. that's their whole point. They're human beings brainwashed into being CPU. That's like saying humans don't have intelligence.

Also, in any choice where you get an R2D2 or not, the choice should be more R2D2.
 
Securitrons only have personalities when they are hooked to House's highly advanced network and the personalities are independent of the hardware with Victor and Yes Man routinely jumping into other securitrons and House even broadcasting himself into a Securitron in his Ending. They are more like remote operation units.

Also no, Robo Brains don't have AI. They don't even have human brains in there, those are monkey brains, with implants to work as highly advanced processors so they can do more complex tasks.
 
Securitrons only have personalities when they are hooked to House's highly advanced network and the personalities are independent of the hardware with Victor and Yes Man routinely jumping into other securitrons and House even broadcasting himself into a Securitron in his Ending. They are more like remote operation units.

Also no, Robo Brains don't have AI. They don't even have human brains in there, those are monkey brains, with implants to work as highly advanced processors so they can do more complex tasks.

Uh, no, they are actual human brains. It's confirmed in Old World Blues and is the subject of some really fucked up Nazi level shit in Autamatron.

That is the only good thing in that entire DLC.

Nice, dark, and very fitting the setting.
 
Except that's just the Big MT robobrains and shitty lore from FO4. Robobrains officially only have animal brains and even if they have human brains they are mostly to serve as processors as no Robobrain has had AI before FO4 except for Skynet, and Skynet worked like House's securitrons and just broadcasted itself onto a Robobrain with the brain you acquire for it determining how good it was.
 
Except that's just the Big MT robobrains and shitty lore from FO4. Robobrains officially only have animal brains and even if they have human brains they are mostly to serve as processors as no Robobrain has had AI before FO4 except for Skynet, and Skynet worked like House's securitrons and just broadcasted itself onto a Robobrain with the brain you acquire for it determining how good it was.

That's making a lot of assumptions there, honestly. It fits with what we know about the Nazi-esque American Pre-War government that they would be engaged in this kind of shady awful shit. The monkey thing just being a cover story works well.
 
It's not assumptions. It's what the games directly stated before FO4 shat on the carpet with it's lore.
 
Back
Top