So what lore has Bethesda done gone fucked up?

the way I see it Bethesda will lose their critical acclaim unless they hand the series over to Obsidian or start making content worthy of New Vegas fans.
0 <---the fucks Bethesda gives about critical acclaim and fans of FNV.
All the fucks <--- the fucks they give about making money.
 
Critical acclaim = Money
Just look at the Steam Top sellers, as of now Fallout 4 is at #5 with a 33% discount which comes to $53.56, but GTA 5 is #1 after 11 months of being on PC and 3 years of being on Console! 3 Fucking years! Gta costs $50.24 so it has nothing to do with price range. The difference between these games is that one of them is fantastic and continues to reel in fans after 3 fucking years and the other one was built around hype and will now die with the hype.
Bethesda have actual sales analysts to do this but I'm sure they've come to a similar conclusion, if you want to sell shit then you cannot sell literal shit, they either have to adapt to new standards or give Fallout to someone who can.
 
As soon as they release a DLC sales will pick up again I bet, same with the GECK release and the start of anyone can make a mod for the game. And yes they sold due to hype and I think that is their plan, maximise sales at launch and get season passes sold too, then it's merchandise and DLCs, after that all is "crumbs profit" that are welcomed but not needed for the game to be a sales success and net a nice multi-million profit.
 
I think people who purchase Fallout are now split into 3 camps:
1.Bethesda's target audience (Borderlands/minecraft/Call of duty fans).
2.New Vegas and OG fans (there's probably a big overlap with this and Fallout 3 fans as well).
3.People in denial about the current state of their favourite franchise (fans of Fallout 3 and alleged fans of Fallout 4).
The first group will only buy Fallout's in order to tide them over until the release they're actually excited about. The second will/have stopped buying Bethesda Fallout titles or at the very least they resent them. The third cannot stay in denial forever.
Who are Bethesda going to sell to if these three stop buying? Sure they could still make a huge profit from the sales of group 1 and 3 but that profit would certainly be better if there was weight and depth behind their future games.
TL;DR Who the fuck will they sell to if they alienate everyone through streamlining?
 
They'll just go on to make the Fallout MMO forever. MMO fans are unquenchable in their thirst for more, so that'll sustain Bethesda forever, and they can focus the rest of their efforts on the Elder Scrolls, which will remain as it is because as evidenced by Skyrim, it sells. That, or they move onto MMOs for both IPs. Realise that Konami threw away their entire gaming history in favour of pachinkos and are still making money. There's always someone to sell to, as long as you've got the right thing to sell.

If we're looking for a possibility that Bethesda might collapse and give away the game, ha ha, good luck with that. Konami is still clinging on to Metal Gear Solid. Just because a company will never use an IP doesn't mean they won't just hoard it all to themselves.

The next Fallout is my personal off-the-fence point. If it's good, I'm hanging on for the ride, even if it means enduring Bethesda's absurdity from time to time. If it's crap, then my eyes are off Bethesda forever so that instead of circling around hating the same thing I can finally go and look for new things. If the next Fallout is made by Obsidian and is bad anyways, I'll do the same thing, because it finally means that Bethesda's interference has gone too far for Obsidian to fix anything anymore, at which point it's hopeless.
 
Last edited:
They'll just go on to make the Fallout MMO forever. MMO fans are unquenchable in their thirst for more, so that'll sustain Bethesda forever, and they can focus the rest of their efforts on the Elder Scrolls, which will remain as it is because as evidenced by Skyrim, it sells. That, or they move onto MMOs for both IPs. Realise that Konami threw away their entire gaming history in favour of pachinkos and are still making money. There's always someone to sell to, as long as you've got the right thing to sell.

If we're looking for a possibility that Bethesda might collapse and give away the game, ha ha, good luck with that. Konami is still clinging on to Metal Gear Solid. Just because a company will never use an IP doesn't mean they won't just hoard it all to themselves.
One of the staples of MMO's is that you can play with other people, sure they're generally grind fests but they're grind fests you can play with friends or if you're socially stunted you can enjoy living your power fantasies through real people, offline MMO's are just utterly pointless. and I could never see them becoming a business plan.
 
It's all a test to see how players react to an offline MMO game before they actually make one:
  1. See if players like making a settlement
  2. See if players like legendary enemies
  3. See if players like no story or dialogue
  4. See if players like doing the same quest/task over and over
  5. See if players like having few weapon variety but can mod/craft them
  6. See if players like respawning loot
  7. See if players like to resolve 98% of quests/tasks by killing everything
  8. See if players pay a lot of money for the game just because it has Fallout in the title
  9. See if players come by our forums and ask for a multiplayer/coop mode
If five of those points are positive we will have enough to make a MMO Fallout game!

I am joking of course but I wouldn't put it past Bethesda or Zenimax or whatever to think about it in the future. Because a MMO give money forever with minimal effort if done well. :deal:
 
If five of those points are positive we will have enough to make a MMO Fallout game!

I am joking of course but I wouldn't put it past Bethesda or Zenimax or whatever to think about it in the future. Because a MMO give money forever with minimal effort if done well. :deal:
Of course there's going to be a Fallout MMO, TES Online,the legal battle with Interplay about FOnline and, Fallout 4's MMOishness point towards it at least.
GET HYPED :wall:
 
One of the staples of MMO's is that you can play with other people, sure they're generally grind fests but they're grind fests you can play with friends or if you're socially stunted you can enjoy living your power fantasies through real people, offline MMO's are just utterly pointless. and I could never see them becoming a business plan.

Well, I wasn't talking about offline MMO's. I'm talking about Bethesda using the next few singleplayer games to build up the hype, and move permanently to MMOifying Fallout and Elder Scrolls. See how Grand Theft Auto V has barely made any progress on anything apart from it's Online component with microtransactions? Even though singleplayer content and at least some word of sequels and expansions were promised?

Same issue with Rockstar Games - all the companies that were somewhat good before are now sliding towards the inevitable grinding point of "multiplayer's more bankable, let's move off and leave all our beloved fans in the dust because who needs fans when you can have money?"

To be honest, I don't even consider it their fault. Pressure to compete with big companies like EA and Ubisoft is just pushing them too hard. I blame those companies instead. It's a domino effect and topples the game industry one block over at a time, and I'm frustrated just thinking about it. When's the indie revolution coming so all the revolutionaries can metaphorically drag EA out and execute them so good games become the norm again? I'm waiting for that.
 
Hmmm, does anyone know exactly when this thread derailed? I got in around page 16 and it was still on track then...
How did TES Online do commercially? I thought it failed? If it did then I doubt we'll see a Fallout Online, now that I think about it maybe that's what Fallout 4 was, the aborted fetus of Fallout Online.
 
Like I said, there's really no point circling over the plot holes and lore inconsistencies again like culture vultures. It's done and over with - the bad points are bashed and bashed again, and Bethesda being Bethesda and Emil being Emil we will continue to have no shortage of this. Best this thread jumpstarts again only after the DLC comes out.
 
Like I said, there's really no point circling over the plot holes and lore inconsistencies again like culture vultures. It's done and over with - the bad points are bashed and bashed again, and Bethesda being Bethesda and Emil being Emil we will continue to have no shortage of this. Best this thread jumpstarts again only after the DLC comes out.

Agreed, then we can bash the new plot holes. What I find more interesting is discussing the finer points of the world, like what the Crimson Caravan looked like back west during New Vegas.
 
I assume that the crimson caravan is more or less like modern day shipping companies but operating only in NCR states and with huge Mad Max style rigs in order to traverse treacherous terrain.
 
I will then say some lore they fucked up with that pretty much no one mentions because it is a tiny thing but still it is ridiculous and they fucked up THEIR OWN lore, here it is:

  • In Fallout 3, in the science labs of Rivet City, potatoes are seen being grown by Doctor Madison Li and her fellow scientists, confirming that they still exist since the bombs dropped.
  • In Fallout 4, on board the Prydwen, which is manned by forces that originated from the Capital Wasteland where Rivet City exists, it is discovered in the research section of the ship that potatoes have been extinct for ages, and have only survived through the adapted tato.

Another thing.

Fresh carrot in Fallout 3:
33dhyx3.jpg

Fresh Carrot in Fallout 4:
xee5h3.jpg

WTF? Oooh I get it, its mutated because it is Fallout, so it has to be a mutant carrot LOL.
tuBU90J_wpid_picard_facepalm_RE_The_world_accord.jpg
 
A Mr.Handy at over at Cambridge said that Liberty Prime served at Anchorage but if I remember correctly the BoS explained that Liberty Prime wasn't completed by the time the bombs fell.
 
I assume that the crimson caravan is more or less like modern day shipping companies but operating only in NCR states and with huge Mad Max style rigs in order to traverse treacherous terrain.

Agreed, far cry from their risk taking roots eh? High pay and high risk was their mercenaries motto back in the day.
 
Agreed, far cry from their risk taking roots eh? High pay and high risk was their mercenaries motto back in the day.
They did seem awfully bureaucratic in Vegas; I'm more curious about what happened to the other Merchants at the Hub both after and during the NCR expansion.
 
They did seem awfully bureaucratic in Vegas; I'm more curious about what happened to the other Merchants at the Hub both after and during the NCR expansion.

If you want to expand it's needed but agreed. I really liked their gung-ho ways.
 
How would you all feel if Bethesda finally decided that Fallout 1, 2 and New Vegas wasn't canon and that only Fallout 3 and 4 are, in addition to not letting Obsidian develop any more Fallout games? What would be your first reaction?
 
Wouldn't really matter much since it's just a video game series and I can decide which installments are worthwhile and which ones aren't on my own. But I'd wonder what had gotten into the water at the Bethesda offices.
 
Back
Top