So what lore has Bethesda done gone fucked up?

An easier question would be what DIDN'T Bethesda fuck up.
Their overworlds are usually well done, except for the part where they still have no central governing power after 200 years, that shit makes no sense.
 
Why where the Vault 91 (or 81? the one where you get Curie) experimentin with Molerats? Are they implying the Mutated Molerats existed before the war?

Also, why does the Mole rat virus just take 1% of you hp away? What kind of stupid shit is that?
 
Their overworlds are usually well done, except for the part where they still have no central governing power after 200 years, that shit makes no sense.
...and why theres still almost no form of vegetation. Or why high profile buildings wouldn't be totally looted.
Why where the Vault 91 (or 81? the one where you get Curie) experimentin with Molerats? Are they implying the Mutated Molerats existed before the war?
Same reason you find "Vault Survivors" in the hallucination vault in FO3 200 years later.
:question:
 
I can nitpick too :dance:

In Fallout 3 GNR's Three Dog mentions as sarcasm or a joke or both that "the UN declared global peace forever" or something like that. This happened in 2277 in a ruined USA that have been in ruins for 200 years.

The United Nations was officially disbanded in July 26 2052, 25 years before the bombs fell. So how in the world does Three Dog or any other wastelander knows what the hell the UN was? Some of them don't even know what a fish is...
 
Why where the Vault 91 (or 81? the one where you get Curie) experimentin with Molerats? Are they implying the Mutated Molerats existed before the war?

According to this http://fallout.wikia.com/wiki/Mole_rat Mole Rats were created by the government pre-war in order to create chaos in China.
EDIT: This great nugget of lore was brought to you by Fallout 3 so I doubt the OG writers intended it.
 
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I... what? Fucking citation needed.

Oh, are you shitting me?

Wikia said:
On the "Pentagon Library terminal" in the Citadel, it can be discovered that the mole rats in the Capital Wasteland are the result of an American government program (codenamed "CLOACINA") to develop an invasive life form that could be planted in China, where its aggression and fast breeding would help undermine the Chinese war effort.

912accb5_picard-facepalm.png
 
Yea, I pretty much take the retcons Fallout 3 implemented with a grain of salt.
These were people who got to play with the toys from someone else because they had the money to pay for them, not because the original designers thought these were worthy successors to continue their creation.

Kind of like if for example a fantasy writer of today somehow managed to buy the rights to Tolkien's books and then continues the saga by writing books that take place before or after The Lord of the Rings like for example Frodo and Gandalf coming back to Middle Earth to warn the human kingdoms that Sauron has managed to survive and now has freed Morgoth and they are now creating an army of new balrogs by using genetic material from the balrog Gandalf defeated.
And Saruman is actually a time traveler from the future who went back in time to change history when he felt that future Earth was to overpopulated by humans.
But now Frodo, Gandalf and Aragorn need to go into the future to recruit a younger Saruman who knows how to defeat the new balrog army, only to reveal that these balrogs are actually the original army Morgoth had under his command in the beginning, thus they need to be send back in time to close the loop and prevent a paradox.
 
It's already bad enough they pussied down the Mole rats from part Kodiak bear into over sized naked moles, but they also made everything pre-war.
 
but they also made everything pre-war.

Bethesda really, really wants to make pre-war Fallouts. Operation Anchorage is a prime example and Point Lookout might as well have been in a not-nuked version of the same location and it would be fairly the same. All of Fallout 4 looks like a Cold War era TV show taking place in the post-apocalypse.
 
Then why didn't they. It would've been far more interesting than playing the same rehashed crap they made eight years ago with a new number appended to it.

Same reason the new Star Wars is a remake of A New Hope. Risks. Post-apocalypse is a proven genre, Cold War paranoia thriller isn't. Bethesda Softworks, the up-top suits, probably told them not to go with it. But it's pretty clear how far they want to aim for a pre-war theme. Tenpenny Tower's class warfare, The Institute's desperate research, the Brotherhood's military culture.

Bethesda's Fallouts leans far more into contemporary themes than alternate history ones. I took one minute to imagine that all of Fallout 4 took place before the nukes dropped and so much more of the lore made much more sense. I guess it's because Emil Pagliarulo isn't very good with imaginary speculation, as even the Elder Scrolls V: Skyrim had the Stormcloak-versus-Imperial aspect to it, which was clearly taken from real-life political events.

In short, the writing for all Bethesda games draw from real-life far more than they do imagination. It would be better suited to background building in a game taking place in modern times.
 
I would've loved a Fallout from the perspective of somebody like Randall Clark, somebody who didn't make it to the Vault but got to see the world go to shit. Like a Fallout prequel.

But yeah a Cold War paranoia thriller really does sound great too. Different, but great. Nobody could accuse Bethesda of not having artistic integrity then. It could be like the first Mad Max, where things are just starting to fall apart and there's lots of heavy foreshadowing about the world being ready to end.
 
Bethesda should make mobile games while Obsidian makes all Fallout.

Bethesda shouldn't make anything :P

Seriously, I would love to hear that the heads of Zenimax Bethesda come to the conclusion that it would be better to outsource the Fallout franchise from now on to Obsidian for the main games and other studios for spin off which Obsidian would supervise (make sure they stick to canon/lore).
But it is unlikely to happen even though I am convinced by looking at the state of the world that Hell is completely frozen over and Satan is trapped in a glacier.

It would also not be a bad idea of having any future TES games done by other developers if Zenimax Bethesda ever wants those to be taken seriously instead of retaining their image of hiking fantasy toys for an audience that might not be as loyal as Zenimax thinks it is.
 
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