Starcraft 2 - It is out there

for some reason I'm really psyched about this, even though I usually end up quitting on RTS's after only a couple of hours. they tend to bore me to death. I think it's simple the hype around SC2 that's getting the better of me.
 
So the trailer contained flashback of what happened to Kerrigan, but what about Nova? Kerrigan is lost cause, more info on Nova would be better.

[youtube]http://www.youtube.com/watch?v=XVsTrLW_04U[/youtube]
 
aenemic said:
for some reason I'm really psyched about this, even though I usually end up quitting on RTS's after only a couple of hours. they tend to bore me to death. I think it's simple the hype around SC2 that's getting the better of me.

single player will be worthwhile no doubt as blizzard polish is stelar

but its the multiplayer that does it for me - great balance makes games more entertaining after you've gone through everything - you have a chance to get creative - offcourse you have to master the basics for this and for SC the basics are pretty demanding

there's a lot of value in this game - allready some of the User Made Maps i've played show a lot of promise...

there are however some nasty decisions from blizz
- no cross realm play for example
- 5 map publishing limit on bnet
- facebook integration ???
 
I have to say, i think the ladder system itself works quite well, at least on low levels. I got paired up 90 percent of time with opponents at my skill level and those games were quite close and thrilling ones despite me beeing quite bad player.

Im hearing differing opinions on this though. Mostly from diamond and platinium level players playing against players that just arent that good, but i think after some time things will even out.
 
GreyViper said:
So the trailer contained flashback of what happened to Kerrigan, but what about Nova? Kerrigan is lost cause, more info on Nova would be better.
Thought Ghost was cancelled & Nova with it.
 
Nah, apparently Nova will make an appearance in Starcraft 2.

While it looks all nice, I am not really hyped by it.
I liked the original Starcraft and its expansion and I will pick this up but it doesn't feel like a "must have" title for me.

Right now I really rather give F:NV a try even though it will probably repeat a lot of FO3.
 
UncannyGarlic said:
Kyuu said:
The thing with them releasing the game in three parts is... isn't the first part, with just the Terran campaign, supposed to be as big, if not bigger, than the first game with all three campaigns? If so, I'm not sure why you would consider that you're getting less for your money somehow.

Though, unless they include some really huge engine/graphic/whatever improvements in the other two releases, I hope they don't charge full price for simply another chapter in the single-player campaign and some probably minor changes/additions to the multiplayer.
Each campaign is supposed to be something like 26-30 missions, so as big as SC and Broodwar. I'd say that no more than $30 for the expansions is a reasonable price as they already have the engine and tools done with the first game and the majority of the new content is the singleplayer campaign. My concern is them price gouging like they do with WoW (which uses the Everquest model).

i dont know why you call it the everquest model...

buy the base game and having to buy expansions and pay the monthly fee was done first by UO, not EQ...

EQ/SOE copied the UO model.
 
Because I associate it more with EQ than UO due to how they used it. EQ had much more frequent and regular expansions whereas UO spread it out more. I'd say that EQ took it and made it as money leeching as possible which is, after all, the goal. EQ perfected the model so it's the EQ model in my mind. You're right that WoW's model is more similar to UO than EQ though.
 
Not for us Dutch people for at least a couple more hours, unless you live in one of the big cities where they have opened stores for its release.
 
Aaaand my pre order won't arrive for another few days. Despite being posted a couple of days early they never do. :roll:

Edit: Turned up via a private delivery company instead of the Royal Mail so was at a weird time.
 
Currently 50% installed. Damn I wish I had a solid state HDD. This is taking forever.

Here's hoping the game lives up to my expectations. They aren't sky high, but they're high enough.
 
I think it is a little slow with 'starting' up, it takes a while before things become more interesting.

Also, I think Blizzard rather overdoes it with the 'LotR in space' vibe in some of the cutscenes.
But then again, it also has seemed to copy nBSG's 'colonial destruction from orbit' clip.
 
So far this is turning out to being one of the most polished and awesome RTSes I have played. Ever. The issues I do have with it are more due to my crappy comp than the game itself.
 
Ok, so I now finished campaign and can't wait for the Heart of the Swarm. Blizzard sure did a great job.
 
i wonder if we ever see SC3, fast peep in piratebay showed almost 100K of pp-l stealing it... (which means few times as many already stole it)

then pp-l cry when all the titles comes only to consoles and those we do get are stinkin consoles ports.
 
mor said:
then pp-l cry when all the titles comes only to consoles and those we do get are stinkin consoles ports.
It really is tragic when I see so many PC players all over the place complaining at the lack of PC exclusives, and when they get one they just pirate it.
 
Reconite said:
It really is tragic when I see so many PC players all over the place complaining at the lack of PC exclusives, and when they get one they just pirate it.


Yeah, fuckin' PC gamers. Always pirating and shit. Good thing all of those console exclusives don't get pirated on the 360

Oh wait.

[spoiler:cb13153f64]
xbawkspiracylol.png


Edited to just show the title and numbers.[/spoiler:cb13153f64]


Piracy has nothing to do with it. It's just a handy little excuse for developers to bandy about instead of saying "Yeah, sorry guys; but our publisher owns our souls, and MS/Sony offered them a boatload of cash to develop the game exclusively on their hardware... so... peace out."

Why there are so many console exclusives:

-Consoles are far more accessible to the average, computer illiterate Joe (this is most people). Even grandma can plug in that power cable, HDMI cord, and push start. It's all plug and play.

When the average Joe considers gaming on a PC, he googles 'GAMING PC' and is bombarded with all kinds of technical terms like GPU, CPU, clock speeds and whatnot. Then he looks at the price of the pre-built "gaming" systems (He don't have the know-how or will to shop around for parts and build it himself), sees numbers in the thousands and runs straight to Walmart to grab an Xbox.

PC enthusiasts carefully groom their PCs to keep them in tip top shape, while Console Pete over there just spilled coke all over his 360.

You've also got the previously hardcore PC gamers who got tired of upgrading every 3-4 years and went casual.

The end result of this is that console users VASTLY outnumber PC gamers, and going after the bigger crowd is the best move financially.


-Console gamers are less discriminating when it comes to buying games. Make a bad PC game, and it's not going to sell. At all.

Make a bad console game, and it'll still be purchased by parents/grandparents who don't know any better for Console Pete, or by Console Pete himself because of the kewl box.

And finally:

-Contracts/incentives provided by The Big Three. EXCLUSIVE TITLES ARE WHAT SELL HARDWARE. When M/S/N (less the case for Nintendo, as their games are typically gimmicky hardware-oriented affairs) wave a huge wad of cash in front of the publishers and say "Alright, you know that new AAA title that's about to go into development? Yeah, you're only going to release that on my hardware.", they see dollar signs and roll with it.

The PC has no such advocate, and that is a HUGE loss.



Note: The above is not a dig at the hardcore console gamers out there (I know there's a couple of you around).
 
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