ThatZenoGuy
Residential Zealous Evolved Nano Organism
They'll never learn, will they?
What is the big deal? I gotta say, I never really followed Mass Effect at all, and I have no clue what's wrong with ME:A right now. Well, except for the few seconds of trailer I've seen where the facial animations are Bethesdian levels of terrible.
I also like her supremely highly trained boxing technique, which involves opening up your defense after the punch and presenting your own chin as openly as possible to let the enemy have the next punch. Very sporting of her.
Yeah, defense doesn't really mean anything in Force boxing, I guess.
I always giggle whenever I hear people using TK powers in fiction.
If I was the person with TK, I'd just yank on their blood vessels in their brain, giving everyone strokes.
Instant win.
While I agree with you, I think it is a bit more complicated than just 'you can do poor models, cuz it's isometric!'. I would say, what really matters is 'style' with isometric and top down games. For example, what I sometimes don't like is this blend of 3D and 2D stuff in some games. If done well, it's awesome, if done poorly ... you can see the transition. Also, todays computers and technology allow you to somewhat show the characters at least with enough detail, to tell them apart, no more 'random' sprites like in really old top-down games - see Baldurs Gate or Jagged Alliance.You see, this is the problem with graphics. If everything about the world is shown through a first person lens, it's expected that everything look entirely accurate, from faces not being too droopy, to punches being right on.
This is why I prefer isometrics. The Graphics aren't supposed to be how you see the world, they are supposed to be representational not accurate. You can't complain about the poor models, or the unrealistic animations, because they simply represent someone in the environment.
Devil's advocate time.What does Charles Phipps hate about this game without even playing it
Eh for me, the appeal of Mass Effect was that you were dumped in a fully-formed universe where humanity wasn't necessarily the big dog and we all had to play nice. It was a "lived in" universe where you had humans trying to learn to get along with the other people as well as a vast complicated bureaucracy as well as history that made things difficult to navigate. For me, you throw most of that out in a new galaxy and I think it's already an uncomfortable topic of colonizing.
I.e. making a settlement on other people's land for the sake of human Manifest Destiny.
There's also the fact I'm really far more interested in the fate of Earth and the existing galaxy than any hypothetical Cecil B Rhodes types.
How is it anything like colonization in the sense of the Spanish/English/Ottoman Empires? I didn't even begin to get the sense that this colonization initiative was looking to capture/control existing civilizations. The Human race's first contact with the sexy-blue-space-babes (what were they called again?) at the Citadel didn't really end with colonization. The A.I. isn't even solely Human, there appears to be a coalition of at least four species (Krogan, Raptor looking people, blue space babes, and humans).
Human-Batarian war isn't really a good comparison. That's like some retard on Earth pointing to Jupiter's moon (Titan) and saying "dibs," and the moment a Colony ship lands there he sues the colonists for violating his claim to the land.