State of gaming: Early 2017. "Mass Effect Andromeda"

Who is Earth and who is the Batarians in that?

The territory was set aside for the Batarians before the Citadel Council let the humans claim it.

Because they're assholes.

I dug into the actual history of what happened.

Order of events (some paraphrasing):

Batarians first contact with the Citadel Council -> Batarian Hegemony aggressively colonizes Asari planet, bombards Salarian colonies, and skirmishes with Citadel Council forces -> Humans come into the picture and settle planets in no man's space -> Batarians request the council tell the humans to go away -> Council says "lmao fuck you Batarians" -> War -> Batarians lose and scurry back into their own space.

In short, Batarians were and always have been complete assholes from the get-go, and everything that happened to them was largely deserved.
 
One thing which makes me a little confused, is why the main character is always human.

I loved playing the old AVP games because you could go 'fuck it, I'm an alien'.

I remember an old XBox game where you could play as a lizard person thingy.

And yet Ryder has to be a fucking human. DX
 
Yeah, they had with Andromeda a chance to do a clean cut and to allow the player to go with something that was not human for once, why not chose between several races and allowing for actual role playing?
 
Yeah, they had with Andromeda a chance to do a clean cut and to allow the player to go with something that was not human for once, why not chose between several races and allowing for actual role playing?

I'm boring because I like being human.
 
Yeah, if only you had the choice between races though ... so you could play a human and others could play ... well other races.
 
Full voice acting + male & female + multiple races with their own vocal quirks = colossal sound files on a disc for a multi-platform game.

Maybe that's why.
 
AAA production should deliver AAA games. That's my opinion at least. More of the same? *Yawn*. So it'sa new galaxy and all we get is, ME1 all over again. Just bigger.

Where is the progress? Why not doing something new? Non-human angle for once, at least as a choice. They created this large universe, with such rich loore, and now it will simply collect dust. With so many races following their own codes, rules and concepts, you create a real oportunity for 'role playing' something out of the ordinary. How would it be to role play a species like the Geth? The unique dialog it could have. How would it be for a Turian under a human crew?

Does it mean they have to hire 2 or 3 more voice actors? Probably. The horror! I don't think that either EA or Bio would go broke from that.
 
AAA production should deliver AAA games. That's my opinion at least. More of the same? *Yawn*. So it'sa new galaxy and all we get is, ME1 all over again. Just bigger.

Where is the progress? Why not doing something new? Non-human angle for once, at least as a choice. They created this large universe, with such rich loore, and now it will simply collect dust. With so many races following their own codes, rules and concepts, you create a real oportunity for 'role playing' something out of the ordinary. How would it be to role play a species like the Geth? The unique dialog it could have. How would it be for a Turian under a human crew?

Does it mean they have to hire 2 or 3 more voice actors? Probably. The horror! I don't think that either EA or Bio would go broke from that.

Eh, I'm a big fan of the belief we need to stop reinventing the wheel. I think way too much goes into trying to change what it isn't broken and we should get more formula Triple A games to cut down on the price. Maybe that way we can avoid story being sacrificed for gimmicks. Let's face it, no one plays Call of Duty for the grappling hook or whatever else they've added this time.
 
Eh, I'm a big fan of the belief we need to stop reinventing the wheel. I think way too much goes into trying to change what it isn't broken and we should get more formula Triple A games to cut down on the price. Maybe that way we can avoid story being sacrificed for gimmicks. Let's face it, no one plays Call of Duty for the grappling hook or whatever else they've added this time.

And I'm a big fan of the belief that stagnated games are fucking aweful.

I gave up on CoD because it never changed, all it did WAS add a shitty gimmick each time.

Why should I buy ME:A, if ME1 is pretty much the same, and cheaper, more easily ran on computers, and doesn't have ugly people in it?
 
And I'm a big fan of the belief that stagnated games are fucking aweful.

I gave up on CoD because it never changed, all it did WAS add a shitty gimmick each time.

Why should I buy ME:A, if ME1 is pretty much the same, and cheaper, more easily ran on computers, and doesn't have ugly people in it?

A new story? I get annoyed every time a game distracts itself from the story by trying to add new gameplay when I buy the game to play a game similar to the one I played before.

Different strokes for different folks, obviously.
 
A new story? I get annoyed every time a game distracts itself from the story by trying to add new gameplay when I buy the game to play a game similar to the one I played before.

Different strokes for different folks, obviously.

Its the same story.

"Bunch of sci fi dudes fight an ancient evil and win because the ancient evil is incompetent as fuck"...
 
Actually, that's kind of my issue with the game too.

That's why I haven't bothered to buy any of the games.

That, and it'd break my code of ethics.

Its published by EA, EA is hitler, therefore, I cannot buy it, else I will be funding hitler.
 
Eh, I'm a big fan of the belief we need to stop reinventing the wheel. I think way too much goes into trying to change what it isn't broken and we should get more formula Triple A games to cut down on the price. Maybe that way we can avoid story being sacrificed for gimmicks. Let's face it, no one plays Call of Duty for the grappling hook or whatever else they've added this time.
There is a difference betwen change for the sake of change, and adding variation to a series that has kinda thrown out the same kind of games for like years.
I swear, Bioware hasn't really done anything 'different' since Knights of the old Republic. They always adabt the formula, but they never get the idea to experiment a little, or at least change something in the way how the narrative and NPCs are shown. Like I said, why not a Bio-RPG for once where you have a CHOICE to play something else than humans.
 
Wasn't one of those the one where there's a dude at your camp who exists only to sell you DLC?

No, though Dragon Age: Origins *AND* Mass Effect 3 both contained companions who were in the base game only to be removed to sell as DLC.

The two merchants at your camp have DLC they can sell you but they also are merchants in-game.
 
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