Suggestion for improving fallout 3 --> fallout 4

Discussion in 'Future Fallout Game Discussion' started by ashley52, Nov 30, 2008.

  1. ashley52

    ashley52 First time out of the vault

    34
    Mar 20, 2007
    DIALOGUE AND INTERACTION

    -Problem
    This is the biggest problem with fallout 3.
    Laborious, stale... "Tell me more about ....." YAWN
    God, could this be any more derivative and uninteresting.
    This killed the game for me... ruining the side quests... ruining the experience full stop.

    -answer
    The original Fallout had a plethora of personalities. Lively characters. Bethesda have to go back and look at the charisma of the original fallout. The wit and dark humour that oozed not just from every text... but also from the animation and art concepts.

    The Cinema-culture references in the original were fantastic...

    My suggestion.... the interaction could be more personalised depending on your character.

    Use cinema culture...

    For example if your character evolves into an intelligent bad guy...
    maybe we could have him be more sarcastic and sadistic in his observations...
    Maybe even have a voice over ... some self narration like characters in "dexter" or "american Psycho".

    [youtube]http://www.youtube.com/watch?v=a-yoMEZXnbQ[/youtube]
    [youtube]http://www.youtube.com/watch?v=1UJz0O2NjOo[/youtube]

    Intelligent good guy... I picture a Charlton Heston type ... philosophical ranting ... 'Planet of the apes' or 'Omega Man' style narration and interaction.

    DAMN YOU ALL TO HELL
    [youtube]http://www.youtube.com/watch?v=ZWphqA1Slrw[/youtube]

    A more strength-brawns type character could speak frank...Duke Nukem style... insert a whole array of arnold shwarzenneger.. rambo references...


    Charismatic... maybe someone like 'Bruce Campbell' in the evil dead horror films... Always tongue in cheek, and friendly with the ladies. Hans solo maybe. Charlie Sheenish.


    These are just ideas running off the top of my head... of course they would be more subtle than I described... but Bethesda's work is missing the pop-culture references that the originals had. Anyone remember 'boy and his dog' ... 'mad max'...

    As it stands.. the dialouge and interaction and its personalisation (i.e. [SPEECH]....) is flacid.

    I think your character's stats and behaviour should have a more specific and deliberate effect on the interactions offered to you. and this could be based on the many cinema heroes and villains in our cinema culture.

    This could be included as background voice over as you interact with the environment... or directly injected into the dialouge box itself.

    AS your character develops, particular voice overs are activated as you scour, interact and reach flagpoints in the wastelands.

    Simple programming could allow for this "if\then" scripting in the game.
     
  2. Public

    Public Sonny, I Watched the Vault Bein' Built!

    May 18, 2006
    Voice Overs?
     
  3. Rad Blaggard

    Rad Blaggard First time out of the vault

    45
    Nov 25, 2008
    FO3 is way too easy in spite of the level of difficulty! No strategy needed!
     
  4. Darkform

    Darkform First time out of the vault

    76
    Nov 27, 2008
    I think Fallout 4 should be at least 75% RPG instead of 80% FPS.

    if it is FP then a switch to ISO during combat would be good.

    and bring back solid damage reduction on some armors (there is some armor BBs and Darts have no business penetrating.).
     
  5. AskWazzup

    AskWazzup Sonny, I Watched the Vault Bein' Built!

    Aug 21, 2008
    Bethesda does what they do best...... I think that line says it all. All your suggestions will only go to waste.....
     
  6. Chancellor Kremlin

    Chancellor Kremlin Mildly Dipped

    527
    Nov 17, 2008
    Or a stupid character that communicates only by saying ''Matt Daemon'' lol....
     
  7. TheRatKing

    TheRatKing Vault Dweller

    702
    Oct 7, 2008
    Bring back stupid characters and stupid dialogue with int < 4.
     
  8. Darkform

    Darkform First time out of the vault

    76
    Nov 27, 2008
    if that's their best I hope they can learn to improve (ALLOT).
     
  9. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    Bethesda had a well established franchise on their hand with already a lot of content, interesting twists and plots inside and to say that I dont even doubt that they eventualy tried their "best" with the quests and writting. But I doubt that Fallout 4 can get anything better compared to Fallout 3. Not unless Bethesda cares about to focus more on the writting and dialogues and less on graphics or visuals in general.

    Already with Oblivion they showed what "improvements" mean compared to their last games. So ... I have the feeling that anything reagarding Fallout 4 is loost hope. The franchise pretty much died with Fallout 3 when it comes to the true old fallout feeling and spirit.
     
  10. DOF_power

    DOF_power First time out of the vault

    91
    Oct 29, 2008
    - fully destroyable environment (Red Faction: Guerrilla style)

    - kill-able children (yeah I know mods)

    - cover system

    - Thief series like looting and sneaking

    - more and better dialogs/voice acting

    - improved path-finding

    - more AI like the Enclave (officers) (that to say NPCs that take cover and loot corpses to take their better weapons)

    - vehicles (I want to fly a Vertibird, UFO and to drive the good ol' Highwayman)

    - groin and eyes shots in VATS

    - mutated forest/plants/trees (I can just imagine flesh eating trees)

    - some more interesting and well made NPCs

    - some interesting and fun critters, like say 3 headed fire breading gliding squirrels witch you can launch with the Fat-man :mrgreen:

    - a more advanced mesm-what-you-call-it that can erase memory MiB style and also can allow you to mess with their minds seriously (Jedi mind trick style, like ordering them to jump from buildings, start a fight with someone, play tag with explosives or dance till exhaustion) :lol:

    - eliminate leveling, and allow some practice makes perfect Oblivion style but as exaggerated not till 255 combined with a Gothic III style experience system
     
  11. TheRatKing

    TheRatKing Vault Dweller

    702
    Oct 7, 2008
    NOOOO!!! You just opened Pandora's Box! You fool!
     
  12. Deadman87

    Deadman87 It Wandered In From the Wastes

    182
    Nov 7, 2008
    I don't think you can explain to Bethesda's writers how "psychology" and interesting people works OP. So I'm guessing that those who play Bethesda's next game will have to endure talking to retards once more.
     
  13. jamesmcm

    jamesmcm It Wandered In From the Wastes

    124
    Dec 17, 2008
    Seamless environments
    More NPC's
    No plot holes
    Larger cities
    More cities
    More varied game world
    More factions
    No default enemy faction (can join all of them)
    Better stealth system (it seems to have got worse from Oblivion)
    Ditch the Karma system - should be affected by witnessed acts only
    Add prisons or something rather than just hostile town when caught (this is worse than oblivion in F3)
    Allow a speech/science oriented character more chance in the game (I must admit F3 isn't 'that' bad for this)
    Get rid of leveled enemies (WTF were they thinking it makes it piss-easy)
    Make combat slower outside of VATS
    Make VATS more accurate (atm I barely bother using it)
    Add in a motorcycle like the horse was in Oblivion but better (combat perhaps?)
    Add in more roaming travellers, seperate farms/estates, etc.
    Generally make the game more populated
    Set it closer to the war (perhaps have the intro watching the bombs come down)
    Base it somewhere new (perhaps not USA?)

    EDIT: Dialog options based on intelligence (stupid character)
    Killing children
     
  14. rcorporon

    rcorporon So Old I'm Losing Radiation Signs
    Orderite

    Jan 31, 2008
    My ideas:

    New Engine
    Better Dialogue
    Some semblance of a main story

    That's all I ask... is it really too much?
     
  15. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    I think the first big step would be to get rid of the current development team and forbid them from getting even close to the FO4's team office.

    Serious.
     
  16. jamesmcm

    jamesmcm It Wandered In From the Wastes

    124
    Dec 17, 2008
    I do hope your kidding.

    Fallout 3 and Oblivion are really the pinnacle of gaming. If they fixed some of the issues I addressed above the games really would be incredible.

    No-one plays isometric games anymore, get over it.
     
  17. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    Goddammit, are you after all my posts?

    If you lower standard of gaming, fine with me, but just because a turd with flags and lights sticking out of it impresses you doesn't mean its automatically the best thing ever.

    How long have you been playing games?
    I have been pretty much around it since it started to become big, seen how it became better and more interactive and entertaining before it collapsed to an incredible low.

    Wait a minute... is this Todd Howard or Emil?
     
  18. TheRatKing

    TheRatKing Vault Dweller

    702
    Oct 7, 2008
    This is very ignorant and short sighted. Almost everybody here has played Fallout 1 or 2, and probably still do. Diablo 3 is coming out soon, it is isometric. Why is it isometric you may ask? Because isometric is best suited for it's gameplay.
     
  19. jamesmcm

    jamesmcm It Wandered In From the Wastes

    124
    Dec 17, 2008
    Who says Fallout has to be isometric. You could make an FPS/RPG in the Diablo universe. Bethesda bought the rights to the Fallout universe - they are in no way bound to make an isometric RPG just to appease hte old fans (all 12 of them :P). You don't like it ? Tough. I and many others love it.
     
  20. TheRatKing

    TheRatKing Vault Dweller

    702
    Oct 7, 2008
    I was simply stating that many people still play the original Fallouts, which were isometric.

    This would certainly not suit the gameplay and overall design of Diablo. What if Oblivion were isometric and turn-based? Would you complain? I am sure many fans would complain because iso turned based is not what suits Oblivion's gameplay and design.