Super Mutants... Eat... People?

I would not compare some of the Behesoft devs with artists, since they have nothing in common with either a craftsman or artist (which sometimes can be the same).
 
Super mutants eating people makes indeed no sense. As far as I know they needed people to dip in the F.E.V. in order to strengthen their ranks, since they weren't able to reproduce. Also, I never saw any of those tasty gorebags anywhere on the west coast while that area was really overrun by muties during FO1.
 
though one should not forget as well that the Supermutants in Fallout 3 are not of the same kind like the Supermutants from Fallout 1/2 which have been a strain in relation with the FEV from (somewhere) in California and the military bases there and also in relation with the Master. The Supermutants in F3 have been created in some Vault there from a different strain of FEV. It might explain also more why they tend to be completely retards and act more like Orcs with miniguns compared to the Supermutants from Fallout 1 and 2 that had actualy some kind of inteligence.
 
Most of the Fallout 1/2 supermutants did not have much intelligence either, it's a mark of FEV

I think the different strain of FEV is just supposed to explain the difference in physical appearance, not in behaviour.

Cannibalism isn't that weird an idea in Fallout. Ghouls and supermutants are probably inedible, so that leaves humans.
 
Brother None said:
Cannibalism isn't that weird an idea in Fallout. Ghouls and supermutants are probably inedible, so that leaves humans.

True, but all raiders, mutants and other baddies eating humans? That's a bit overkill if you ask me. :roll:
 
Brother None said:
Most of the Fallout 1/2 supermutants did not have much intelligence either, it's a mark of FEV

I think the different strain of FEV is just supposed to explain the difference in physical appearance, not in behaviour.

Cannibalism isn't that weird an idea in Fallout. Ghouls and supermutants are probably inedible, so that leaves humans.
Yeah but you could at least slip in their base somehow and have a chit chat here and there, while most of the time all they do in Fallout 3 is grunt one or two words and attack you as soon as possible. I mean conversations with characters like Lou the Lieutenant or Harry somewhat are a lot better then what Fallout 3 ever came up with. Even when you still had to fight them in the end.
 
Personally, I find the muties in FO3 the most annoying enemies by far, if they really are cannibals, why would you fill gore bags with money and ammo? Shouldn't you loot the people you are going to eat?

I understand (but not care for) the difference in mutagen FEV's were used to create these mutants, than the California ones, but if you think about it, the PC has a pretty good luck in finding food, even if you never use it, also these mutants come from a vault, who's to say they don't have a stockpile (even if you can't find it, remember vaults are supposed to be huge.)

Uncle Leo says they kidnap people to take back to the "Dark Metal Place" to make more mutants, I would think they have supplies to keep people alive at least until they are transformed.

I don't know, its all loopy with plot holes, but I do miss the animations of them scratching their ass and sniffing their finger.
 
I personally have a problem with the whole "mindless mutant". In F1, you were able to converse with a few of them (granted, they talked like they had a low IQ, as pointed out earlier).

Even though many of the mutants you come across say few things and just want to attack you, mutants like those in Broken Hills (such as Marcus) prove that they can overcome some of the more "barbarian" aspects of their lives.

Could a mutant eat a person? Maybe those who are too dumb to have inhibitions in the first place could. But mutants like Marcus? Never.
 
The smell of necrotic flesh and rotting marrow is extremely appetizing, combined with the impeccable aroma of coagulating blood and feces that have settled into a thick slurry of sludge.

Not so difficult to understand.
 
What makes the EEV mutants even weirder is that they apparently kill or exile intelligent mutants like Fawkes and Uncle Leo. This makes no sense. Why would they exile potential leaders?

Yet, some things indicate they can somehow supply a army and use tactics against the enemy. Which make no sense, seeing they're retarded knuckledusters and all that.
 
i think the ghoul of Metropolis are said to be inclined to eat other peoples flesh and brain, but I am pretty sure the west coast supermutants don't eat people.
First, even if the dumb mutants would maybe have liked it, the inteligent mutants like Lou and the others that kept a part a them human wouldn't have allowed it.
Second, all the west coast mutant were "linked" to the Master throught a telepatic-whatever link, and his goal was to save Mankind from the wasteland, and eating human doesn't compute with his civilisation prospect.

Now after the death of the Master, maybe some of the mutants have embrace cannibalism, like some human tribes have, but it's not enought to generalise.

About east coast Mutants, who knows...
Without the guidance of evolved mutants, they are pretty much like sauvage beast... heavy armed beast...like feral albinos grizzli with minigun...
 
I'm almost positive I've seen dog meat and bloatfly meat in super mutant encampments.

My guess is that they eat what they can get their hands on. If a dog walks by, shoot it and eat it. If a wastelander walks by and they're feeling hungry, why not?
 
Despite the super mutants being portrayed as being generic ogres, I'd think in a world on the brink of starvation, with a lot of things being contaminated, it would be only logical to prey upon the weaker species... Hell, humans would do it to each other if given a chance.
 
Actually in Fallout 2 in the when you enter the miltary base that is overtaken by mutants you can find a lonely mutant 'talking' to some molerats that he is apparently hunting (just standing around talking to them, mockingly)

When you approach him he attacks saying something along the lines of "Now I'll have to eat you instead!"
 
It ain't that weird, to be honest. Since in FO3 people don't farm anything and most animals are mutated killer machines, people aren't that bad of a choice. If I were a big, bad, mutated and incredibly retarded ogre, I'd choose a human over fucking giant radscorpion or a deathclaw, or a yao-guai or whatever that is. With humans, you just shoot them once and it's all over.

Not that it justifies the fucking stupid design of the game, but hell, the whole world is a mess.
 
Couldn't the Super Mutants just go shopping? There are tons of unscavenged shops around DC with tons of 200 year old fresh food that is perfectly edible.
 
My problem is that I don't real get it why the supermutants in F3 are so dam stupid. I mean supermutant stupidity is directly proportional with the mutation of the original organism, (after all that is why the master was searching for vault 13) But in F3 it is implied from what I understood that mutants originate from vault 83, where FEV experiments took place before the war using pure humans, so that should have resulted in a lot more intelligent mutants. But in the end I guess It was much easier for beth to make most mutants evil, and from there to cannibalism is only one small step. So as a conclusion to "Why do supermutants eat people" is well......it is just so much more simpler than actually trying to design something intelligently
 
I think the best reasoning I can think of for F03 Aggressive and stupid mutants, at least most of them was the particular strain of FEV. After all the Master did refine the process, while the Vault 87 just got overtaken by the brutes.

Again, why quibble over the details. You got Uncle Joe and Fawkes! And last I recall in Fallout 1, no super mutant joined your cause...
 
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