Syndicate rebooted as (surprise) an FPS

Discussion in 'General Gaming and Hardware Forum' started by Eternal, Sep 11, 2011.

  1. Silencer

    Silencer Night Watchman Staff Member Admin

    Nov 7, 2003
    As long as there's the elephant gun and an ability to switch on a monocle, I'm all for it :monocle:

    Agreed, there was no strategic element to the game - the other Syndicates wouldn't strike back and the worldmap was just to masquerade the fact that it was just a series of unrelated missions, and in fact, the biggest peeve I've had with the game is that it did't end after the Atlantic Accelerator if there was but one territory outside your control. And since my version would inevitably when I began the Siberia mission, I never finished it ;)
     
  2. Stanislao Moulinsky

    Stanislao Moulinsky Vault Fossil

    Jul 16, 2009
    I agree. I wrote somewhere in this very topic that the original Syndicate was overrated, but it's not like this excuses the reboot for being generic too, does it?
     
  3. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    it was generic over hyped content back then and it is now. At least they achieved to follow that part.

    Though I guess that explains why it got a reboot anyway. Fucking cheap to buy the licence ?

    Might get it when I can buy it for 5$
     
  4. aenemic

    aenemic Sonny, I Watched the Vault Bein' Built!

    Jun 4, 2008
    Syndicate was never over-hyped or tried to be something it's not. it was a child of its time, a really fun game back when games usually were pretty simple. it's a fast-paced action game that could be pretty hard from time to time. I was a kid back then and I loved the explosions, blood and cyberpunk setting, and I've never heard anyone say they loved it for its depth, story, strategic gameplay or anything of the sort.

    but it was a squad-based game that had small amounts of resource handling and a lot of freedom in how you wanted to play. recreating it as an fps is still blasphemy.

    also, from what I know back then there wasn't really anything like it, so don't call it overrated or over-hyped if you have only played it after the early 90's.
     
  5. Stanislao Moulinsky

    Stanislao Moulinsky Vault Fossil

    Jul 16, 2009
    In my little corner of the world it was (Italy) and it was always labelled and described as something it wasn't. Maybe in the rest of the world it was different.

    Just because there was nothing like it doesn't mean it can't be criticized for its faults. But back then nobody did, but again, it was in my little corner of the world.

    I played it one year, more or less, after its release by the way.
     
  6. Brother None

    Brother None This ghoul has seen it all
    Staff Member Admin Orderite

    Apr 3, 2003
    You guys don't get it. It was the right choice.<blockquote>"It's been nearly 20 years since the original Syndicate came out back in 1993," EA's producer on the game, Jeff Gamon, told Eurogamer.
    "So a lot of people playing this game would probably have heard of the original Syndicate but not necessarily have played it. Obviously we get asked a lot about the reaction of fans of the original to us taking it into first-person direction. But we have to maintain that was the right decision.
    "Why remake that classic in its original form when it's still out there? So with a whole new audience and tastes in video games, and a whole new suite of platforms to develop for, the game we made was the right choice."</blockquote>Herp de derp.
     
  7. sea

    sea Vault Senior Citizen

    Oct 5, 2009
    Because everyone knows the only genre of games is first-person shooters. I mean really, strategy games? They stopped making those as soon as they came out with bump mapping.
     
  8. PainlessDocM

    PainlessDocM Sonny, I Watched the Vault Bein' Built!

    Feb 5, 2010
    "He pointed to the job Bethesda faced making Fallout 3, which caused controversy among hardcore Fallout fans for going first-person.

    I remember Fallout 3 also had the same thing. It is kind of forgotten now because it was great. Almost everyone liked it. There's always a few…

    We make it good on its own merits, then we take the universe, the setting, the cyberpunk, and really be true to the original Syndicate, and that's it. "

    :drummer:
     
  9. Lexx

    Lexx Background Radiant
    Moderator Modder

    Apr 24, 2005
    Yup, everyone forgot about Fallout 3 already. It was just a filler for Skyrim anyway.
     
  10. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    which is no surprise considering how damn generic fallout 3 actually was. Easy to forget it. I mean it has its moments. But so have some pop-songs. Does not mean everyone of those will be a "classic".
     
  11. Dead Guy

    Dead Guy Senate Board Director oTO Moderator Orderite

    Nov 9, 2008
    He means it had the same initial reactions from fans of the originals as Syndicate rederped had, but now that's forgotten, not that the game itself is forgotten.
     
  12. Lexx

    Lexx Background Radiant
    Moderator Modder

    Apr 24, 2005
    Yes, and I tried to be edgy and rotated his words to something that also isn't wrong.
     
  13. Stanislao Moulinsky

    Stanislao Moulinsky Vault Fossil

    Jul 16, 2009
    Because of course only those that played Syindicate enjoy RTS games.

    Yes, because they couldn't have...I dunno...updated the old formula? Nah, it's better to make an FPS, there are so few of them. Those games don't exist.

    Sheesh, I know this is just PR bullshit to try to make it look like the reboot was a good idea, but it really makes my blood boil.
     
  14. aenemic

    aenemic Sonny, I Watched the Vault Bein' Built!

    Jun 4, 2008
    I don't believe for one second that he truly means those words, other than in the sense that "an fps will sell more copies than an rts". they use the Syndicate brand because it's an old well-liked license that no one had touched for a long time and they could make some money off of it. there is no fucking way I'm gonna believe they made this game out of respect for the old games and to somehow honour them and get new people interested in the Syndicate world.

    it's nothing more than a lazy attempt to capitalize on someone else's work. pretty much like X-Com. both these games were mainly about the gameplay and their visuals. both of which are greatly modified or completely switched out.
     
  15. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    yes, exactly. Hands down some games have great storylines and interesting content. Like Fallout for example. But it is not only the story it is the whole setting which is either unique or simply interesting.

    And then you have games which are only great because of the gameplay. I mean I loved the story of Jagged Alliance or commandos. But honestly it was nothing special. You run around and kill a big bad guy. In Commandos you don't even have a real story you just have missions set in WW2. Now what happens when you take a game like Commandos which was a top down-strategy game and turn it in to a shooter ? It is loosing a huge part of its appeal. I would not be interested in a shooter about JA2. Its not what I am looking for and it would probably not be different from the 2 or 3000 other shooters on the market. I mean if I want to play Call of Duty then I will buy and play the "real" CoD.