Walpknut, I'm not going to bother reading your posts if you don't bother spelling properly. The request to spell properly is, in fact, in our rules, so please do so. This isn't a chatroom.
But you're skipping a step here. Where are these citizens coming from? Why are they willing to take this dangerous trip? NCR's strict policies were already proving unsustainable under Tandi in Fallout 2, so why don't they just go to New Reno instead? Why do we assume NCR has an army of people who can freely spend 40 times a soldier's wage on gambling? The game is telling you things and you are accepting them without questioning them. Again, by that "oh that's alright then" method, Fallout 3 becomes a lot easier to accept to. An explanation is not the same as a satisfying explanation.
You mean the power grid whose structure we are to assume didn't degrade too much over 200 years of zero maintenance? Right.
Not enough to shell anyone who comes close. Think about it. They enjoy blowing up anyone who comes close. How does this make sense? How is it sustainable? It isn't. Saying "people learn to stay away" would work if we didn't already see people are desperate enough to try and run by house's robots. So why wouldn't they dare? It's just not sustainable, and it is easily replaced by more reasonable defenses (minefield, guns), the only reason they use only explosives is because they're a parody faction. How is that not suspending logic for the lulz?
It can be rationalized just as well as the Legion can.
And really, the only things? Not a log cabin still standing after 200 years? Not an electrical grid that hasn't degraded after 200 years? Not the idea of a town that has a sauna available while a few steps to the south a town's only raison d'etre is that they have some waterworks close by?
I'm not saying this will bother everyone. I'm saying this is a stack of stuff asking us to suspend our disbelief. Is it better than Fallout 3? Yes, in that it at least tries to give an explanation for things. And yes, in that it doesn't contain stuff that CAN'T be explained, like the idea of the need of water purification for radiation or the fact that the purification plant IS AT THE END OF THE RIVER.
Does that mean we should praise New Vegas for its consistent aesthetic and logic? C'mon now. Let's not praise something just for being better at it than Fallout 3, that's too low a standard to hold it to.
Courier said:Well considering each citizen that visits the Strip has at least 2000 caps on them and pretty much always end up losing everything it seems like enough
But you're skipping a step here. Where are these citizens coming from? Why are they willing to take this dangerous trip? NCR's strict policies were already proving unsustainable under Tandi in Fallout 2, so why don't they just go to New Reno instead? Why do we assume NCR has an army of people who can freely spend 40 times a soldier's wage on gambling? The game is telling you things and you are accepting them without questioning them. Again, by that "oh that's alright then" method, Fallout 3 becomes a lot easier to accept to. An explanation is not the same as a satisfying explanation.
Courier said:They get power from Hoover Dam since they have a deal worked out with the NCR.
You mean the power grid whose structure we are to assume didn't degrade too much over 200 years of zero maintenance? Right.
Courier said:Military bases have a lot of ammunition.
Not enough to shell anyone who comes close. Think about it. They enjoy blowing up anyone who comes close. How does this make sense? How is it sustainable? It isn't. Saying "people learn to stay away" would work if we didn't already see people are desperate enough to try and run by house's robots. So why wouldn't they dare? It's just not sustainable, and it is easily replaced by more reasonable defenses (minefield, guns), the only reason they use only explosives is because they're a parody faction. How is that not suspending logic for the lulz?
Courier said:The only things that seem out of place or unrealistic are some of the buildings still standing and the Legion, and the Legion might be goofy but it's still something that some crazy guy might come up with so it's not that unreasonable.
And no, building towns around nuclear bombs cannot be rationalized.
It can be rationalized just as well as the Legion can.
And really, the only things? Not a log cabin still standing after 200 years? Not an electrical grid that hasn't degraded after 200 years? Not the idea of a town that has a sauna available while a few steps to the south a town's only raison d'etre is that they have some waterworks close by?
I'm not saying this will bother everyone. I'm saying this is a stack of stuff asking us to suspend our disbelief. Is it better than Fallout 3? Yes, in that it at least tries to give an explanation for things. And yes, in that it doesn't contain stuff that CAN'T be explained, like the idea of the need of water purification for radiation or the fact that the purification plant IS AT THE END OF THE RIVER.
Does that mean we should praise New Vegas for its consistent aesthetic and logic? C'mon now. Let's not praise something just for being better at it than Fallout 3, that's too low a standard to hold it to.