The Czechs scoop the world: new Fallout 3 screenshots

Brother None said:
Interesting. Wouldn't it make more sense to have different animals evolve in different ways? I mean, if Deathclaws do simply stem from lizards, it makes sense to have some variations, but suddenly sprouting hair seems a bit much.

The first mammals evolved from reptiles that suddenly sprouted hair.
 
Ausir said:
The first mammals evolved from reptiles that suddenly sprouted hair.

Dawgunnit, the first mammals were made on the 6th day by the Lahd! Praise Gawd For Vittory!

What are you, some kind of heathen? Mah, git mah gun!
 
Brother None said:
The Vault didn't come from DaC, the Vault came from Ausir. Sad but true, the only thing I remember the DaC community contributing was getting banned a few times for wiki vandalism :roll:

You remember wrong. Sure, it was my idea, but I wouldn't be able to set it up without DarkUnderlord and there were many edits from other people in the beginning as well. I became pretty much the sole contributor later, when the others lost interest (it's not that bad now, as we have more contributors, but funny thing is most of them are neither from NMA, nor from DAC).
 
Well, even though I pitched the idea it did start as a DAC project, but you're right - it pretty much failed as a DAC project and became my personal project. I would still call it a "valuable thing to the Fallout community to come from DAC" because if not for DAC, I might have never started it.
 
As for the hairy reptile arguement, I have two words to say, Sordes Pilosus.

The Sordes Pilosus was discovered in 1971, one of the first pterosaurs (Pterosauria) known to have been covered in thick fur: the name means ‘hairy filth’. The indication is that this reptile and its close relatives were homoiotherms. It was found in Upper Jurassic sediments of Chimkent, Kazakhstan, and was a small, toothed pterosaur with a long tail.

EDIT: This is the entry from the Oxford University Encyclopedia, just in case anybody is wondering.

Just for the sake of accuracy. :wink:




Cheers, Thorgrimm
 
Sorrow said:
Speaking of the Fallout setting...
I was impressed by amount of backstory and technical detail for Mr. Handy. I always wondered how much backstory was done for weapons in Fallout - for example if there was some kind of weapon development history, what actually is AK-112, etc.

I did most of the backstory for the weapons. At the time, I was a shooting enthusiast and made most of it based on real world weapons. I haven't been shootin' in years, however (lack of time, places to shoot in SoCal and lost my regular shootin' pardner.)

I tried to keep it semi-realistic. But I'm honestly surprised that people get more upset of hair Deathclaws when there are things like energy weapons (the tech descriptions for all the energy weapons are pure handwavium.)
 
I don't think people would be that upset with the hairy deathclaws if they were more like the original deathclaws aside from that. But they were also talking (despite FOT being set before the also generally disliked talking deathclaws of FO2 were created by the Enclave) and generally looked more ape-like than lizard-like. Personally, I don't think the fur is that big of an issue.

Speaking of backstory, raccoons etc., were the floaters meant to be descendants of the FEV-mutated flatworms referred to in one of the holodisks?

And what's with Matt Norton's "deathclaws as a pre-war genetically engineered weapon later modified by the Master" thing?
 
Ctaylor said:
I did most of the backstory for the weapons. At the time, I was a shooting enthusiast and made most of it based on real world weapons. I haven't been shootin' in years, however (lack of time, places to shoot in SoCal and lost my regular shootin' pardner.)
Fallout weapons are my favourite fictional weapons :) (with Cyberpunk 2020 ones second place of my list).
They got me interested in RL firearms (sadly, I don't have any guns, because my country has weird gun laws).

We've done a lot of debating and speculation about Fallout weapons in one or two threads here. They left I'm curious about 3 things:

What is AK-112 - is it a futuristic Kalashnikov or some other weapon? If the first how did it get so abundant in California?

Are .223, .308, .44 Magnum, 12 Gauge the same ammo types as in RL?

Was the evolution of weapons in Fallout setting different from our world? If yes, when did it diverge? Is there any chance we can see the history of Fallout weapons?

Ctaylor said:
I tried to keep it semi-realistic. But I'm honestly surprised that people get more upset of hair Deathclaws when there are things like energy weapons (the tech descriptions for all the energy weapons are pure handwavium.)
Well, Deathclaws had very characteristic looks and behaviour (i.e. killing people), and became one of the "cult" creatures to Fallout fans and energy weapons were one of the Fallout's "cult" items since the first game.
As Ausir said, there were other changes that made Deathclaws more undeathclawlike than the fur alone.
 
So to sort of drag it back on topic (What the hell am I doing trying that?), was there any mention of FEV outside of the west coast? You get most of your FEV information from the computer in The Glow IIRC, I just don't remember if it mentioned any being shipped/produced elsewhere.

Reason I wonder is because big blobby behemoth there strikes me less as an ex-Master super mutant and more of an accidental FEV-dip-ee. All guesswork of course, but it strikes me that The Master was an accidental dipee, and ended up all... Liquified, while normal super mutants were relatively uniform. Judging by the movie if your character gets dipped, the process they used to make super mutants was a bit more controlled.

More theories and pulling things out of my ass, but most super mutants ended up dumb, while a few had their intelligence boosted IIRC. The Master presumably was one of the ones who had his intelligence boosted, but was dipped for too long and became unstable. Perhaps the behemoth here was someone who tumbled into a FEV vat over in D.C, ended up getting the stupid super mutant end of the stick, but was over-dipped to the point of being a frothy giant monster. Why did he end up extra-jumbo size? IIRC the reasoning behind the monstrous mutations in the Fallout setting was mainly FEV that ended up sprayed into the air when the nukes went off, mutating on its own and in the radiation, instead of just simply saying "RADIATION GIVES YOU EXTRA LIMBS AND NOT CANCER AND DEATH!", so you could sort of weasel a way into different mutants by saying it was slightly differently mutated FEV.

All speculation done by memory, so if I didn't remember a note saying that FEV was on the west coast and west coast alone or something, all of it could be completely wrong. I also kinda wish they'd work a Project Orion thing in somewhere. Always got a kick out of that, and it's definitely right for a 50s futuristic setting that's heavy on the nukes.

http://en.wikipedia.org/wiki/Project_Orion_(nuclear_propulsion)
 
Jiggly said:
So to sort of drag it back on topic (What the hell am I doing trying that?), was there any mention of FEV outside of the west coast? You get most of your FEV information from the computer in The Glow IIRC, I just don't remember if it mentioned any being shipped/produced elsewhere.

As far as I can recall, there was only one facility equipped with vats of FEV. After being hit by nukes, the stuff spread in the atmosphere, combined with the radiation caused most mutations.

The supermuties were different, as they had to be dipped in the stuff, with best results using humans that had little to no exposure to radiation/FEV air.

it strikes me that The Master was an accidental dipee, and ended up all... Liquified, while normal super mutants were relatively uniform. Judging by the movie if your character gets dipped, the process they used to make super mutants was a bit more controlled.

Again, if memory serves, Grey spent a lot more time in the vats than the "usual" supermutant.
 
It looks more like resident evil, doesn't it? or Quake, i don't know... :?
(This Behemot fighting screen of course)
 
Let me fill everyone in on what DAC is today. It's devolved into a place where the only frequently active forums are Gaming, general discussion and the Wasteland. I suspect many people who now frequent the site have never even played fallout, and the closest they've ever come to even speaking of Fallout is when they rip on Bethesda for their mishandling of Fallout 3, after which they go to the wasteland and post fist.jpg and lemon party...it's a mess.
 
fallout ranger said:
after which they go to the wasteland and post fist.jpg and lemon party...it's a mess.

lemon party lol - don't know how I missed that one.

Does anybody know if they modeled the behemoth after a rough character model in any of their previous games? Just wondering what you thought of the resemblance to that big Cthulhu thing that attacked the ship in Dark Corners of the Earth?
 
fallout ranger said:
Let me fill everyone in on what DAC is today. It's devolved into a place where the only frequently active forums are Gaming, general discussion and the Wasteland. I suspect many people who now frequent the site have never even played fallout, and the closest they've ever come to even speaking of Fallout is when they rip on Bethesda for their mishandling of Fallout 3, after which they go to the wasteland and post fist.jpg and lemon party...it's a mess.

+1 to the Ranger
 
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