Ctaylor said:
I did most of the backstory for the weapons. At the time, I was a shooting enthusiast and made most of it based on real world weapons. I haven't been shootin' in years, however (lack of time, places to shoot in SoCal and lost my regular shootin' pardner.)
Fallout weapons are my favourite fictional weapons
(with Cyberpunk 2020 ones second place of my list).
They got me interested in RL firearms (sadly, I don't have any guns, because my country has weird gun laws).
We've done a lot of debating and speculation about Fallout weapons in one or two threads here. They left I'm curious about 3 things:
What is AK-112 - is it a futuristic Kalashnikov or some other weapon? If the first how did it get so abundant in California?
Are .223, .308, .44 Magnum, 12 Gauge the same ammo types as in RL?
Was the evolution of weapons in Fallout setting different from our world? If yes, when did it diverge? Is there any chance we can see the history of Fallout weapons?
Ctaylor said:
I tried to keep it semi-realistic. But I'm honestly surprised that people get more upset of hair Deathclaws when there are things like energy weapons (the tech descriptions for all the energy weapons are pure handwavium.)
Well, Deathclaws had very characteristic looks and behaviour (i.e. killing people), and became one of the "cult" creatures to Fallout fans and energy weapons were one of the Fallout's "cult" items since the first game.
As Ausir said, there were other changes that made Deathclaws more undeathclawlike than the fur alone.