The Vault Dweller
always looking for water.
Overthinking It a website that examines popular culture recently created an article that examines Fallout 3 with an emphasis on the music and its intended effect on the atmosphere of the game.
<blockquote>Fallout 3, the most critically acclaimed video game of 2008, continues the series tradition of incorporating big band music from the 40s and 50s. However, while the first two games only used these classics for one-offs (Fallout 2’s instructional video being a classic example), Fallout 3 is the first game to incorporate them into the soundtrack.</blockquote>
It's quite long and well-written going as far as to relate the eras the music is taken from to existential philosophy and the post-apocalyptic environment. Fans will be surprised to see such a deep and introspective article.
<blockquote>By pairing cheery big band hits of the 40s and 50s with post-apocalyptic despair, Fallout 3 does more to advance the case for existentialism than five decades of French philosophy. It projects the player into a world where hope is impossible: the human race has reached the end of its technological arc, and the die-off has begun. But instead of descending into savagery, the game reminds you of the sentimental world from which this one emerged. Their sentiment and your despair have equal weight. Some people – raiders, slavers and the tyrants of the Enclave – will take that as an excuse for brutality. Others realize that it means you’re free to do good.
The battle between right and wrong comes not from God or from society, but from the war in every human’s private soul. And that war never changes.</blockquote>
<a href="http://www.overthinkingit.com/2009/07/23/fallout-3/" target="_blank">The Impossible Will Take A Little While
<blockquote>Fallout 3, the most critically acclaimed video game of 2008, continues the series tradition of incorporating big band music from the 40s and 50s. However, while the first two games only used these classics for one-offs (Fallout 2’s instructional video being a classic example), Fallout 3 is the first game to incorporate them into the soundtrack.</blockquote>
It's quite long and well-written going as far as to relate the eras the music is taken from to existential philosophy and the post-apocalyptic environment. Fans will be surprised to see such a deep and introspective article.
<blockquote>By pairing cheery big band hits of the 40s and 50s with post-apocalyptic despair, Fallout 3 does more to advance the case for existentialism than five decades of French philosophy. It projects the player into a world where hope is impossible: the human race has reached the end of its technological arc, and the die-off has begun. But instead of descending into savagery, the game reminds you of the sentimental world from which this one emerged. Their sentiment and your despair have equal weight. Some people – raiders, slavers and the tyrants of the Enclave – will take that as an excuse for brutality. Others realize that it means you’re free to do good.
The battle between right and wrong comes not from God or from society, but from the war in every human’s private soul. And that war never changes.</blockquote>
<a href="http://www.overthinkingit.com/2009/07/23/fallout-3/" target="_blank">The Impossible Will Take A Little While