Isn't revenge only bad for Ellie? Abby got her revenge and felt pretty swell (and swole).
You think that the message that "revenge is bad" is deep? Honest question.
I assume this is a joke question. I mean, literally hundreds of thousands of stories have been written about, "Revenge=Good" vs. "Revenge=Bad" as some of the deepest most profound works of literature in the human canon.
If you can't reduce your point to a single sentence, you also haven't written it very well. Stories fundamental to the human condition and profound are going to be ones that are about our relationship to primal emotions like love, anger, fear, hate, and forgiveness.
Yes but that does not describe The Last of Us. As Torrant said, just because you have Western stuff in a story does not mean that it is a Western. The main theme of The Last of Us and The Walking Dead is survival. The survival genre usually uses Western themes to add more spice to it's story as survival on it's own gets stale after a while. But a Western it does not make.https://journals.sagepub.com/doi/abs/10.1177/1749602018796696?journalCode=csta
This article argues that The Walking Dead is a post-Western, a genre that extracts classical Hollywood Western themes and iconography, and resituates them in a dystopian, postapocalyptic setting. The program features characters forced to reconquer the frontier amid the disintegration of modern society, who must battle undead walkers and other human survivors. As a post-Western, the program inverts the ideological optimism of the classical Hollywood Western. In doing so, it highlights the linkages between the seemingly unconnected narrative universes of the Western and the postapocalyptic tale.
I don't think that's a deconstruction but a theme.
THE LAST OF US 2 is a deconstruction because the classic revenge narrative that drives so many Westerns is such an utterly bad idea throughout. It results in everyone getting fucked over and horrific consequences for everyone involved.
RED DEAD REDEMPTION is about the twilight of the Old West but there's no need to deconstruct it because that's the theme. Yes, it's going to die out and give way to civilization and there is not a damn thing that John or Arthur can do about it.
That is actually a good idea for a story. The game could have been about how one character was in the right with their vengeance while the other character was wrong and suffered greatly the consequences for her quest for vengeance. I wouldn't expect Neil to pull off something like this. Like Rian Johnson, he thinks that subverting exceptions and pissing off the fans equals masterful storytelling. See this belief a lot with the kids studying writing and literature at the local liberal arts college. It is basically a belief that hipster d-bags that think they are smarter than everyone else have. We aren't smart enough to "appreciate" or "get" their amazing storytelling and deconstruction.I mean you could have a story where one person's revenge is foolish while the others' is not and the point of the story could be to contrast the differences in those two desires for revenge. I wouldn't expect TLOU to pull that off in a well done manner though.
Also, Abby didn't get fucked over by getting revenge. She got everything that she wanted in the end. You can't do a "Revenge is bad!" story with only one character coming to that realization and suffering it's consequences. Oh and Abby's dog and friends don't count as she doesn't seem to give a shit about them in the end.
She still got away with everything she done though. She never once suffered the consequences for her actions because she is Neil's Mary-Sue waifu.She also got crucified.
She still got away with everything she done though. She never once suffered the consequences for her actions because she is Neil's Mary-Sue waifu.
On the point of trauma, one can clearly see that Walker's trauma from his bad judgment call continually leads him to make decisions to correct his mistake but this, in turn, leads to further catastrophic mistakes that spirals out of control. From this, one can see that the false heroic narrative is even more prevalent as it is Walker's own obssessive desire to be a hero despite his failings and flaws that ruins him until he is forced to face it.I thought Spec Ops was a masterpiece and full of fascinating insights. Then I found out instead of trying to make an insight on war, trauma, and false heroic narratives - it was parodying military shooters alone and trying to make you feel guilty for playing them. Which is some Jack Thompson level bullshit.
I said before that she doesn't care and she still doesn't. She got everything she wanted in the end. Those were all necessary sacrifices for her. Fuck off. You have ignored all my previous posts were I criticize this pile of shit and you blocked Norzan for criticizing it as well. You really can't handle anybody criticizing this game. You also cherry pick arguments to make the argument go in your favor and ignore criticism that you can't make an argument against.She got away except for losing all of her friends except one, her dog, and suffering crucifixtion.
Gotcha.
"Cute as a button" - CT Phipps, the current year.