.Pixote. said:
Surf Solar said:
uot;]Here is the picture ( I can't link directly to it , it's almost 3000x3000 pixels big, 2,9mb)
http://www.abload.de/img/mountaincopy1v7lf.jpg
Looks good, though i'm guessing it's not finished yet... one obvious thing to add would be one of those half sunken junk cars on the water to give the impression that it fell down the cliff a long time ago. A detail: the yellow paint on the road at the upper intersection doesn't make much sense as it goes too deep into the lane of the upper horizontal road.
Yeah, this is just the "naked" map where all the sceneries, walls etc will be placed on. It's tiled into 16 smaller pieces I just need to put in mapper and add the "flat" flag to it, later just place everything I want on it etc. Would be really cool if I had some sort of "waterfall" graphic for the western cliff. ;D The paint on the road has been edited, thanks!
Here's some playing around with new weather effects, it's not finished.
Watchout, it's a big file, so I can't directly link it in the post:
http://www.abload.de/img/ssxk7b5.gif
There are too few frames yet and some are fucked up (incorrect order) but when it's finished it could look good imo.
Textures (IIRC, + one .obj file) for mountain shit are floating over MR's ftp thingy (IIRC, diffuse + bump, both are seamless). IIRC, they're quite large (too large?) - 2000 x 2000 (?) x 2 (two variants). Talk with MR's team if you want them.
I'm quite satisfied with the ones I already have, but seamless is good - I'll message them. Thanks again for those graphics you shared.